Canada Day Sale is Live! Hundreds of Items on Sale. See details here

Discover one of the largest online stores for board games: 5,500+ titles and 2,500+ other products in stock!

First Time Customer Promotion

Enjoy $10 Off Orders Over $200

TAKE10OFF200
Garphill Games  |  SKU: RGS2127

Viscounts of the West Kingdom

€41.92 EUR
This item is available for pre-order. Orders will be fulfilled in order received. We will contact you if the item is unavailable.

Delivery and Shipping

For more details, please refer to our Shipping and Order Information.

Description

Designers Shem Phillips
S J Macdonald
Publisher Garphill Games
Players 1-4
Playing Time 60-90 mins
Suggested Age 12 and up
Expansions The West Kingdom Tomesaga
Viscounts of the West Kingdom: King Dan
Viscounts of the West Kingdom: Courier
Viscounts of the West Kingdom: Suzerain 
Viscounts of the West Kingdom: Gates of Gold
Viscounts of the West Kingdom: Keeper of Keys
Accessories Folded Space - Viscounts of the West Kingdom
Laserox - Viscounts of the West Kingdom Organizer
The Dicetroyers - Viscounts Of the West Kingdom (Base Game or with The West Kingdom Tomesaga Expansion) (Italy Import) 
Viscounts of the West Kingdom - Collector's Box
Honors 2020 Golden Geek Heavy Game of the Year Nominee
2020 Cardboard Republic Tactician Laurel Award Nominee

Viscounts of the West Kingdom is set at a time when the King’s reign began to decline, circa 980 AD. Choosing peace over prosperity, our once strong King began offering our enemies gold and land to lay down their axes. But peace is a tenuous affair. As poverty spread, many people lost faith in his ability to lead and sought independence from the crown. Since finding favour in his courts, our future has also become uncertain. As viscounts, we must be wise and decisive. Loyalty is to be upheld, but gaining favour among the people must be our priority, should there be a sudden shift in power.

The aim of Viscounts of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing buildings, writing manuscripts, working in the castle and acquiring deeds for new land. Players begin with a handful of townsfolk, but should quickly seek out more suitable talents to advance their endeavours. Each turn they will be travelling around the kingdom, looking to increase their influence among the various areas of society. The game ends once the Kingdom reaches poverty or prosperity - or potentially both!

—description from the publisher

Customer Reviews

Based on 2 reviews
50%
(1)
50%
(1)
0%
(0)
0%
(0)
0%
(0)
C
Christopher Dolinski

Viscounts of the West Kingdom

S
Shawn MacKay
Viscounts of the West Kingdom

Garphill Games has become my favourite game publisher with the brilliant West Kingdom trilogy. While this is my least favourite of the 3 games, it still has a lot of depth and I found it really shined when I finally got to play at 4 players last week due to the high level of interaction.