Vendor: Grey Fox Games
Type: Board Games
Price:
11.95
Designer |
Robert Burke |
Publisher | Grey Fox Games |
Players | 2 |
Playtime | 20-30 mins |
Suggested Age | 13 and up |
Vendor: WizKids
Type: Board Games
Price:
39.95
Designer |
Robert Burke Nate Bivins |
Publisher | WizKids |
Players | 2-6 |
Playtime | 30-45 mins |
Suggested Age | 13 and up |
Vendor: Grey Fox Games
Type: Board Games
Price:
17.95
Designer |
Stephen Avery Robert Burke Daryl Chow Jay Cormier Mike Fitzgerald Jonathan Gilmour Christopher Hamm Gil Hova Sen-Foong Lim Max Michael J. Ryan Opp Kenneth C. Shannon, III David Short Daniel Solis Nate Bivins Martin Wallace |
Publisher | Grey Fox Games |
Players | 1-8 |
Playtime | 15-60 mins |
Suggested Age | 8 and up |
Vendor: WizKids
Type: Board Games
Price:
18.95
Designer | Robert Burke |
Publisher | WizKids |
Players | 3-6 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: WizKids
Type: Board Games
Price:
22.95
Designer |
Stephen Avery Robert Burke |
Publisher | WizKids |
Players | 4-8 |
Playtime | 45 mins |
Suggested Age |
10 and up |
Vendor: Grey Fox Games
Type: Board Games
Price:
6.95
Designer |
Robert Burke |
Publisher | Grey Fox Games |
Players | 3-8 |
Playtime | 15-30 mins |
Suggested Age | 17 and up |
Expansion For | Get Reelz |
Vendor: Quick Simple Fun Games
Type: Board Games
Price:
19.95
Designer | Robert Burke |
Publisher | Quick Simple Fun Games |
Players | 3-6 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Grey Fox Games
Type: Board Games
Price:
23.95
Designer | Robert Burke |
Publisher | Grey Fox Games |
Players | 3-8 |
Playtime | 15-30 mins |
Expansion |
Get Reelz: Blank Pack Get Reelz: R-Rated Pack |
Vendor: Robert Burke Games
Type: Board Games
Price:
22.95
Designer | Robert Burke |
Publisher | Robert Burke Games |
Players | 3-8 |
Playtime | 30 mins |
Suggested Age | 13 and up |
In Operation F.A.U.S.T. (Fine Art Underground: Stolen Treasures), players take on roles of independent art patrons in occupied France during WWII. This was a period when Europe's greatest treasures were at risk of being looted by the Einsatzstab Reichsleiter Rosenberg (ERR), a special unit of the Third Reich tasked with plundering cultural valuables.
Each player will work to acquire the most prestigious collection of art treasures through bluffing and deception. The first player to reach $1,000,000 in black market art value immediately wins the game.
Players execute one of multiple possible actions on each turn with the goal of gaining enough intelligence to recover at risk master works.
Player’s may use deception to advance their goals, but risk losing their intel if caught in a lie. When a player earns enough intel, they may acquire a piece of art that has a specific, but secret black market value. Art gained may be forged or considered “degenerate” making it more easily confiscated.
To win this highly interactive game, a player must take risks, use cunning misdirection, uncover and remember where valuable art resides, and employ strategies to acquire the most valuable collection more quickly than the competition.
Vendor: Grey Fox Games
Type: Board Games
Price:
22.95
Designer | |
Publisher | Grey Fox Games |
Players | 2 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Honors | 2014 Golden Geek Best 2-Player Board Game Nominee |
Myrgos, the powerful and benevolent Dragon King has passed into the next world after an extended illness, and the land is now gripped with uncertainty. As the laws of succession dictate, only one of his remaining apprentices can rise to the position of "Draco Magi".
With the death of the Draco Magi, the wizard-lock on the succession strongbox of each apprentice has completely dissipated. Inside each box, an apprentice will find a succession scroll. Contained on the scroll is the last piece of knowledge required to become the Drago Magi — but only one can claim the title. Each scroll holds a different "Spell of Succession" that may be executed only with the correct combination of rare gems. These magically imbued gems appear in sets of three only during times of succession and must be collected by dragons at the command of each apprentice. The competitor who is first to collect the gems needed to complete his Spell of Succession becomes the new Drago Magi. For the loser, the unofficial title whispered under the breath of the people is "Novitius Eterna" or "Forever a Novice".
