Vendor: Wizards of the Coast
Type: MTG
Price:
67.95
Modern Horizons 3 brings a heaping helping of exciting new cards to Modern, one of Magic's most celebrated formats. Whether your players haven't picked up a set in a while or are card-slinging veterans, there's something for everyone to love.
Prerelease is your community’s first opportunity to get their hands on the newest Magic: The Gathering release and explore what the set has to offer, and Prerelease Packs are the perfect product to fuel the first events of this new set.
Contents:
6 Modern Horizons 3 Play Boosters; each Play Booster contains 14 Magic cards
1 foil, year-stamped Rare or Mythic Rare
1 Magic: The Gathering Arena code card (only available in select regions)
1 deck box
1 Spindown die
Vendor: Viz Media LLC
Type: Book
Price:
219.95
The second premium box set of One Piece, one of the most beloved and bestselling manga series of all time!
As a child, Monkey D. Luffy dreamed of becoming King of the Pirates. But his life changed when he accidentally gained the power to stretch like rubber…at the cost of never being able to swim again! Years, later, Luffy sets off in search of the "One Piece," said to be the greatest treasure in the world...
This set includes volumes 24-46, which comprise the third and fourth story arcs of the series, Skypiea and Water Seven. With exclusive premiums and great savings over buying the individual volumes, this set is a pirate’s treasure for any manga fan!
Vendor: Zygomatic
Type: Board Games
Price:
12.95
Publisher | Zygomatic |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices. With dozens of awards and possible versions married to elegant gameplay, Spot It! has become a global phenomenon.
This box Includes: Spot it! Classic and Spot it! Camping
--Multiple mini-games allow endless playability
-Easy to learn and quick to teach
-A game of observation & speed
-This multilingual edition includes: English & French
Vendor: Zygomatic
Type: Board Games
Price:
16.95
Publisher | Zygomatic |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices. With dozens of awards and possible versions married to elegant gameplay, Spot It! has become a global phenomenon.
This box Includes: Spot it! Classic and Spot it! Camping
--Multiple mini-games allow endless playability
-Easy to learn and quick to teach
-A game of observation & speed
-This multilingual edition includes: English & French
Vendor: Zygomatic
Type: Board Games
Price:
16.95
Publisher | Zygomatic |
Players | 2-8 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Test your observational skills and hone your reflexes with the award-winning gameplay of Spot It!, a game of lightning-fast choices. With dozens of awards and possible versions married to elegant gameplay, Spot It! has become a global phenomenon.
This box Includes: Spot it! Classic and Spot it! Camping
--Multiple mini-games allow endless playability
-Easy to learn and quick to teach
-A game of observation & speed
-This multilingual edition includes: English & French
Vendor: Ravensburger
Type: Board Games
Price:
37.95
The classic wooden labyrinth game has challenged and fascinated players of all ages ever since it was introduced in 1946 – in fact, this BRIO Labyrinth Game has sold over 3 million copies worldwide. Place the metal ball at the starting mark and then twist the handles to move the labyrinth board and manoeuvre the metal ball from start to finish, avoiding obstacles along the way. See how far you can come?
Contents:
Vendor: Tactic
Type: Board Games
Price:
24.95
Vendor: Tactic
Type: Board Games
Price:
59.95
Vendor: Tactic
Type: Board Games
Price:
33.95
Vendor: Smirk & Dagger Games
Type: Dice
Price:
42.95
Vendor: Smirk & Dagger Games
Type: Board Games
Price:
20.95
Designer |
David Smith Travis Winstead |
Publisher | Smirk & Dagger Games |
Players | 3-8 |
Playtime | 30-60 mins |
Suggested Age | 10 and up |
Adventure Party delivers a robust role-playing experience that can be enjoyed within 2 minutes of explanation. In this cooperative guessing game, 3-6 players take the roles of adventurers in a classic fantasy role-playing world, facing monsters and attempting heroic deeds.
Over the course of 3 Adventure scenarios, the party will work together and collectively attempt to score the most Experience Points possible. Players will take turns, rolling their 20-sided die in secret. Based on how well or poorly they rolled, they will describe what their character does; first outlining their plans and then describing the outcome of their actions. The goal of which is to provide enough detail so that the GM for that turn can GUESS the number they rolled as closely as possible, earning the entire party Experience Points.
The 1st expansion from some of the top names in Role-Playing!
15 new adventures featuring the talents of: Todd Stashwick, Luke Gygax, Jason Charles Miller, Elisa Teague, Tommy Gofton, Vince Caso, Devin Wilson, Philip Reed and more!
