https://www.booyakajuice.com/collections/all.atom booyakajuice 2024-05-07T02:38:29-04:00 booyakajuice https://www.booyakajuice.com/products/7226740342835 2024-05-07T02:38:29-04:00 2024-05-07T02:38:29-04:00 Switchbacks Board Games Allplay

Vendor: Allplay
Type: Board Games
Price: 23.95

Designer Susumu Kawasaki
Publisher Allplay
Players 2-4
Playtime 15 mins
Suggested Age 8 and up


In Connect37, players place tiles numbered 1 to 37 into a hexagonal grid. When they place a tile, they may also place one of their chips onto it. At the end of the game, players check for groups of tiles on the board with consecutive numbers such that you can trace a sequential path; any player chips on these tiles are worth points. The player with the most points wins.

Switchbacks keeps the same gameplay as the original release, but with players now going on a mountain-trekking expedition and marking the trail along the way, ideally building connected paths.

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Age_8+ Arrival-Jun 8 2024 Arrival-New-Jun-3-9-2024 Arrival_Jun 16 2024 Availability_In Stock Discount_On Sale INV-S Non-TCG Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20240526-Long Sale Type_Regular Stock_New Stock_Updates https://www.booyakajuice.com/products/7226740342835 Default Title 23.95 42180041769011 1302
https://www.booyakajuice.com/products/7018617733171 2024-01-01T15:59:17-05:00 2024-01-01T15:59:17-05:00 Funbrick Series - Wonder Bowling (Import) Board Games itten

Vendor: itten
Type: Board Games
Price: 37.95

Designer Susumu Kawasaki
Publisher itten
Players 2-6
Playtime 15-20 mins
Suggested Age 5 and up

A slightly unusual bowling alley is open! Its name is Wonder Bowling. Don't roll the ball here, bang the lane! and hit. Of course, the pins are knocked over, but the important thing is the remaining pins. Because if you kill all of them, it's a penalty, and if you leave only one, it's a strike! The secret to victory is control of the ball stick, neither too strong nor too weak! No bowling experience required! It's an action game that will make you laugh!

Wonder Bowling is a bowling game with a difference. The ball doesn't roll, it hits the lane and knocks down the pins with vibration. The important thing is not "the number of knocked down pins" but "the number of standing pins without falling down". "Strike!" Participants take turns hitting lanes and aim to be the first to clear all their goals.

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Arrival-Feb 10 2024 Arrival-Feb 7 2024 Arrival-Jan 1 2024 Arrival-Jan 16 2024 Arrival-Jan 9 2024 Arrival-Jun 7 2024 Arrival-May 25 2024 Arrival-New-Jan-1-7-2024 Arrival_Jun 14 2024 Availability_In Stock INV-F Non-TCG Product Type_Board Games Product-International Restock-20240225 Source_Import Games Stock_Updates https://www.booyakajuice.com/products/7018617733171 Default Title 37.95 41586473861171 2064
https://www.booyakajuice.com/products/4570092404787 2020-06-04T22:17:46-04:00 2020-06-04T22:17:46-04:00 Crime Hotel (French Edition) Board Games Aurora

Vendor: Aurora
Type: Board Games
Price: 13.95

Designer Susumu Kawasaki
Publisher Aurora
Players 3-4
Playing Time 30-45 mins
Suggested Age 8 and up

Note: This game is in French. For a preview, English rule can be found here.

In a prestigious hotel located deep in the mountains, a murderous crime has occurred. There is no trace of the murderer, but only the sound of a gun-shot and the victim’s scream in horror echoes in the lonely hotel. The killer is still hiding in one of the hotel rooms, waiting for his chance to escape. You are the detectives who are trying to find where he is hiding. Your only evidence is the number of empty rooms in your hand. Who will be the one to find the murderer’s room?

Crime Hotel is a trick-taking game in which the players become the inspectors who are trying to find the room in which the criminal is hiding. Each round, the players who played the highest card and the lowest card can guess in which room the criminal is hiding. The more rounds you play, the closer you get to the truth. The players score points based on their guesses and the closer they are to the correct room, the more points they receive.

