https://www.booyakajuice.com/collections/all.atom booyakajuice 2021-11-10T14:51:20-05:00 booyakajuice https://www.booyakajuice.com/products/6625003962419 2021-11-10T14:51:20-05:00 2021-11-10T14:51:20-05:00 Nosferatu (French) Board Games Grosso Modo Éditions

Vendor: Grosso Modo Éditions
Type: Board Games
Price: 20.99

Designer Pierre-Yves Lebeau
Publisher Grosso Modo Éditions
Players 5-8
Playtime 20 mins
Suggested Age 10 and up

Note: This game is in French. English rules can be found here.

In 1887, a vampire wakes up and seeks to quench his thirst for blood. Brave men and women ally to destroy him – but to do so, they will have to thwart the plot of Renfield, his faithful servant.

Nosferatu is a card game mixing tactics, bluffing, and team play, with the vampire and Renfield facing off against the vampire hunters. At the start of the game, everyone knows who Renfeld is, and Renfield knows which of the hunters is actually a vampire (as he chooses how to distribute the character cards), but the vampire's identity is hidden from everyone else. The hunters must identify the vampire and kill him with the ancestral stake before he can play five bite cards; if the hunters accidentally stake one of their own, then demoralized and weakened they lose the game.

Each player other than Renfield starts with two cards from the library, which is comprised of rumors, incantations, bites and night cards. Five ritual cards – silver mirror, 2x blood transfusion, holy water and time distortion – are placed face-up on the table. Renfield creates a "clock" by taking one night card for each player and shuffling it with a dawn card.

The game lasts a number of rounds, with the rounds continuing until one of the winning conditions is met. At the start of a round, players take turns doing the following: Drawing two cards from the library, discarding one card face-up, placing one card face-down in an action pile, then drawing a card from the clock. As soon as a player draws the dawn card or each player has played once, this part of the round ends.

Renfield shuffles all the cards in the action pile, then reveals them. If the pile contains only incantations, the player holding the stake chooses one of the rituals, takes its action, then turns the ritual face-down. Once all five rituals have been used, the hunters win the game, but their main goal is to kill the vampire. If the deck contains bite cards, then Renfield applies the bites to the hunters, with a hunter losing one card in his stock for each bite; a hunter can have at most two bites. Night cards in the pile are added to the clock, thereby giving the vampire more time to work in future rounds, while making it tougher for players to achieve rituals.

If the dawn card was revealed, the holder of the ancient stake can stab someone, thereby ending the game with victory for one side or the other, or pass the stake to another player. (If dawn didn't break, then the stake passes to another player with no opportunity for stabbing.)

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2023-BF-Overstock-Restore 3Q-2022-Sale Age_9+ Arrival-Apr 28 2022 Arrival-Jan 1 2023 Arrival-Jan 20 2024 Arrival-Jul 15 2023 Arrival-Mar 26 2023 Arrival-Mar-28-Apr-3-2022 Arrival-Oct 15 2023 Arrival-Oct 9 2022 Arrival-Sept 2 2023 Arrival-Sept 30 2023 Availability_In Stock BD-2021 BD-2021-1 BF-2021 BF-2021-1 BF-2022 BF-2022-ComparePrice BF-2023 BF-2023-Overstock-15 BGG-Set BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Party INV-M-Z INV-N Non-TCG Players Maximum_7 Players+ Players Minimum_4 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20220217 Restock-20220815 Restock-20221212 Restock-20230217 Restock-20230402 Restock-20230703 Restock-20230813 Restock-20231009 Sale-Current-Items Spring-Sale-2022 Stock_Updates Year Published_2010s https://www.booyakajuice.com/products/6625003962419 Default Title 20.99 ASY3453 277
https://www.booyakajuice.com/products/4594507874355 2020-06-30T04:36:39-04:00 2020-06-30T04:36:39-04:00 Forest Adventure Board Games Djeco

Vendor: Djeco
Type: Board Games
Price: 10.95

Designers Pierre-Yves Lebeau
Liesbeth Lebeau
Publisher Djeco
Players 2-4
Playing Time 10-15 mins
Suggested Age 6 and up

Forest Adventure is a collecting and memory game.

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Age_3+ Availability_Out of Stock BGG-Set Category_Children Google-True INV-0-L INV-F Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/4594507874355 Default Title 10.95 DJ05180 414
https://www.booyakajuice.com/products/434133569 2015-03-22T22:20:00-04:00 2015-03-22T22:20:00-04:00 Nosferatu (Eagle-Gryphon Games Edition) Board Games Grosso Modo Éditions

Vendor: Grosso Modo Éditions
Type: Board Games
Price: 16.95

Designer Pierre-Yves Lebeau
Publisher Eagle-Gryphon Games
Players 5-8
Playtime 20 mins
Suggested Age 10 and up


In 1887, a vampire wakes up and seeks to quench his thirst for blood. Brave men and women ally to destroy him – but to do so, they will have to thwart the plot of Renfeld, his faithful servant.

Nosferatu is a card game mixing tactics, bluffing, and team play, with the vampire and Renfeld facing off against the vampire hunters. At the start of the game, everyone knows who Renfeld is, and Renfield knows which of the hunters is actually a vampire (as he chooses how to distribute the character cards), but the vampire's identity is hidden from everyone else. The hunters must identify the vampire and kill him with the ancestral stake before he can play five bite cards; if the hunters accidentally stake one of their own, then demoralized and weakened they lose the game.

