Vendor: Creative Games Studio
Type: Miniature Games
Price:
131.95
Daren has always been a land mired in conflict – from the moment the Mortal Races met in its rolling hills, tall peaks and primeval forests, there was bound to be strife between its wary peoples. With the discovery of Magic, however, came the potential for dramatic change in the world – for good or evil. Centuries after the discovery of the Art, magic has shaped the fears and hopes of countless people, and the heroes and villains that wield it have decided the fate of nations over all these years. Yet for all this struggle, a tenuous balance remained between those who seek to strengthen all Mortal Races and those that seek to lord over them. Little do they know however that amidst the shadowed boughs of the Dead Irall, an ancient evil seeks to rule once again. Few are aware that the fate of the land now lies with brave heroes who are the only ones who can prevent the oncoming Age of Darkness.
Chronicles of Drunagor - Age of Darkness is a fully cooperative and strategy board game of tactical combat in a dungeon crawl adventure for one to five players. CoD-AoD is based on multiple 3D scenarios, each of them played separately or on a continuous storyline. Each scenario has its own unique setup, darkness rules and different goals that will be needed to be achieved in order to obtain victory. Played over a series of rounds until either the chosen adventure objective is achieved by the heroes or a single hero dies or is corrupted by the darkness itself. The order of activation is dictated by the initiative track and it alternates between heroes, monsters and the darkness itself. Once they all activate, a round is over and a new one begins, so players win or lose as a team. The game is won when the adventure objectives are met. The game is lost when one player is either killed or corrupted by darkness.
On a hero’s turn he can freely move up to 3 spaces (orthogonal and or diagonal are permitted) and spend 2 of his action cubes to trigger his abilities. If when passing his turn he no longer has any cubes on his available action cubes pool, he must perform a recall action. On a monster activation he will always move to attack the heroes. Or if he`s in range of his target he will attack without even move. Each monster has its own primary target located on his card at the initiative track. On the darkness activation, draw from the bag the number of darkness tokens dictated by the chosen adventure and follow the darkness rules for that adventure.
As you go by the different adventures, your heroes will find themselfs in a wide variety of scenarios and instead of only reading thru the descriptions of the place you are, the game will show you beautifull illustrations of what you can see and how you can interact with the scenario. Every choice on how you interact with certain things could possibly change the way your adventure continues. Maybe you will find a secret passage, or maybe you can find a locked chest, the choice is up to you.
Choose one of the heroes and take upon this quest to defeat the power of evil and the everlasting darkness from the land of Daren.
—description from the publisher
Vendor: Ludus Magnus Studio
Type: Board Games
Price:
199.95
Designer |
Tommaso Battista |
Publisher | Ludus Magnus Studio |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansions |
D.E.I.: Divide et Impera – Cash & Rad D.E.I.: Divide et Impera – The Citadel |
D.E.I. (Divide et Impera) is a game of exploration and survival set in the Earth devastated by a new ice age.
The cities of the future, from the crucible of civilization, have become icy deserts dotted with the carcasses of skyscrapers now reduced to uninhabited rubble. Between alleys of old London, bands of survivors use their abilities to explore and plunder the scarce resources that are left, to sell them to the Pure Caste in exchange for food and fuel. The only ones who still have high technology, the Pure Ones are the elected heirs of the old civilization. Protected by fortified citadels, they manage the bands of survivors, helping them in their research or putting them in competition, so that they cannot ally and threaten their domains.
In D.E.I. each player will control one of the four bands of Survivors, and they will be competing with each other for the wealthiest loot to trade with the Pure Caste. They will have to explore London on two levels, between the streets and on the roofs of the old buildings, to look for the precious resources of the past era coveted by the Pure Ones: Technologies and Energy cells.
Each faction will start with 8 cards, a Hero and few Explorers, but during the game it will be possible to acquire new action cards from London black markets, building new structures such as bridges and elevators, and obtaining temporary control of the hi-technological Drones that the Pure Caste will give to them.
The game map is completely modular and three-dimensional so that every game of D.E.I. is always different and compelling. The explorers will often be able to contend for territories for resources and to have greater influence in the markets, and therefore, the fighting will be inevitable. Also, during the games, the players will have to solve missions of increasing difficulty, which will grow their victory points. The survivors' gang that earns the most victory points, satisfying the Pure Caste, wins the game.
—description from the publisher
Vendor: Baroque Games
Type: Board Games
Price:
104.96
Designer |
Jan Roth (II) |
Publisher | Baroque Games |
Players | 2-6 |
Playtime | 45-120 mins |
Suggested Age | 16 and up |
Note: This game includes English and German.