Vendor: Ludus Magnus Studio
Type: Board Games
Price:
199.95
Designer |
Tommaso Battista |
Publisher | Ludus Magnus Studio |
Players | 2-4 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Expansions |
D.E.I.: Divide et Impera – Cash & Rad D.E.I.: Divide et Impera – The Citadel |
D.E.I. (Divide et Impera) is a game of exploration and survival set in the Earth devastated by a new ice age.
The cities of the future, from the crucible of civilization, have become icy deserts dotted with the carcasses of skyscrapers now reduced to uninhabited rubble. Between alleys of old London, bands of survivors use their abilities to explore and plunder the scarce resources that are left, to sell them to the Pure Caste in exchange for food and fuel. The only ones who still have high technology, the Pure Ones are the elected heirs of the old civilization. Protected by fortified citadels, they manage the bands of survivors, helping them in their research or putting them in competition, so that they cannot ally and threaten their domains.
In D.E.I. each player will control one of the four bands of Survivors, and they will be competing with each other for the wealthiest loot to trade with the Pure Caste. They will have to explore London on two levels, between the streets and on the roofs of the old buildings, to look for the precious resources of the past era coveted by the Pure Ones: Technologies and Energy cells.
Each faction will start with 8 cards, a Hero and few Explorers, but during the game it will be possible to acquire new action cards from London black markets, building new structures such as bridges and elevators, and obtaining temporary control of the hi-technological Drones that the Pure Caste will give to them.
The game map is completely modular and three-dimensional so that every game of D.E.I. is always different and compelling. The explorers will often be able to contend for territories for resources and to have greater influence in the markets, and therefore, the fighting will be inevitable. Also, during the games, the players will have to solve missions of increasing difficulty, which will grow their victory points. The survivors' gang that earns the most victory points, satisfying the Pure Caste, wins the game.
—description from the publisher
Vendor: Buffalo Games
Type: Board Games
Price:
34.95
Designer |
Rebecca Bleau Nicholas Cravotta |
Publisher | Buffalo Games |
Players | 1-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Vendor: MOOD Publishing
Type: Board Games
Price:
169.95
Designer |
Ole Steiness |
Publisher | MOOD Publishing |
Players | 1-4 |
Playtime | 60-150 mins |
Suggested Age | 12 and up |
ETA Q2 2024
The Deluxe Edition swaps the cardboard standees for high-quality miniatures
In Deep Rock Galactic: The Board Game, an authorized tabletop game adaption of the popular computer game, players take the roles of up to four dwarf miners in space: the Scout, the Engineer, the Gunner, and the Driller. Players must work together to mine precious minerals deep below the surface of a hostile planet where indigenous insectoid predators — the Glyphids — await, aggressively defending their caves against the intruders. Will your team be able to meet the mineral quota set by the company, or will you all end up as dinner for the Glyphids? Players move around the board while throwing dice to fight monsters and mine rare minerals in order to escape in time with the required amount of minerals needed to win the current mission
Vendor: The Op Games
Type: Board Games
Price:
51.95
Publisher | The Op Games |
Players | 2-6 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Now’s your time to get stinkin’ rich! Buy, sell and trade Quahog’s prime real estate. From Cleveland’s Deli and Mayor West’s Mansion to Hugs & Kisses (the good kind) Daycare and the sovereign nation of Petoria – it’s all up for grabs. Gouge your opponents every time they land on your property, build Homes and Mansions to fortify your Quahog empire and ultimately bankrupt your opponents. Do you have what it takes to claim world dominance?
This collector’s game comes complete with six collectible pewter tokens including Peter, Lois, Brian, Stewie, Chris and Meg. Also includes an offer to purchase four more of your favorite characters including Quagmire, Joe Swanson, the Evil Monkey and the Giant Chicken. This game is sweet!
Vendor: inPatience
Type: Board Games
Price:
30.95
Designer |
David Purkiss |
Publisher | inPatience |
Players | 1-4 |
Playtime | 15-40 mins |
Suggested Age | 8 and up |
Every 25 moons, the mysterious Sfynx open a gateway to their sunken city...but only the adventurers able to solve nine riddles before the clepsydra empties will be granted access to its vanished splendors and forgotten knowledge.
Are you up to the task?
Vendor: Zygomatic
Type: Board Games
Price:
28.95
Designer |
Frédéric Henry |
Publisher | Zygomatic |
Players | 2-6 |
Playtime | 20-30 mins |
Suggested Age | 10 and up |
Star Wars: Bounty Hunters is a light strategy game, in which players compete to be the best bounty hunter in the galaxy. Players have three goals which will help them earn points: capturing targets, completing contracts, and purchasing droids and crates at the Jawa market.
There is no down-time in this drafting game: everyone plays at the same time. Players start with 4 cards in hand. Each turn, players pick a card from one of the available piles (targets, hunters, contracts, and Jawa market). Then, they can choose to either play or sell a card. Finally, they pass their remaining hand to their left-hand neighbor.
