Vendor: Queen Games
Type: Board Games
Price:
63.95
Designer |
Gabriele Bubola Leo Colovini |
Publisher | Queen Games |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 10 and up |
Vendor: Foxtrot Games
Type: Board Games
Price:
40.95
Designers |
Matthew O'Malley Ben Rosset |
Publisher | Foxtrot Games |
Players | 1-4 |
Playing Time | 60 mins |
Suggested Age | 13 and up |
Vendor: KOSMOS
Type: Board Games
Price:
31.95
Designer |
Fabien Riffaud Juan Rodriguez |
Publisher | KOSMOS |
Players | 2-6 |
Playtime | 20 mins |
Suggested Age | 6 and up |
Honors | 2018 Cardboard Republic Socializer Laurel Nominee |
Vendor: Greater Than Games, LLC
Type: Board Games
Price:
79.95
Vendor: AEG
Type: Board Games
Price:
86.95
Designer |
John D. Clair |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Vendor: Wizards of the Coast
Type: Board Games
Price:
103.45
Designer |
Larry Harris, Jr. |
Publisher | Avalon Hill (Hasbro) |
Players | 2-8 |
Playtime | 480 mins |
Suggested Age | 12 and up |
Vendor: Indie Boards and Cards
Type: Board Games
Price:
13.95
Designer | Rikki Tahta |
Publisher | Indie Boards and Cards |
Players | 2-6 |
Playtime | 15 mins |
Suggested Age | 10 and up |
French Edition | Complots |
Honors | |
Expansions | Coup: Reformation |
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.
If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.
The last player to still have influence – that is, a face-down character – wins the game!
A new & optional character called the Inquisitor has been added. The Inquisitor character cards may be used to replace the Ambassador cards.
Vendor: Indie Boards and Cards
Type: Board Games
Price:
15.95
Designer | Rikki Tahta |
Publisher | Indie Boards and Cards |
Players | 2-6 |
Playtime | 15 mins |
Suggested Age | 10 and up |
French Edition | Complots |
Honors | |
Expansions | Coup: Reformation |
You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.
Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:
On your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:
When you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds unless an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.
If you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.
The last player to still have influence – that is, a face-down character – wins the game!
A new & optional character called the Inquisitor has been added. The Inquisitor character cards may be used to replace the Ambassador cards.
Vendor: Pegasus Spiele
Type: Board Games
Price:
66.95
Designer |
Aron Midhall Elon Midhall |
Publisher | Pegasus Spiele |
Players | 2-4 |
Playtime | 60-120 mins |
Suggested Age | 14 and up |
Welcome to the Northern Expanse, a place where nature is still unexplored, mystical and dangerous. When the humans first arrived, they thought they found an unspoiled paradise, filled with bountiful forests, lakes swimming with fish and cold freshwater flowing from the mountains. But as their settlements expanded and the surrounding forests grew thinner, nature itself pushed back. Great creatures known as Beasts emerged, and with their fangs, claws and mystical powers, they proved an incredible threat to the humans. In order to protect the settlements, humans enlisted specialised hunters, tasked with tracking and killing the Beasts before too many of their kin perish.
The Beast uses a deck of direction cards to move over forests, swamps and caverns, using guile and deceit to hide its track from the hunters. However, whenever a hunter moves over a location where the Beast has previously been, a trail appears. Only when a hunter searches a location or the Beast itself attacks an unsuspecting target is the Beast's actual position revealed. More so, each hunter has but one chance of searching each round, making it a tense and difficult decision. Hunters seldom have full information whether the trail they’re pursuing contains the Beast’s actual location, or if the trail has already gone cold.
Each action you perform in this game is done by playing a card from your hand (up to a maximum of two cards per turn). This means that if a player wants to search, attack or move, they need to have a card in their hand that lets them do that. Before each round, both hunters and Beast participate in a draft for the most important cards. All action cards can be used by both Beast and hunters alike.
In order to win this game, you either need to cooperate every step of the way if you play as a hunter, or skillfully outmaneuver your opponents if you play as Beast. On their own, hunters are never stronger than the Beast. Only when hunters communicate, strategize and combine their actions can they bring down the Beast before it’s too late.
—description from the designer
Vendor: eggertspiele
Type: Board Games
Price:
72.95
Designer |
Alexander Pfister |
Publisher | eggertspiele |
Players | 1-4 |
Playtime | 75-150 mins |
Suggested Age | 12 and up |
Reimplements | Great Western Trail (Second Edition) |
In Great Western Trail: Argentina, you own a vast estancia in Argentina at the end of the 19th century, and you will need to travel the plains of the Pampas with your cattle to deliver them to the main train station in Buenos Aries.
Great Western Trail: Argentina features gameplay elements similar to Great Western Trail such as deck management, the rondel mechanism, and the ability to upgrade your player board, along with twists on these elements and new features.