Each round, the hotel rooms will light up one by one, leading you closer to the answer — and the closer you get to the answer, the higher the tension becomes. Even if you know the answer, you have to think strategically since you have to play highest or lowest card to be able to make your guess before the others. Like solving a real crime, you have to collect all the clues and use your powers of deduction. Who will be the one to find the criminal?

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2022-09-Sale 2022-09-Sale-Normal 3Q-2022-Sale Age 6+ Arrival-Apr 19 2023 Arrival-Jan 1 2023 Arrival-Jan 27 2023 Arrival-Jul 1 2023 Arrival-Jun 23 2022 Arrival-Jun 29 2022 Arrival-Mar 26 2023 Arrival-Mar-14-20-2022 Arrival-Mar-28-Apr-3-2022 Arrival-May 13 2023 Arrival-Nov 12 2022 Arrival-Oct 9 2022 Arrival-Sept 13 2023 Arrival-Sept 23 2023 Availability_Out of Stock BD-2022 BD-2022-ComparePrice BF-2022 BF-2022-ComparePrice Discount_On Sale Google-True INV-C Players Maximum_4 Players Players Minimum_3 Players Playtime Maximum_45 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20220206 Restock-20220330 Restock-20220423 Restock-20220623 Restock-20221106 Restock-20221227 Restock-20230122 Restock-20230212 Restock-20230402 Restock-20230423 Restock-20230904 Restock-20231105 Restock-20240526-Long Sale Type_Regular Sale-Current-Items Spring-Sale-2-2022 Spring-Sale-2022 Year Published_2010s https://www.booyakajuice.com/products/4570092404787 Default Title 13.95 DGCH01 236
https://www.booyakajuice.com/products/703782453299 2018-06-13T01:50:27-04:00 2018-06-13T01:50:27-04:00 Spy Tricks Board Games WizKids

Vendor: WizKids
Type: Board Games
Price: 19.95

Designer Susumu Kawasaki
Publisher WizKids
Players 3-4

Trick of Spy is a trick-taking game in which the player spies try to identify the only face-down card in the game.

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Availability_Out of Stock Google-True INV-S Players Maximum_4 Players Players Minimum_3 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/703782453299 Default Title 19.95 8453724405811 754
https://www.booyakajuice.com/products/170620186 2015-06-18T22:45:00-04:00 2015-06-18T22:45:00-04:00 Traders of Osaka (aka Traders of Carthage) Board Games (Unknown)

Vendor: (Unknown)
Type: Board Games
Price: 12.95

Designer Susumu Kawasaki
Publisher Z-Man Games
Players 2-4
Playtime 30 mins
Suggested Age 12 and up
Honors 2008 JoTa Best Card Game Nominee


In Trades of Carthage, players are merchants who are attempting to ship four different types of goods from Alexandria to Carthage. Players affect how quickly or slowly the ships move and can trigger pirate raids that may cost their opponents their goods.

The game has a small board that shows the route the ships will follow, marking safe ports and dangerous waters. The board also has two spaces for the draw pile and discard pile and shows where the Market and Farm cards are laid out. The game also contains a deck of cards that have multiple uses, 48 achievement tokens for when goods are sold, four ship pieces to mark how far the ships have sailed, four trader pieces to indicate a player's scoring pile, four reservation pieces for players to mark cards they wish to purchase or take on a later round and a rulebook.

The game is a set collection game at its core. Player are attempting to collect sets of goods that will allow them to collect cards that will be worth points at the end of the game.

During the game, the cards can be used to represent goods when laid out in front of players, to represent gold to purchase good when played from their hands or urns which players will use to protect goods from pirates. Deciding how to use the cards and when is the basis of playing the game.

On a player's turn, they can do one of three things: Buy Goods, Get Coins or Reserve a Card.

