Vendor: Devir
Type: Board Games
Price:
28.95
Designer |
Steve Finn Phil Walker-Harding |
Publisher | Devir |
Players | 2-4 |
Playtime | 30-40 mins |
Suggested Age | 10 and up |
Vendor: Joey Games
Type: Board Games
Price:
42.95
Designer |
Phil Walker-Harding |
Publisher | Joey Games |
Players | 2-4 |
Playtime | 30-30 mins |
Suggested Age | 7 and up |
Vendor: Joey Games
Type: Board Games
Price:
24.95
Designer |
Phil Walker-Harding |
Publisher | Joey Games |
Players | 2-4 |
Playtime | 30-30 mins |
Suggested Age | 8 and up |
Vendor: Nürnberger-Spielkarten-Verlag
Type: Board Games
Price:
30.95
Designer |
Phil Walker-Harding |
Publisher | Nürnberger-Spielkarten-Verlag |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Eagle-Gryphon Games
Type: Board Games
Price:
48.01
Designer |
Phil Walker-Harding |
Publisher | Eagle-Gryphon Games |
Players | 2 |
Playtime | 20-30 mins |
Suggested Age | 14 and up |
Vendor: Space Cowboys
Type: Board Games
Price:
48.95
Designer |
Phil Walker-Harding |
Publisher | Space Cowboys |
Players | 1-4 |
Playtime | 45 mins |
Suggested Age | 12 and up |
Vendor: Buffalo Games
Type: Board Games
Price:
50.95
Designer |
Phil Walker-Harding |
Publisher | Buffalo Games |
Players | 2-5 |
Playtime | 20-30 mins |
Suggested Age | 10 and up |
Vendor: Buffalo Games
Type: Board Games
Price:
32.95
Designer |
Phil Walker-Harding |
Publisher | Buffalo Games |
Players | 2-4 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
Vendor: Cranio Creations
Type: Board Games
Price:
54.95
Designer |
Matthew Dunstan Phil Walker-Harding |
Publisher | Cranio Creations Edition |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
You’ve just taken home your new bookshelf and now it’s time to put your favorite items in the display: books, boardgames, portraits... Who will show the best organized shelfie?
During your turn, you must take 1, 2, or 3 item tiles from the living room board (shared by all the players), following these rules:
• The tiles you take must be adjacent to each other and form a straight line.
• All the tiles you take must have at least one side free at the beginning of your turn.
Then, you must place all the tiles you’ve picked into 1 column of your bookshelf (a 3D display) to meet the personal goal cards (they grant points if you match the highlighted spaces with the corresponding item tiles) or the common goal cards (that grant points if you achieve the illustrated pattern). You score points also if you connect item tiles of the same type.
The first player who fills all the spaces of their bookshelf takes the end game token that grants additional points. The game continues until the end of the turn of the player sitting on the right of the player holding the first player token.
The first player who fills all the spaces of their bookshelf triggers the end game and takes the end game token that grants additional points. The game continues until the end of the turn of the player sitting on the right of the player holding the first player token.
The player who scores the most points wins the game.
A game of strategy and glance, different every time thanks to the variety of common and personal goals. The beautiful images of the item tiles will really give you the feeling of tidying up your precious shelf.
-description from designer
Vendor: Lucky Duck Games
Type: Board Games
Price:
37.95
Designer |
Matthew Dunstan Phil Walker-Harding |
Publisher | Lucky Duck Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
You’ve just taken home your new bookshelf and now it’s time to put your favorite items in the display: books, boardgames, portraits... Who will show the best organized shelfie?
During your turn, you must take 1, 2, or 3 item tiles from the living room board (shared by all the players), following these rules:
• The tiles you take must be adjacent to each other and form a straight line.
• All the tiles you take must have at least one side free at the beginning of your turn.
Then, you must place all the tiles you’ve picked into 1 column of your bookshelf (a 3D display) to meet the personal goal cards (they grant points if you match the highlighted spaces with the corresponding item tiles) or the common goal cards (that grant points if you achieve the illustrated pattern). You score points also if you connect item tiles of the same type.
The first player who fills all the spaces of their bookshelf takes the end game token that grants additional points. The game continues until the end of the turn of the player sitting on the right of the player holding the first player token.
The first player who fills all the spaces of their bookshelf triggers the end game and takes the end game token that grants additional points. The game continues until the end of the turn of the player sitting on the right of the player holding the first player token.
The player who scores the most points wins the game.
A game of strategy and glance, different every time thanks to the variety of common and personal goals. The beautiful images of the item tiles will really give you the feeling of tidying up your precious shelf.