Be swift and remember, there is little room for error.
Draco Magi is a card game designed by Richard Launius and Robert Burke. To start, each player selects an apprentice dragon mage he wishes to play. Each mage receives a deck of dragon cards that includes multiple copies of four different chromatic dragons (Green, Red, Black & Purple), four different metallic dragons (Gold, Silver, Brass & Bronze), and two special dragon cards (the Battle dragon and the Polar dragon). Each dragon has a different strength, weakness and special ability. Players will send their dragons, one at a time, to capture gems on different battlefields; each battlefield offers a different effect that may give an advantage or disadvantage to certain types of dragons.
Players alternate playing dragon cards on battlefields until they have played all eight of their Dragon cards. Each player can play a maximum of three dragons on a single battlefield. When a dragon is placed, it may make a ranged attack. Not all dragons have a ranged attack breath weapon, but those that do have a breath weapon icon with a number. The number indicates the number of battle cards the player may reveal when attempting to hit with a ranged attack. A defender may defend with the number of cards equal to the dragon's shield value. A ranged attack can take place immediately only when the card is played against an opposing dragon. If a ranged attack is not used at this moment, the ranged attack is forfeited for the current round.
After all dragon cards have been played, the melee phase of the battle begins. Each dragon has a "melee attack" value printed on its card which represents the number of battle cards the player can draw for the battle. The melee battle mechanism is a unique attack and counter system that provides opportunity for deduction, subtlety, and deadly combos. Players will also earn advance battle cards that build up their decks over the course of the game. The player with the most dragons present on a battlefield wins that gem. In the case of a tie, the dragons and gem remain for the next round.
Draco Magi is a fast game heavily connected to its theme that incorporates area control, bluffing, hand management, deck building and deduction.
Vendor: Robert Burke Games
Type: Board Games
Price:
41.95
Designer | Robert Burke |
Publisher | Robert Burke Games |
Players | 1-4 |
Playtime | 60 mins |
Suggested Age | 12 and up |
Honors | 2013 Golden Geek Best 2-Player Board Game Nominee |
Battle For Souls is a card game pitting the seven archangels of heaven versus the seven princes of hell in a fight for the eternal souls of humankind.
In the game, 1, 2 or 4 players choose the side of heaven or the side of hell. Each side will battle for 28 souls, which are worth victory points. Players add holy or unholy points on the souls in play based on how they use temptation, virtue, sin, intercession, holy relic, unholy relic, angel and devil cards. Earn enough holy points, and when the soul is reaped it goes to heaven, earning the side of good victory points; earn enough unholy points, and when the soul is reaped it goes to hell, earning the side of evil victory points. If a soul does not earn enough holy or unholy points and is reaped, it goes to purgatory where its victory points are not counted.
Guiding a soul to complete purity or complete darkness before death and final judgment adds a new archangel or prince of hell to a player's arsenal. Influence on souls can be spent for more powerful cards that have special abilities, and allow a player to gain souls more quickly.
Many strategic decisions impact play. Strategies include focusing on gaining more help from heaven or hell to increase your power, working to reap souls quickly from the start with little intervention from the angelic and demonic hordes, or balancing your play to ensure victory.
Sin, Intercession and Relic cards can be purchased for beneficial effects at the cost of holy and unholy points. These help to make for deep gameplay and excellent risk/reward scenarios. Invest in these cards to strengthen your position.
Vendor: Game Salute
Type: Board Games
Price:
12.50
Designer | Robert Burke |
Publisher | Game Salute |
Players | 1-8 |
Playtime | 30 mins |
Suggested Age | 3 and up |
Expands | Cartoona |
Note: This is not a standalone product and you'll need the base game Cartoon to play.
The Heads on Tails Expansion includes 3 new tail tiles for the Cartoona game. But these are not regular tails, these are little head tails that will allow you to build two-headed creatures!
This expansion will also include 3 new cards:
This expansion will allow you to build even wackier creatures, and it also changes the game slightly to make 7 and 8 tile creatures easier to complete.
Vendor: Game Salute
Type: Board Games
Price:
35.00
Designer | Robert Burke |
Publisher | Game Salute |
Players | 1-8 |
Playtime | 30 mins |
Suggested Age | 3 and up |
Expansion | Cartoona: Heads on Tails Expansion |