Axon Protocol [AP] is a cyberpunk themed game of corporate warfare and brain hacking. You are a powerful hacker in the ranks of an international Mega-Corporation.
Your job: hack into the brains of innocent citizens and manipulate their behavior.
Your goal: wring as many resources out of the city as possible and maximize your corporations profit, no matter the cost. Time and timing is crucial. Enemy hackers will fight you every step of the way, and at some point the city will reach its limits and collapse under the corporate struggle.
Chaos and anarchy will follow. It doesn’t matter. You got the most out of it. And there is always another city.
It’s all in the name of profit.
Axon Protocol is a for 2-6 players and features a unique game mechanic called “Shared worker control”.
Every single character in the city has their own routine and skills. Each character can be hacked and controlled by every player.
But they will follow their own behavior again the moment no one is hacking them. The Rockstar might give a concert in the city plaza, until a terrorist blows it up, and the corporate rescue team can only save one of the victims.
The game features 6 types of resources: augments, data, drugs, products, scandals and violence. Each corporation profits from two of these resources.
With over 40 unique characters and 6 different corporations each with their own unique special ability, every game of Axon Protocol will tell its own story.
—description from the designer
Vendor: Twilight Creations, Inc.
Type: Board Games
Price:
16.95
Designer |
Todd Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60-120 mins |
Suggested Age | 16 and up |
Honor | 2003 Origins Awards Best Board Game Expansion Winner |
Zombies!!! 3 Mall Walkers adds a whole new level of excitement to shopping. Enter the front door, find what you need, and try to escape alive! Above all, "Shop 'til you TRULY drop!"
This expansion could be played stand-alone with shotgun guys (or other player markers) and tokens for bullets and hearts.
Part of the Zombies!!! series.
Vendor: Twilight Creations
Type: Board Games
Price:
54.95
Designer | Todd Breitenstein, Kerry Breitenstein |
Publisher | Twilight Creations, Inc. |
Players | 2-6 |
Playtime | 60 mins |
Suggested Age | 12 and up |
This popular game now available in a 20th Anniversary set. Includes thicker tiles, perfect information rules, more variety of zombies, etc. Available in limited quantities.
Vendor: Lautapelit.fi
Type: Board Games
Price:
209.95
Designer |
Max Wikström |
Publisher | Lautapelit.fi |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 10 and up |
Expansion |
Agemonia: Talents & Rituals |
Accessories |
Agemonia - Metal Coins Agemonia - Stamina Chip |
Agemonia, an enchanted world brimming with magic, is experiencing its greatest upheaval. Earth tremors, tidal surges, electrical storms — the cataclysmic events are increasing and driving the mortal races to the brink of war. What could this have to do with the resurgence of mysterious, ancient devices? And what of the approaching darkness that reaches from beyond the shadowy gates of the Breach...?
Agemonia is a fully co-operative board game with challenging, moral choices, set in an expansive storyline for 1-4 players. Live your destiny, and become the mightiest of unlikely heroes — or even the most despicable of villains — in this unforgettable adventure!
Gameplay
As your Heroes explore the Scenario map, story points are triggered, revealing more information about your surroundings. They may provide useful equipment or treasure, spawn new enemies onto the map, or give your Hero an opportunity to test one of their abilities: Might, Agility or Will, by rolling dice, and spending Stamina. You spend Stamina in the form of Stamina chips, but these are also spent and flipped to their wound side when your hero takes damage, reducing the amount of Stamina available for you to use. Each turn your Hero will perform an action (such as attacking, healing, or focusing your abilities) and a maneuver (such as moving, meditating to regain precious Stamina, or recovering to heal your wounds) in either order. Choose wisely, as your choice of action will also affect your turn order for the round, and coordinating your actions with your fellow Heroes is key.
Combat
Each Hero has one or more actions that allow them to perform an attack by rolling dice and spending stamina. Attacks may be melee, ranged or magic. Melee and ranged attacks require a weapon to perform, and a good quality weapon will enhance an attack. Each Hero has a selection of different attacks to choose from that can be changed on their Hero board between scenarios.
Each enemy attack is of a fixed value and is linked to one of the 3 Hero abilities: Might, Agility or Will. The attacked Hero will have to test the corresponding ability to attempt to resist the attack. Damage is taken by flipping over your Hero's valuable stamina chips to their wound side. Too much damage and your Hero may become wounded, gaining an injury. Some enemy attacks may inflict a negative condition on your Hero such as Bleeding or Entangled which they will have to overcome to continue their heroic deeds."