Each player other than Renfield starts with two cards from the library, which is comprised of rumors, components, bites and night cards. Three ritual cards – silver mirror, blood transfusion, and time distortion – are placed face-up on the table. Renfield takes the "Eternal Darkness" card, while one hunter holds the ancestral stake. Renfield creates a "clock" by taking one night card for each player and shuffling it with a dawn card.

The game lasts a number of rounds, with the rounds continuing until one of the winning conditions is met. At the start of a round, players take turns doing the following: Drawing two cards from the library, discarding one card face-up, placing one card face-down in an action pile, then drawing a card from the clock. As soon as a player draws the dawn card or each player has played once, this part of the round ends.

Renfield shuffles all the cards in the action pile, then reveals them. If the pile contains only components, the player holding the stake chooses one of the rituals, takes its action – forcing Renfield to reveal a character card, removing a bite from a hunter, or removing a night card from the clock – then turns the ritual face-down. Once all three rituals have been used, they're turned face-up and can be used again. If the deck contains bite cards, then Renfield applies the bites to the hunters, with a hunter losing one card in his stock for each bite; a hunter can have at most two bites. Night cards in the pile are added to the clock, thereby giving the vampire more time to work in future rounds, while making it tougher for players to achieve rituals.

If the dawn card was revealed, the holder of the ancient stake can stab someone, thereby ending the game with victory for one side or the other, or pass the stake to another player. (If dawn didn't break, then the stake passes to another player with no opportunity for stabbing.)

Once a hunter is bitten, Renfield flips the "Eternal Darkness" card to its "Darkness Master" side. If the library runs out and the "Darkness Master" side is face-up, you flip the card, shuffle the library, and start a new round. If, however, "Eternal Darkness" still shows (i.e., no one was bitten during this pass through the library), then the stake holder must reveal someone's character card, possibly unveiling the vampire for all to see. Better get chomping, Fangs, if you don't want to be exposed!

]]>
Age_9+ Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Party Google-True INV-M-Z INV-N Players Maximum_7 Players+ Players Minimum_4 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/434133569 Default Title 16.95 101484N 641
https://www.booyakajuice.com/products/192980277 2014-01-05T20:48:00-05:00 2014-01-05T20:48:00-05:00 Nosferatu (Grosso Modo Edition) Board Games Grosso Modo Éditions

Vendor: Grosso Modo Éditions
Type: Board Games
Price: 12.95

Designer Pierre-Yves Lebeau
Publisher Grosso Modo Éditions
Players 5-8
Playtime 20 mins
Suggested Age 10 and up


In 1887, a vampire wakes up and seeks to quench his thirst for blood. Brave men and women ally to destroy him – but to do so, they will have to thwart the plot of Renfeld, his faithful servant.

Nosferatu is a card game mixing tactics, bluffing, and team play, with the vampire and Renfeld facing off against the vampire hunters. At the start of the game, everyone knows who Renfeld is, and Renfield knows which of the hunters is actually a vampire (as he chooses how to distribute the character cards), but the vampire's identity is hidden from everyone else. The hunters must identify the vampire and kill him with the ancestral stake before he can play five bite cards; if the hunters accidentally stake one of their own, then demoralized and weakened they lose the game.

Each player other than Renfield starts with two cards from the library, which is comprised of rumors, components, bites and night cards. Three ritual cards – silver mirror, blood transfusion, and time distortion – are placed face-up on the table. Renfield takes the "Eternal Darkness" card, while one hunter holds the ancestral stake. Renfield creates a "clock" by taking one night card for each player and shuffling it with a dawn card.

The game lasts a number of rounds, with the rounds continuing until one of the winning conditions is met. At the start of a round, players take turns doing the following: Drawing two cards from the library, discarding one card face-up, placing one card face-down in an action pile, then drawing a card from the clock. As soon as a player draws the dawn card or each player has played once, this part of the round ends.

Renfield shuffles all the cards in the action pile, then reveals them. If the pile contains only components, the player holding the stake chooses one of the rituals, takes its action – forcing Renfield to reveal a character card, removing a bite from a hunter, or removing a night card from the clock – then turns the ritual face-down. Once all three rituals have been used, they're turned face-up and can be used again. If the deck contains bite cards, then Renfield applies the bites to the hunters, with a hunter losing one card in his stock for each bite; a hunter can have at most two bites. Night cards in the pile are added to the clock, thereby giving the vampire more time to work in future rounds, while making it tougher for players to achieve rituals.

If the dawn card was revealed, the holder of the ancient stake can stab someone, thereby ending the game with victory for one side or the other, or pass the stake to another player. (If dawn didn't break, then the stake passes to another player with no opportunity for stabbing.)

Once a hunter is bitten, Renfield flips the "Eternal Darkness" card to its "Darkness Master" side. If the library runs out and the "Darkness Master" side is face-up, you flip the card, shuffle the library, and start a new round. If, however, "Eternal Darkness" still shows (i.e., no one was bitten during this pass through the library), then the stake holder must reveal someone's character card, possibly unveiling the vampire for all to see. Better get chomping, Fangs, if you don't want to be exposed!

]]>
Age_9+ Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Party Google-True INV-M-Z INV-N Non-TCG Players Maximum_7 Players+ Players Minimum_4 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/192980277 Default Title 12.95 101191 272