The player board features a new type of worker — farmers — and different paths await on the game board to confront you with more choices. Will you take the road with buildings or a path past farmers? Maybe you'll have the chance to use your cows — well, the strength on your cow cards — to help farmers, getting them on your side and adding grain, a new type of resource, to your income, with grain being used for boat and city tiles.
Perhaps you can unlock shortcuts that allow you to deliver your herd to Buenos Aires more quickly. Sure, you'll forfeit the use of action buildings, but maybe you can catch others unaware, with the ships leaving before they deliver. The timing of reaching the central train station to deliver your herd has never been so crucial, and valuable bonuses await on the city's port tiles.
Money is easier to get in Great Western Trail: Argentina, but you have more to manage in terms of action options, shortcuts, and cards (including the new exhaustion cards), so the challenges won't let up.
Great Western Trail: Argentina also includes a solitaire challenge in which Pedro is waiting for you to try to beat his score.
Vendor: Grimoire Games
Type: Board Games
Price:
25.95
Designer |
Cole Banning Joe Banning |
Publisher | Grimoire Games |
Players | 2 |
Playtime | 20-40 mins |
Suggested Age | 10 and up |
Vendor: GMT Games
Type: Board Games
Price:
39.95
Designer |
Mark Simonitch |
Publisher | GMT Games |
Players | 2 |
Playtime | 180-600 mins |
Suggested Age | 12 and up |
Vendor: 25th Century Games
Type: Board Games
Price:
51.95
Designer |
Reiner Knizia |
Publisher | 25th Century Games |
Players | 2-5 |
Playtime | 45-60 mins |
Suggested Age | 12 and up |
Honor |
1999 Meeples' Choice Award 2000 International Gamers Awards - General Strategy; Multi-player Nominee 2016 Juego del Año Recommended |
ETA Q3 2024
Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likewise, which may set up a situation with a single uncontested player bidding on tiles before the end of the round occurs. Tension builds because the round may end before all players have had a chance to win their three lots for the epoch. The various tiles either give immediate points, prevent negative points for not having certain types at the end of the round (epoch), or give points after the final round. The game lasts for three "epochs" (rounds). The game offers a short learning curve, and experienced players find it both fast-moving and a quick play.
From the Box:
The game spans 1500 years of Egyptian history in less than an hour!
The players seek to expand their power and fame and there are many ways to accomplish this: Influencing Pharaohs, Building monuments, Farming on the Nile, Paying homage to the Gods, Advancing the technology and culture of the people. Ra is an auction and set collecting game where players may choose to take risks for great rewards or... And all this is for the glory of the Sun God Ra!
Vendor: Weekend Farmer Company
Type: Board Games
Price:
40.95
Designer | George Rohrbacher |
Publisher | Weekend Farmer Company |
Players | 2-6 |
Playtime | 120 mins |
Suggested Age | 10 and up |
Vendor: AEG
Type: Board Games
Price:
45.05
Designer | John D. Clair |
Publisher | Alderac Entertainment Group (AEG) |
Players | 2-5 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Expansions |
Space Base: The Emergence of Shy Pluto Space Base: Command Station Space Base: The Mysteries of Terra Proxima Space Base: Dreadnaught Pack |
Accessory | Sleeve Kings Sleeve Bundle - Space Base |
Honors |
2020 Fairplay À la carte Runner-up 2019 Origins Awards Best Board Game Nominee 2018 Meeples' Choice Nominee 2018 Golden Geek Best Family Board Game Nominee |
Vendor: Pegasus Spiele
Type: Board Games
Price:
38.65
Designer |
Leo Colovini |
Publisher | Pegasus Spiele |
Players | 2-6 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Vendor: Dragon Shield
Type: Card Sleeves
Price:
12.95
The cool mysterious air of midnight, the space between sunset and sunrise.
Comes with 100 Standard size card sleeves for trading cards measuring up to 63x88 mm's (2½"x3½"). Great for TCGs like MTG, Pokémon, Lorcana & Flesh and Blood!
Matte Sleeves, a tactile delight. Durable sleeves with a textured backing for a great hand feel and buttery smooth shuffle feel. Experience the popular feel of Dragon Shield Mattes!
Vendor: Awaken Realms
Type: Miniature Games
Price:
203.95
Designer |
Michał Oracz |
Publisher | Awaken Realms |
Players | 1-4 |
Playing Time | 90-180 mins |
Suggested Age | 12 and up |
Honor | 2020 Golden Geek Best Thematic Board Game Nominee |
Expansions |
Etherfields: Stretch Goals – Harpy & She-Wolf Campaigns Etherfields: Sphinx Campaign Etherfields: Funeral Witch Campaign Etherfields: 5th Player Expansion Etherfields: Kittenburg Expansion |
Etherfields is a narrative, cooperative game for 1 - 4 (5 with the 5th player expansion). A series of unique Dreams await to be discovered through tense exploration and tactical encounters.
