https://www.booyakajuice.com/collections/all.atom booyakajuice 2023-05-17T08:59:17-04:00 booyakajuice https://www.booyakajuice.com/products/6918578339891 2023-05-17T08:59:17-04:00 2023-05-17T08:59:17-04:00 Pax Pamir: Second Edition Card Sleeves Card Sleeves Wehrlegig Games

Vendor: Wehrlegig Games
Type: Card Sleeves
Price: 14.95

150 Clear Plastic Sleeves. standard premium quality, fully transparent plastic. 80 micron thickness.

]]>
2023-BF-Overstock-Restore Arrival-Aug 3 2023 Arrival-Dec 3 2023 Arrival-Jun 21 2024 Arrival-Jun 3 2023 Arrival-May 25 2024 Arrival-New-May-29-Jun 4-2023 Arrival-Nov 18 2023 Arrival_Aug 25 2024 Arrival_Jul 28 2024 Availability_In Stock BF-2023 BF-2023-Overstock-10 BGG-Not-Set InCartUpSell-Ignore INV-SLEEVE Non-TCG Product Type_Accessories Product Type_Card Sleeves Product-International Restock-20230918 https://www.booyakajuice.com/products/6918578339891 Default Title 14.95 WGG003 510
https://www.booyakajuice.com/products/6555384578099 2022-12-27T10:45:03-05:00 2022-12-27T10:45:03-05:00 John Company: Second Edition Board Games Wehrlegig Games

Vendor: Wehrlegig Games
Type: Board Games
Price: 134.95

Designer Cole Wehrle
Publisher Wehrlegig Games
Players 1-6
Playing Time 90-240 mins
Suggested Age 13 and up
Accessory John Company: Second Edition - Metal Coins
Honors

In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

John Company is a game about state-sponsored trade monopoly. Unlike most economic games players often do not control their own firms. Instead, they will collectively guide the Company by securing positions of power, attempting to steer the Company’s fate in ways that benefit their own interests. However, the Company is an unwieldy thing. It is difficult to do anything alone, and players will often need to negotiate with one another. In John Company, most everything is up for negotiation.

Ultimately, this game isn’t about wealth; it’s about reputation. Each turn some of your family members may retire from their Company positions, giving them the opportunity establish estates. Critically, players do not have full control over when these retirements happen. You will often need to borrow money from other players to make the best use for a chance of retirement. Players also gain victory points by competing in the London Season for prestige and securing fashionable properties.

John Company engages very seriously with its theme. It is meant as a frank portrait of an institution that was as dysfunctional as it was influential. Accordingly, the game wrestles many of the key themes of imperialism and globalization in the eighteenth and nineteenth centuries and how those developments were felt domestically. As such, this game might not be suitable for all players. Please make sure everyone in your group consents to this exploration before playing.

The second edition is extensively revised and is not a reprint.

-description from designer ]]>
2023-LD 2023-LD-Special Age_12+ Arrival-Aug 30 2023 Arrival-Feb 11 2023 Arrival-Jan 13 2023 Arrival-Jan 18 2024 Arrival-Jan 20 2024 Arrival-Jan 24 2024 Arrival-Jan 28 2024 Arrival-Jan 9 2024 Arrival-Jul 15 2023 Arrival-Jul 29 2023 Arrival-Jun 24 2023 Arrival-Jun 29 2024 Arrival-Jun 3 2023 Arrival-Jun 7 2024 Arrival-New-Jan-9-15-2023 Arrival-New-Oct-17-23-2022 Arrival-Oct 19 2022 Arrival-Oct 20 2023 Arrival-Oct 7 2023 Arrival-Sept 27 2023 Arrival-Sept 30 2023 Arrival_Aug 18 2024 Arrival_Aug 22 2024 Arrival_Aug 25 2024 Arrival_Aug 30 2024 Arrival_Jul 14 2024 Arrival_Jul 21 2024 Arrival_Jul 7 2024 Arrival_Jun 14 2024 Availability_In Stock BGG-Set BoardGameGeek Rank_Top 100 BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Strategy Category_Thematic Discount_On Sale InCartUpSell-Ignore INV-0-L INV-J Non-TCG Players Maximum_6 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20221020 Restock-20221023 Restock-20230129 Restock-20230217 Restock-20231022 Restock-20240211 Sale Type_Regular Stock_Updates Year Published_2020s https://www.booyakajuice.com/products/6555384578099 Default Title 134.95 WGG102 6046
https://www.booyakajuice.com/products/1839127461939 2021-12-27T09:12:08-05:00 2021-12-27T09:12:08-05:00 Pax Pamir (Second Edition) Board Games Wehrlegig Games