Buying goods has the player buying cards from the Market. There will be a number of cards laid out, face up, in the Market. Each card has a gold value in the corners and indicates how much a card is worth (either 2, 3 or 5). When a player buys goods, they must buy all the cards in the Market, using cards in hand to pay. If a player cannot afford the whole Market, they cannot do this action. Any cards purchased this way are laid out, face up, in front of the player. These goods are now aboard the ship of the matching colour. Then the player moves each matching ship either 1 or 2 spaces towards Carthage (1 space if 1 card of that colour was purchased, 2 spaces if 2 or more cards were purchased). If a ship moves onto Carthage, a payout occurs and pirates attack (this will be explained in detail later). If the Market is bought out or if the current player can't take or buy market cards (due to reservation pieces), the cards in the Farm (3 face up cards) are moved to the market. 2 cards are drawn from the draw pile and are added to the Market. Then 3 new cards are drawn for the Farm and are placed face up.

Getting coins has the player taking a single card from the Market and placing it in his hand. That card is now money, its value indicated by the gold value in the corners. This is the only way players can increase the amount of money they have.

Reserving a card has the player placing their Reservation piece on a card in the Market or in the Farm. This card is now unavailable to all other players. The Reservation piece is now committed to that card and can't be taken back until the owning player acquires the reserved card either as money or as a good. The owning player may take the card on his next turn or leave it, assuming there is another legal play he can do.

After taking his turn, the next player takes his action, and so on until the game ends.

If a payout occurs, each player that has good on that ship takes part. First the players count how many of that coloured good they have. Then they look at the value of the goods and determine which has the highest value. They take that value and multiply it by the number of cards in the set, rounding up to the nearest 5 or 10. For example, if a player has 3 yellow goods and the highest value is 3, they would multiply 3 by 3 to get 9, then round up to 10. The player then takes that value and divides by 5. The result indicates how many cards of that set the player keeps. Keeping with the example, the player would divide 10 by 5 to get a result of 2. This means the player keeps 2 out of the 3 cards from the set. Players keep the lowest valued card first and work their way up until they have the reached their limit. These cards are placed face down near the players with their trader piece on the pile, indicating this is their scoring pile. At the end of the game each card in the scoring pile is worth 1 point. This procedure is completed for each ship that reached Carthage. Then those ships are moved back to Alexandria, ready for another voyage. Each player that had a payout then takes 1 achievement token for each colour they scored (not each card they scored).

When during a payout, any player that scores and has matching achievement tokens to the scored goods will add the amount of tokens they have to the highest value card in the set. They then figure out how many cards they keep. For example, if a player has 3 blue cards with the highest value being 5. The player also has two blue tokens. The player would add 2 (for his tokens) to 5 for a value of 7. Then he would multiply 7 by 3, getting 21 and round up to 25. After dividing 25 by 5, the player can keep 5 cards. If a player gets to keep more cards than in the set, as in this example, they keep the entire set and draw cards from the top of the draw pile to make up the difference. These drawn cards are kept face down and are added to the score pile.

After the payout, any ships that are in the two Pirate spaces are attacked. Affected players may now discards cards from their hand to protect their goods on those ships. Each card has either 2, 1 or no urns on them. When you discard a card with 2 urns, two goods of that colour are protected from the pirates. For example, if a player has 2 blue goods and discards a blue card with 2 urns, then he may choose which two cards are protected. After all players have finished discarding cards (which if voluntary; players are not required to protect their goods), the attacked ships are moved back to the nearest safe port and may move again towards Carthage.

The game ends once a player has 8 or more Achievement tokens of the same colour. The winner is the player with the highest score (number of cards in their score pile). If there is a tie, the tiebreaker is the number of Achievement tokens the tied players have. If there is still a tie, then the game ends in a tie.