Learn about the Dreamers, their forgotten past, and their desperate mission. Uncover the surreal, sprawling dreamscapes. Just don't be surprised when---just like dreams often do---they become a little disturbing... Prepare to be challenged by escape-room like riddles. Spot a clue in the image. See a hidden link between several pieces of information. Use your instinct as much as your logic.
In the beginning, you'll explore the Dreamworld, trying to find out what this is all about and who you are – and you are there for a specific reason, but, at first, you can't remember too much. You'll have to restore your memories from scattered pieces.
The rules are pretty straightforward at the beginning, but they will grow more and more complex during the campaign. New rules open new possibilities and, sometimes, may turn everything upside down.
Deckbuilding in Etherfields applies to almost every deck in the game, not only the players' ones. If you want to know more, enter the Dreamworld. It may be dark here and there, but it certainly isn't gray. Then, look around and ask yourself: what if we all live in a vast, shared dream?
—description from the publisher
Vendor: alea
Type: Board Games
Price:
54.95
Designer |
Andreas Seyfarth |
Publisher | alea |
Players | 2-5 |
Playtime | 70-120 mins |
Suggested Age | 12 and up |
Vendor: Cephalofair Games
Type: Board Games
Price:
76.95
Inspired by the critically acclaimed play surface books from Gloomhaven: Jaws of the Lion, this set of 4 Scenario Play Surface Books eliminates the need for your Frosthaven map tiles & the majority of overlay tokens in favor of quicker and easier setup times. Just open the book to your scenario and start playing! Includes scenario narrative text and special rules for all 138 Frosthaven scenarios!
Ages 14+
1-4 players
30-120 minutes play time
Vendor: Mogel-Verlag (Cheat Publishing)
Type: Board Games
Price:
19.95
Designer | Michael Loth |
Publisher | Mogel-Verlag (Cheat Publishing) |
Players | 3-7 |
Playtime | 20-45 mins |
Suggested Age | 9 and up |
Honors |
2019 Spiel des Jahres Recommended 2019 Fairplay À la carte Winner 2018 Golden Geek Best Party Game Nominee |
Note: This game is in German.
You are buying artwork for your museum, always trying to meet the current trends and finding genuine art from your associates. But the famous Belratti is trying to cheat his own fake paintings into your collection.
In Belratti, players are split into two roles — buyers and painters — and are playing against the game. The game presents two cards as topics for which the buyers need to buy paintings. They ask for a certain number of cards, and the painters have to collectively meet this target number.
The painters select cards from their hands they think will fit the most to one of the topics. Then additional cards are added as Belratti's fakes. All cards are shuffled upside down, then flipped up. The buyers then have to select all the cards from the painters, not the fake cards by Belratti.
The roles change after each round. If too many fakes are bought, the players lose.
Vendor: Renegade Game Studios
Type: Board Games
Price:
56.95
Designer | Jonathan Ying |
Publisher | Renegade Game Studios |
Players | 2-6 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Expansion for |
Vendor: Z-Man Games
Type: Board Games
Price:
52.95
Designer | Bernd Brunnhofer |
Publisher | Z-Man Games |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Honors |
|
Expansions |
Stone Age: Style is the Goal Stone Age: The Expansion Stone Age: The Mammoth Herd |
Accessories |
Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age (set of 97) Top Shelf Gamer - Deluxe Token Bundle compatible with Stone Age™ V2 (set of 109) Kings Wooden Token Set - Deluxe Stone Age Wooden Token Set Euro Token Expansion - Deluxe Folded Space - Stone Age & Expansions |
Note: This game is in Italian.
The "Stone Age" times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective.
In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time.
Players use up to ten tribe members each in three phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of his staffed areas in whatever sequence he chooses, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points.
Vendor: PvP Geeks
Type: Miniature Games
Price:
4.95
Designer |
Riccardo Neri |
Publisher | PvP Geeks |
Players | 2-8 |
Playing Time | 30-90 mins |
Suggested Age | 14 and up |
Expansion For | Skytear |
Vendor: Leder Games
Type: Board Games
Price:
40.64
Designer | Cole Wehrle |
Publisher | Leder Games |
Players | 1-6 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Expansion For | Root |
Expansions | Root: The Clockwork Expansion 2 |
Honors |
2018 Golden Geek Best Board Game Expansion Nominee 2018 Board Game Quest Awards Best Game Expansion Nominee |
Accessories |
Meeple Realty - Root Forest Laserox - Root Organizer Folded Space - Root & Expansions |
A new faction is added to the forest fray.
The Riverfolk expansion includes:
A New Core Faction: The Riverfolk Company
A New Core Faction: The Lizard Cult
An Extra Vagabond
1 Custom Card Holder
Cooperative Scenarios
Rules for Bot Play
and Four Additional Vagabond Variants
This expansion now allows Root to be played with 1-6 players.
—description from the publisher