Vendor: HUCH! & friends
Type: Board Games
Price:
16.95
Designer | Emiliano "Wentu" Venturini |
Publisher | HUCH! & friends |
Players | 2 |
Playtime | 20 mins |
Suggested Age | 8 and up |
Carnac is a simple fast abstract strategy game for two players. On your turn, you take a Megalith — a piece formed by two cubes joined together — from the common reserve, and place it on the board in a standing position. The turn passes to your opponent if he is willing to tip over the Megalith or if the Megalith cannot be tipped over.
A player owns a square if it is covered by a Megalith showing his color on the upper face. A Dolmen is a group of at least three adjacent squares belonging to the same player. The game is won by the player with the most Dolmens; in case of a tie, the player with the largest Dolmen wins.
All Megaliths are the same: three faces (one square and two opposed rectangular ones) of one color and the other three faces of the other color. The two main aspects of the game are:
It is possible to play Carnac on different board sizes, leading to the use of different strategies to achieve victory.
Vendor: HUCH! & friends
Type: Board Games
Price:
12.95
Designer | Peter Schackert |
Publisher | HUCH! & friends |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 5 and up |
Hunting for precious treasures, four princes race across the sky of the Arabian nights on their flying carpets. But watch out for the air pockets! The turbulent night skies can easily bring the princes off course. Who will be the most adept at avoiding the air pockets and be the first to collect all the treasures?
Four Princes find a bunch of magic flying carpets and start an adventurous race throughout the arabian night skies!
As a player you choose one of the Princes on carpets and set of for a quest of finding treasures:
By choosing and rotating arrow-card you navigate your Prince across the tilted magnetic board and thus try to reach the Cloud-Castles, in which the different treasures can be found. But be careful: In some spaces you might encounter air holes - your prince "falls": the token slides down the board! A new flight path must be planned.
The game provides a high replayability, for the board can be tilted in four ways - four different layouts of possible air tracks!
As a player you can either just fly around, which enables even young players to take part, or you can try to spoil the other players' paths by pushing them out of your way - and onto the next air hole.
A great fun for players of all ages!