Vendor: Cephalofair Games
Type: Board Games
Price:
76.95
Inspired by the critically acclaimed play surface books from Gloomhaven: Jaws of the Lion, this set of 4 Scenario Play Surface Books eliminates the need for your Frosthaven map tiles & the majority of overlay tokens in favor of quicker and easier setup times. Just open the book to your scenario and start playing! Includes scenario narrative text and special rules for all 138 Frosthaven scenarios!
Ages 14+
1-4 players
30-120 minutes play time
Vendor: Ares Games
Type: Board Games
Price:
43.95
Designer |
Roberto Di Meglio Marco Maggi Francesco Nepitello |
Publisher | Ares Games |
Players | 2-4 |
Playtime | 150 mins |
Suggested Age | 13 and up |
Expansion For | War of the Ring (Second Edition) |
Vendor: Draco Studios
Type: Board Games
Price:
64.95
Designer |
Ivan Escalante |
Publisher | Draco Studios |
Players | 1-4 |
Playtime |
30-240 mins |
Suggested Age | 10 and up |
Vendor: GMT Games
Type: Board Games
Price:
96.95
Designer |
Hermann Luttmann |
Publisher | GMT Games |
Players | 1-4 |
Playtime | 120-150 mins |
Suggested Age | 12 and up |
Vendor: Steve Jackson Games
Type: Board Games
Price:
25.95
Designer |
Russell Godwin Philip Reed |
Publisher | Steve Jackson Games |
Players | 2-6 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Vendor: Tabula Games
Type: Board Games
Price:
67.95
Designer |
Christian Zoli |
Publisher | Tabula Games |
Players | 2-4 |
Playtime | 90-120 mins |
Suggested Age | 14 and up |
Sons of Faeriell is a strategic eurogame for 2 to 4 players, featuring a brilliant potential traitor mechanic and multiple endings.
Faeriell is a verdant land of forests, mountains and lakes, set at risk by the menace of Corruption. All players have to face this threat, while pursuing their individual Achievements. If they fail to constrain the rise of Corruption, everyone loses the game. Collecting the most Achievements, while avoiding this fatal outcome, allows one player to win the game.
Players guide different Tribes of Weybits, the youngest sons of Faeriell. They are tiny and industrious humanoids, with the common goal to preserve the environment from Corruption and help the Great Guardians, the giant keeper animals that watch over the land since remote times. The customization of the Weybit Heroes starts from the beginning with the selection of their Tribe Masks, original items which can be worn by the minis. Each color of those masks provides a different specialization. New Heroes can be dressed and upgraded during the game with the acquisition of Perks, additional abilities that make every character unique. Weybits can become the most efficient helpers to the Great Guardians, mastering the knowledge of nature and learning to fight Corruption.
As an additional thrill to the game, one player can choose to change sides, get corrupted and gain the Corruption Sower as a new Hero, becoming able to win in the event Corruption defeats all others.
Strategic choices lead to multiple endings, making every game a different story to be unfolded.
Vendor: Awaken Realms
Type: Board Games
Price:
172.95
Designer |
Adam Kwapiński |
Publisher | Awaken Realms |
Players | 1-4 |
Playtime | 90 mins |
Suggested Age | 14 and up |
Expansions |
Lords of Ragnarok: Seas of Aegir Lords of Ragnarok: Utgard – Realms of the Giants Lords of Ragnarok: Valkryie Hero Lords of Ragnarok: Terrain Expansion Lords of Ragnarok: Stretch Goals Lords of Ragnarok: Monster Variety Pack |
Accessories |
Lords of Ragnarok: Playmat Lords of Ragnarok: Enhanced Runes |
In this 1-4 player strategic board game, you will lead a unique, asymmetric hero and their army, trying to be the ultimate victor in a war that unfolds over approximately 120 minutes. Players will choose from various actions, such as building monuments, hunting monsters, ravaging the lands, gathering armies and artifacts.
Gods will grant you blessings that will heavily impact the game and create a unique combo for each player. On top of all that, special runes will play a significant role in leveling up your armies or earning other bonuses that include control of deadly monsters.
While the game is spiritual successor of Lords of Hellas and implements a lot of core gameplay aspects, there will be a lot of new mechanics and twists, so prepare yourself for fresh, new thematic experience!
Multiple victory conditions will keep players at the edge of their seats until the end of the game, making room for some stunning, carefully planned last-minute reversals!