-description from designer
Vendor: Lookout Games
Type: Board Games
Price:
43.95
Designer |
Phil Walker-Harding |
Publisher | Lookout Games |
Players | 2-4 |
Playing Time | 45 mins |
Suggested Age | 10 and up |
Vendor: CMON Global Limited
Type: Board Games
Price:
32.95
Designer |
Phil Walker-Harding |
Publisher | CMON Global Limited |
Players | 1-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Vendor: Blue Orange Games
Type: Board Games
Price:
33.95
Designer |
Phil Walker-Harding |
Publisher | Blue Orange Games |
Players | 2-4 |
Playtime | 30-45 mins |
Suggested Age | 10 and up |
Honor | 2021 5 Seasons Best International Family Game Nominee |
Vendor: Blue Orange Games
Type: Board Games
Price:
25.95
Designer |
Phil Walker-Harding |
Publisher | Blue Orange Games |
Players | 2-4 |
Playtime | 20-25 mins |
Suggested Age | 8 and up |
Vendor: KOSMOS
Type: Escape Games
Price:
27.95
Designer |
Kayleigh Anderson Matthew Dunstan Hauke Gerdes Phil Walker-Harding |
Publisher | KOSMOS |
Players | 1-4 |
Playtime | 90 mins |
Suggested Age | 16 and up |
Vendor: Big Potato Games
Type: Board Games
Price:
27.95
Designer |
Phil Walker-Harding |
Publisher | Big Potato |
Players | 4-8 |
Playtime | 20 mins |
Suggested Age | 12 and up |
Vendor: Grail Games
Type: Board Games
Price:
58.95
Designer |
Franz-Benno Delonge Phil Walker-Harding |
Publisher | Grail Games |
Players | 2-4 |
Playtime | 30-45 mins |
Suggested Age | 8 and up |
Vendor: Gamewright
Type: Board Games
Price:
22.95
Designer |
Phil Walker-Harding |
Publisher | Gamewright |
Players | 1-6 |
Playing Time | 20 mins |
Suggested Age | 8 and up |
Vendor: KOSMOS
Type: Escape Games
Price:
20.95
Designers |
Matthew Dunstan Phil Walker-Harding Ute Wielandt |
Publisher | KOSMOS |
Players | 1-4 |
Playing Time | 75 mins |
Suggested Age | 12 and up |
Vendor: ABACUSSPIELE
Type: Board Games
Price:
62.95
Note: This game is in German. The game itself is language independent. English rules can be found here.
Cacao is a tile-placement game that immerses players in the exotic world of the "fruit of the Gods". As the chief of your tribe, you must lead your people to prosperity through the cultivation and trade of cacao — and to do that, you'll need to put them to work in the best way possible.
In the game, each player has an individual deck of square worker tiles, with the number of workers on each side of the tile varying from tile to tile. The playing area starts with only a couple of jungle tiles in play: a cacao field and a small market; two jungle tiles are laid face up, and the remaining jungle tiles stacked as a draw pile.
On a player's turn, she places one of her worker tiles on the board adjacent to one or more jungle tiles already in play, then (if two worker tiles are next to an empty space) adds one of the jungle tiles to the playing area in this space. Her workers then get busy and deliver the results of their effort: If you placed workers next to a cacao field, you receive one or two cacao markers per worker; if they're next to a market, you can choose to sell one cacao marker per worker at the listed price; if next to a well, you receive water; if next to a temple, they stand and look good until the end of the game; and so on. She then refills her hand from her personal deck to three worker tiles.
Once all players have used all of their worker tiles, the game ends. Players score (or lose) points based on their water supply, and each temple rewards whichever players sent the most workers to it. In the end, whoever has collected the most gold wins.
Vendor: Ravensburger
Type: Board Games
Price:
27.95
Designer |
Phil Walker-Harding |
Publisher | Ravensburger |
Players | 1-4 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Vendor: Blue Orange Games
Type: Board Games
Price:
38.69
Designer |
Phil Walker-Harding |
Publisher | Blue Orange Games |
Players | 2-4 |
Playing Time | 30-60 mins |
Suggested Age | 10 and up |
Vendor: KOSMOS
Type: Escape Games
Price:
19.95
Designers |
Matthew Dunstan Chihiro Mori Phil Walker-Harding |
Publisher | KOSMOS |
Players | 1-4 |
Playing Time | 75 mins |
Suggested Age | 12 and up |
Vendor: Pandasaurus Games
Type: Board Games
Price:
20.95
Designer | Phil Walker-Harding |
Publisher | Pandasaurus Games |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Honors |
|
Vendor: Gamewright
Type: Board Games
Price:
28.95
Designer | Phil Walker-Harding |
Publisher | Gamewright |
Players | 2-5 |
Playtime | 20 mins |
Suggested Age | 8 and up |