Target cards have defense values, while hunter and droid cards have attack values. To capture a target, players must equal or exceed the target’s defense values by placing hunter and droid cards in front of their targets. Once a target is defeated, it is placed horizontally.
Players may also fill contracts by choosing contract cards. These grant bonus points for capturing specific targets and purchasing crates.
The first player to capture 4 targets earns bonuses, and this triggers the final 2 turns. Using the scorepad, players count the points they earned from capturing targets, filling contracts, and purchasing crates, and they deduce points they spent to hire hunters. The player with the most points is declared the best bounty hunter in the galaxy!
—description from the publisher
Vendor: CMON Global Limited
Type: Board Games
Price:
57.95
Publisher | CMON Global Limited |
Players | 1-6 |
Playtime | 60 mins |
Suggested Age | 14 and up |
And now for something completely different.
The zombie invasion is about to get very silly indeed with the introduction of the Monty Python’s Flying Circus expansion for Zombicide 2nd Edition! Some of the most nonsensical creations from the classic TV show by the revered English comedy troupe are being brought to the tabletop through amazing miniatures and irreverent gameplay.
This set adapts some of the funniest sketches to ever grace the small screen into Survivors and hordes of enemies, as well as new Equipment and even a new Mission. Yes, most of these enemies are not really dead (they’re pining), but why should Monty Python start making sense now?
Grab a herring, a raw chicken, or a good pair of mice-playing mallets, and get ready to face hordes of silly walkers, vicious grannies, fish-slapping dancers, and many other foes nobody expects!
—description from the publisher
Vendor: Renegade Game Studios
Type: Board Games
Price:
43.95
Designer |
Jonathan Ying |
Publisher | Renegade Game Studios |
Players | 2-5 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Expansion For |
Power Rangers: Heroes of the Grid |
The RPM Rangers are here! This expansion adds the RPM team to Heroes of the Grid! Add the 5 RPM rangers (Red, Blue, Yellow, Green, Black) to your game. Includes 5 Zords and 2 Megazords.
Vendor: Renegade Game Studios
Type: Board Games
Price:
42.95
Designer |
Jonathan Ying |
Publisher | Renegade Game Studios |
Players | 2-5 |
Playtime | 45-60 mins |
Suggested Age | 14 and up |
Expansion For |
Power Rangers: Heroes of the Grid |
Introducing a brand-new type of card: Arsenal Cards! This expansion incorporated some of the larger ranger equipment such as Battilzers.
Also included are four new characters, Void Knight, Izzy Garcia, Trini Kwan, and Tyler Navarro, each with a figure, character card, Zord card, combat deck, along with an array of the new Arsenal cards.
Vendor: Smirk & Dagger Games
Type: Board Games
Price:
45.95
Designer |
David Smith Travis Winstead |
Publisher | Smirk & Dagger Games |
Players | 3-8 |
Playtime | 30-60 mins |
Suggested Age | 10 and up |
Adventure Party delivers a robust role-playing experience that can be enjoyed within 2 minutes of explanation. In this cooperative guessing game, 3-6 players take the roles of adventurers in a classic fantasy role-playing world, facing monsters and attempting heroic deeds.
Over the course of 3 Adventure scenarios, the party will work together and collectively attempt to score the most Experience Points possible. Players will take turns, rolling their 20-sided die in secret. Based on how well or poorly they rolled, they will describe what their character does; first outlining their plans and then describing the outcome of their actions. The goal of which is to provide enough detail so that the GM for that turn can GUESS the number they rolled as closely as possible, earning the entire party Experience Points.
—description from the publisher
Vendor: The Op Games
Type: Board Games
Price:
32.95
Designer |
Alan R. Moon Aaron Weissblum |
Publisher | The Op Games |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 10 and up |
Honors | 2004 Mensa Select Winner |
Family | 10 Days Series |
You have 10 Days in the USA. Travel the country by jet, car, and on foot. Plan your trip from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outwit your fellow travelers.
This is the first installment in the 10 Days in series.
There are 50 state tiles, 10 colored airplane tiles, and 6 car tiles. Players all flip tiles one at a time, examine them, and put them in the 10 "days" of their tile tray, in any order. Then in turn, they draw a tile from one of three face-up piles or a face-down pile. The new tile may replace one tile in their tray, with that tile (or the unused drawn tile) discarded onto any of the face-up piles. Tiles may not be rearranged. When a player has all their days connected correctly, they win the game.
Travel Connections:
By Foot - bordering state tiles may be placed side-by-side
By Automobile - states may be connected by driving through a third state which borders them both (the car tile is put between them)
By Air - Two states of the same color may be connected by a same-color airplane placed between them"