Vendor: NorthStar Game Studio
Type: Board Games
Price:
79.95
Designer |
Jeffrey CCH |
Publisher | NorthStar Game Studio |
Players | 1 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Honor | 2022 International Gamers Award Solo Nominee |
Deep in the forest, an innocent rabbit - Eila is attracted by something shiny on the hill. With courage and passion, she sets out on a journey to find the mysterious light and you will be in her role to experience this wonderful adventure story. Make good choices for Eila as every step you take will make a huge change. Now, join this magical odyssey through a series of unexpected events.
Eila and Something Shiny is a unique solo-game set in a mystical world, with a strong and interactive story-arc played through 5 chapters. During a player's turn, they make choices for the main character - Eila, and try to fulfill objectives for each chapter. In this immersive adventure, players may need to manage resources, solve puzzles, and make tough decisions. Player's decisions will also greatly alter the story line and ending, so each time you play through the chapters, the game is different!
—description from the designer
Vendor: Godot Games
Type: Board Games
Price:
70.95
Designer |
Stefan Godot |
Publisher | Godot Games |
Players | 4-8 |
Playtime | 45-90 mins |
Suggested Age | 12 and up |
Expansions |
Among Cultists: Down into the Abyss Among Cultists: Mountains of Chaos Among Cultists: Your Party in the Game! |
Vendor: Renegade Game Studios
Type: Board Games
Price:
132.95
Designer |
Nikki Valens |
Publisher | Renegade Game Studios |
Players | 2-4 |
Playtime | 45-90 mins |
Suggested Age | 14 and up |
Expansion | Artisans of Splendent Vale Recharge Pack |
Vendor: Portal Games
Type: Board Games
Price:
46.95
Designer |
|
Publisher |
|
Players | 2-7 |
Playtime | 42 mins |
Suggested Age | 8 and up |
Mysterium is a co-operative game for 2-7 players. One player takes the role of a ghost who lives in a mysterious ancient manor. Other players are a group of psychics invited by the manor owner to solve the mystery of the place and bring peace to its residents, as any person who stays in the castle sees strange dreams.
The ancient legend says the ghost is the soul of the manor's previous resident, who was unjustly executed for a crime he didn't commit, more than 100 years ago. Now he tries to use the mysterious signs to tell people the truth about what really happened then, so that justice would be establishes and he might rest in peace for ever. The specialists in the supernatural were invited to try to understand what the ghost wants to tell and in case of success be honoured by one more victory and receive a generous reward. They have 7 days and 7 nights to reach their goal. If they succeed in time, they win the game.
Vendor: Steve Jackson Games
Type: Board Games
Price:
8.95
Designer | Steve Jackson (I) |
Publisher | Steve Jackson Games |
Players | 3-6 |
Playtime | 90 mins |
Suggested Age | 10 and up |
Family | Munchkin |
Cows? Yes, Cows. Haven’t you herd?
What’s moo? This is – the latest 15-card set of monsters and Treasures for any Munchkin game! Steak your claim to this comical collection of cows before it’s gone. You’ll veal very sad if you miss it . . .and that’s no bull.
Vendor: Fort Circle Games
Type: Board Games
Price:
95.95
Designer |
Tory Brown |
Publisher | Fort Circle Games |
Players | 1-4 |
Playtime | 60-75 mins |
Suggested Age | 12 and up |
Vendor: CMON Limited
Type: Board Games
Price:
58.95
Designers |
Raphaël Guiton Jean-Baptiste Lullien Nicolas Raoult |
Publisher | CMON Limited |
Players | 1-6 |
Playing Time | 60 mins |
Suggested Age | 14 and up |
Travel Zombicide lets you bring the zombie hordes with you wherever you go. The game comes in a compact, durable, plastic, fold-up case that carries everything you need inside. The back side of the case even works as a game board space. With player dashboards, miniatures, dice rollers, tokens, and more, it’s a complete game of Zombicide 2nd Edition in a convenient, travel-friendly size.
-Everything Included: Dice rollers, tokens, miniatures, dashboards, cards, and minis are all there.
-Durable Case and Play Surface: The entire game fits inside a durable, folding plastic case. When unfolded, the back of the case forms a perfect play surface for your games.
-Take it With You: The convenient travel size lets you bring Zombicide 2nd Edition with you to your friend’s house, on vacation, or wherever you’re craving some zombie-hunting action.