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Availability_Out of Stock Category_Strategy Discount_On Sale Google-True INV-T Non-TCG Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Sale Type_Regular https://www.booyakajuice.com/products/170620186 Default Title 12.95 ZMG71550 490
https://www.booyakajuice.com/products/297828329 2014-04-25T00:42:00-04:00 2014-04-25T00:42:00-04:00 Stack Market Board Games Z-Man Games

Vendor: Z-Man Games
Type: Board Games
Price: 21.95

Designer Susumu Kawasaki
Publisher Z-Man Games
Players 3-4
Playtime 45 mins
Suggested Age 10 and up
Honors 2004 Japan Boardgame Prize Best Japanese Game Nominee


A game from Japan, it is a cross between a dexterity game and a wagering game.

Players are real estate barons investing in high rises. On a players turn, he rolls as many dice as there are floors in the building in which he is invested. These "floors" are composed of dice with 0-4 windows on them. As floors are stacked, they must ascend from 0 to 4, and then back around. After a player rolls, he determines how many floors he can and wants to build. If he builds at least 5 floors, he earns $10K. If he builds the tallest building (with a minimum of 15 stories) he gets $10K. If he knocks his building down, all of the investors in the building pay $20K.

Play for three rounds, and the player with the most cash wins.

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Age_9+ Availability_Out of Stock Google-True INV-S Players Maximum_4 Players Players Minimum_3 Players Playtime Maximum_45 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.booyakajuice.com/products/297828329 Default Title 21.95 ZMG4042 830
https://www.booyakajuice.com/products/295088537 2014-04-21T00:19:50-04:00 2014-04-21T00:19:50-04:00 Robotory Board Games Asmodee

Vendor: Asmodee
Type: Board Games
Price: 0.00

Designer Susumu Kawasaki
Publisher Asmodee
Players 2
Playtime 15 mins
Suggested Age 8 and up

There are 3 robots on the board. A player tries to attract more robots than opponent. Each robot can move by taking cubes of respective colors. However the red robot can take both black and white! A player can either put a cube, move a robot, or take cubes from supply.

The winner is the player who kept 2 or 3 robot on his side when the last cubes of one color are taken. ]]>
2-Players-Only Age 6+ Availability_Out of Stock BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Abstract Google-True INV-R Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.booyakajuice.com/products/295088537 Default Title 0.00 ASMKG24 2268
https://www.booyakajuice.com/products/294532569 2014-04-19T16:23:00-04:00 2014-04-19T16:23:00-04:00 R-Eco Board Games Z-Man Games

Vendor: Z-Man Games
Type: Board Games
Price: 19.95

Designer Susumu Kawasaki
Publisher Z-Man Games
Players 2-5
Playtime 20 mins
Suggested Age 8 and up
Honors

A local city has a problem of un-separated trash left by citizens. Each player is a company that does the trash separation and recycling. By carrying trash to corresponding storage places, a player gets points. However if you carry too much, you must throw trash away illegally! Well, after all, your aim is to get money... (from the description of the game)
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Age 6+ Availability_Out of Stock Category_Family Google-True INV-R Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.booyakajuice.com/products/294532569 Default Title 19.95 ZMG4044 754
https://www.booyakajuice.com/products/231101973 2014-02-02T15:25:16-05:00 2014-02-02T15:25:16-05:00 Recycle (R-Eco) (Import) Board Games 999 Games

Vendor: 999 Games
Type: Board Games
Price: 21.95

Designer Susumu Kawasaki
Publisher 999 Games
Players 2-5
Playtime 20 mins
Suggested Age 8 and up
Honors

Note: This game is in Dutch, but the game itself is language independent.  English rules can be found here.

A local city has a problem of un-separated trash left by citizens. Each player is a company that does the trash separation and recycling. By carrying trash to corresponding storage places, a player gets points. However if you carry too much, you must throw trash away illegally! Well, after all, your aim is to get money... (from the description of the game) ]]>
Age 6+ Availability_Out of Stock Category_Family Google-True INV-R Non-TCG Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Source_Import Games Year Published_2000s https://www.booyakajuice.com/products/231101973 Default Title 21.95 101378 830