Vendor: Wehrlegig Games
Type: Board Games
Price: 99.95

Designer Cole Wehrle
Publisher Wehrlegig Games
Players 1-5
Playtime 45-120 mins
Suggested Age 13 and up
Accessory Pax Pamir - Metal Coins
Honors 2020 SXSW Tabletop Game of the Year Nominee
2019 Golden Geek Most Innovative Board Game Nominee
2019 Golden Geek Board Game of the Year Nominee
2019 Golden Geek Best Strategy Board Game Nominee
2019 Golden Geek Best Solo Board Game Nominee
2019 Golden Geek Best Board Game Artwork & Presentation Nominee
2019 Cardboard Republic Daredevil Laurel Winner
2019 Cardboard Republic Daredevil Laurel Nominee
2019 Board Game Quest Awards Best Strategy/Euro Game Nominee

In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.

In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.

To survive, players will organize into coalitions. Throughout the game, the dominance of the different coalitions will be evaluated by the players when a special card, called a "Dominance Check", is resolved. If a single coalition has a commanding lead during one of these checks, those players loyal to that coalition will receive victory points based on their influence in their coalition. However, if Afghanistan remains fragmented during one of these checks, players instead will receive victory points based on their personal power base.

After each Dominance Check, victory is checked and the game will be partially reset, offering players a fresh attempt to realize their ambitions. The game ends when a single player is able to achieve a lead of four or more victory points or after the fourth and final Dominance Check is resolved.

]]>
2023-BF-Overstock-Restore Age_12+ Arrival-Apr 28 2022 Arrival-Apr 6 2024 Arrival-Aug 26 2023 Arrival-Aug 30 2023 Arrival-Feb 10 2023 Arrival-Feb 10 2024 Arrival-Feb 11 2023 Arrival-Feb 18 2023 Arrival-Jan 13 2023 Arrival-Jan 14 2023 Arrival-Jan 16 2024 Arrival-Jan 18 2024 Arrival-Jan 9 2024 Arrival-Jun 29 2022 Arrival-Jun 29 2023 Arrival-Jun 3 2023 Arrival-Jun 7 2024 Arrival-Mar 10 2024 Arrival-Mar 29 2024 Arrival-Mar-28-Apr-3-2022 Arrival-May 7 2022 Arrival-Nov 18 2023 Arrival-Oct 19 2022 Arrival-Oct 7 2023 Arrival-Sept 23 2023 Arrival-Sept 30 2023 Arrival_Aug 22 2024 Arrival_Aug 25 2024 Arrival_Aug 30 2024 Arrival_Jul 14 2024 Arrival_Jul 26 2024 Arrival_Jul 28 2024 Arrival_Jul 7 2024 Arrival_Jun 16 2024 Arrival_Sept 8 2024 Availability_In Stock BF-2023 BF-2023-Overstock-10 BGG-Set BoardGameGeek Rank_Top 100 BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 BREAKOUT-2024 Category_Strategy Google-True INV-M-Z INV-P Non-TCG Players Maximum_5 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20220613 Restock-20221103 Restock-20230112_Full_Restock Restock-20230226 Restock-20231105 Restock-20231203 Restock-20240512 Restock-20240526-Long Stock_Updates Year Published_2010s https://www.booyakajuice.com/products/1839127461939 Default Title 99.95 WGG101 4269