-A standalone game in the Zombicide universe
Vendor: Studio71
Type: Board Games
Price:
41.95
Designer | Edmund McMillen |
Publisher | Studio71 |
Players | 2-4 |
Playtime | 30-60 mins |
Suggested Age | 13 and up |
Expansions |
The Binding of Isaac: Four Souls Requiem The Binding of Isaac: Four Souls + (Second Edition) |
The official Binding of Isaac multiplayer card game, about sacrifice, betrayal and hoarding.
2-4 players take turns playing loot cards and using items to kill monsters that yield more items, loot, and sometimes souls. The first player to end their turn with 4 souls is the winner. Cooperation, barter, and betrayal is encouraged.
—description from the publisher
Vendor: Cobblestone Games
Type: Board Games
Price:
63.95
Designer | Peter Schultz |
Publisher | Cobblestone Games |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Expansion |
The Acts: Letters from Rome |
Christ has ascended to Heaven. The disciples have waited in Jerusalem for the coming of the Holy Spirit. Now, filled with its power, they embark upon the great commission, to spread the gospel message throughout Judea, and to the ends of the earth.
In The Acts, you take on the role of disciples in the early church. Starting in Judea, you can spread throughout the Roman Empire, sharing the gospel in the goal of saving souls. Each turn you can preach, pray, plant churches, write letters, disciple others, and perform mighty miracles. Race to reach the farthest provinces first, or focus your strategy around the spiritual gifts you have prayed for. With multiple paths to victory, every game is unique. The game board features the familiar map of the first missionary journeys and each card in the game highlights scripture passage. The Acts is faithful to the Bible, yet requires no biblical knowledge to play and enjoy.
—description from the publisher
Vendor: Rallyman
Type: Board Games
Price:
57.95
Designer | Jean-Christophe Bouvier |
Publisher | Rallyman |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 9 and up |
Expands | Rallyman |
Rallyman: DIRT is a brand new edition of the classic rally game by Jean-Christophe Bouvier.
Get behind the wheel of a supercharged rally car, and race against the clock to get the best time around the different stages of a course!
Rallyman: DIRT is a roll and move racing game, so to move around the track, you’ll be rolling dice! Each player will have a mixture of Gear, Brake and Coast dice at their disposal to get their car speeding along the track. Each die can only be rolled once per turn. Each die has a certain number of Warning symbols. If you get 3 in one roll, you’ll lose control of your car, increasing your time and potentially damaging your vehicle!
Rallyman: DIRT is all about you and the track – planning the perfect trajectory is the key to success! You’ll have to adjust your driving technique to tackle the challenges of each stage, from sharp corners to open water, obstacles and bumps.
This new edition combines the original Rallyman from 2009 with its expansion: Dirt. It features gorgeous new artwork and upgraded components, while including classic mechanics from the original game such as drifting, jumping, and cutting corners. On top of its new visual design, it replaces the large rectangular map sections of the first edition with hexagonal tiles that allow players to recreate iconic tracks, or whip up their own unique designs in a flash.
-description from publisher
Vendor: Dead Alive Games
Type: Board Games
Price:
101.95
Designer |
Brendan Kendrick Bernie Lin |
Publisher | Dead Alive Games |
Players | 1-4 |
Playtime | 45-90 mins |
Suggested Age | 10 and up |
Expansions |
Omicron Protocol: Up to No Good Omicron Protocol: Critical Condition – Xi Omicron Protocol: Critical Condition – Ranger |
Vendor: Level 99 Games
Type: Board Games
Price:
89.95
Note: ETA Q2 2023
Millennium Blades is a CCG-Simulator -- A game in which you play as a group of friends who play the fictional CCG "Millennium Blades".
In this game you will build decks, play the meta, acquire valuable collections, crack open random boosters, and compete in tournaments for prizes and fame. The game takes you from Starter Deck to Regionals in about 2-3 hours.
Multiple games can also be chained together to form a Campaign, going from Regionals to Nationals in game 2 and from Nationals to Worlds in game 3, with each game introducing ever more powerful cards and higher stakes, but also resetting the power of the game so that each player has a fair chance to win each 'season' of the campaign.
The game draws heavily on Manga/Anime inspiration for its art, and parodies Magic: the Gathering, Yugioh, and many other collectible games.
At its heart, it’s a commodity trading game, except that instead of cubes or stocks, the things you’ll be buying, selling, and speculating on are trading cards that can be used throughout the game in periodic tournaments. By trading wisely, playing the market, working together with friends, building collections, and winning tournaments, you’ll secure points and become the Millennium Blades World Champion.
The game features a system of card pods, where you will play with about 400 of the base game’s 600 cards every game. The Kickstarter project will help us to bring this ambitious game to life with high production quality and additional cards that will increase replayability and variety.