Vendor: Ravensburger
Type: Accessories
Price:
154.95
It’s time for fun and revelry! The celebration has just begun, and you’re invited! You’ll gather with Illumineers and glimmers near the Great Illuminary for games, food, music, dancing, and more. The guest list includes new faces like Wreck-It Ralph and his pixelated pals from Litwak’s Arcade as well as Elsa, Anna, and Olaf fresh from their most recent adventure into the Enchanted Forest. It’s an event the realm will always remember.
In Shimmering Skies, the realm of Lorcana holds a great festival to celebrate its recent victory over Ursula, achieved in the previous set, Ursula’s Return. While most of Lorcana participates in the vibrant, fun-filled activities, a new mystery begins as our Illumineers search for a way to repair the worsening damage the Ursula glimmer caused to the Great Illuminary.
Vendor: Fantasy Flight Games
Type: Board Games
Price:
42.95
ETA Q3 2024
Please note that pre-orders are processed on a first-come, first-served basis and are subject to supplier availability. If we discover that we do not have sufficient stock, we will inform customers as soon as possible, allowing them to choose whether to continue waiting or request a refund.
Kick off your next season of Star Wars™: Unlimited with this Shadows of the Galaxy Prerelease Box! In this box, you’ll find 6 Booster Packs and enough tokens and materials for you to launch your journey into the game’s second set. The box comes with everything you need to participate in your store’s prerelease sealed tournament, and even includes exclusive promo versions of the Mandalorian and Moff Gideon leader cards!
Vendor: Queen Games
Type: Board Games
Price:
93.95
Publisher | Queen Games |
Players | 2-5 |
Playtime | 45 mins |
Suggested Age | 14 and up |
10th anniversary edition of Kingdom Builder featuring 28 printed resin ability tiles, 212 plastic miniatures, 8 game board sections with new art, 30 extra large terrain cards with new art, and 4 Queenies including The Emperor's Choice (first seen in Kingdom Builder: Empire Edition.
Vendor: Whitewater Castle
Type: Board Games
Price:
79.95
Designer |
Steve Cassell Mat Cousineau Mat Cousineau |
Publisher | Whitewater Castle |
Players | 2 |
Playtime | 30-90 mins |
Suggested Age | 12 and up |
Vendor: 4Dados
Type: Board Games
Price:
79.95
Designer |
Luca Cammisa |
Publisher | 4Dados |
Players | 2-3 |
Suggested Age | 12 and up |
Dateline: Germany, 1933
Jan. 30: Hindenburg names Hitler Chancellor.
Feb. 27: The burning of the Reichstag. Hitler blames his political opponents and enacts repressive laws.
Mar. 5: The Nazi Party wins the Federal elections amid a climate of fear and intimidation. From this point on, with a precise and constant rhythm, Hitler dismantles all of the democratic institutions of the fragile Weimar Republic and inaugurates a reign of terror, gradually establishing a ruthless and violent dictatorial regime
The above is history, but what would have happened if instead of bringing Europe into a maelstrom of war, the infamous Austrian corporal had abandoned his plan of global domination and taken the path of peace? Would World War II still have broken out? Or would the Nazi hierarchy and German industry still have pushed the Führer to war with Poland? What would the dream of a Greater Germany have been without Austria, Czechoslovakia, and the other German territorial claims? Would the Western plutocrats or the Soviet colossus have fought the fascist dictatorship anyway and nevertheless inexorably triggered global conflict?
Democracy under Siege is an interactive simulation enabling you to explore all such questions. A card-driven strategy game, it reproduces the geopolitical conflicts and political struggles that led to the Second World War. The game covers the period 1933-1940 and is designed for two or three players. Each takes the role of one of the three ideologies — Democracy, Nazism and Communism — that struggled for power during the timeline of the game. (When played by two players, the two Ideologies exclusively under player control are Democracy and Nazism, while control of Communism alternates between the two players from turn to turn according to specific rules.)
Each game turn represents one year and is divided into three or four rounds. Players choose one political action and one event per round and attempt to perform the political action by rolling a die and applying some modifiers. They can affect the outcomes of their attempts by expending the ideology's political prestige. Events are activated immediately before the political actions are attempted; no die roll is required. If the political action succeeds, the card effects are applied accordingly. In any case, even when the attempt is unsuccessful, the political action cards played provide a varying number of political points (PP) that can later be expended by the players to perform activities.
After political actions, players perform their action round with the PP provided by political action cards. Players can influence the political allegiance of minor countries, exploit the economic resources belonging either to minor nations or to their controlled powers, recruit and activate coup cells to attempt coups d'etat to overthrow a minor country regime, send military forces to local conflicts or intervene in a civil war in a minor nation. All of these activities, as well as the effects of successful political actions, can bring victory points (VP) when the political allegiances of minor countries come under the influence or the control of Ideologies, or when territories or nations are conquered.
At the end of each round, players check the outcomes of coup attempts, then proceed to a new round. During the clean-up phase at the end of each turn, players perform end-turn checks and calculate the production of military resources (MR) by the exploitation of economic resources claimed on the map. MR are put in the ideologies' force pool and expended to maintain the minor nations allegiances. The remaining MR provide additional VP and can be employed during the subsequent turns to intervene in local conflicts and civil wars.
Democracy under Siege offers an accurate and detailed historical context, supported by 108 strategy cards. Players exploit historical events and political actions to achieve political supremacy. Wars are simulated by an abstract combat system that allows players to intervene and influence their outcomes. The main concepts reproduced in the game are the ideological struggles among the major powers, the race for armaments ahead of World War II and the buildup of a network of diplomatic links with minor nations. All of these elements combine to determine victory
Vendor: Bandai
Type: Card Sleeves
Price:
10.95
Vendor: Bandai
Type: Card Sleeves
Price:
10.95
Vendor: Bandai
Type: Card Sleeves
Price:
10.95
Vendor: Bandai
Type: Card Sleeves
Price:
10.95
Vendor: ThinkFun
Type: Board Games
Price:
8.97
Introducing the exhilarating and magnetic puzzle experience, Rush Hour World Tour Magnetic Travel Puzzle! Get ready to embark on a global adventure of logic and strategy, all packed into a compact travel edition that will captivate and challenge you wherever you go. In Rush Hour World Tour MTP, navigate vehicles through bustling traffic jams around the world. Using the power of magnets, solve the traffic jams to slide the red car free to continue to explore the world.
This compact edition is designed to join you on your journeys, making it the perfect travel companion as you explore the globe. Its portable size and magnetic components allow you to immerse yourself in the puzzle-solving excitement whether you're on a plane, train, or simply relaxing at a cafe. Feel the magnetic pull as you strategically plan your moves, sliding the vehicles along the board and rearranging their positions to create an open path.
The magnetic elements add an extra layer of tactile enjoyment, making each maneuver both satisfying and engaging. Rush Hour World Tour Magnetics Travel Puzzle is designed to challenge your problem-solving skills and keep your mind sharp as you conquer the traffic puzzles of cities worldwide. With its magnetic charm and worldwide appeal, this game guarantees hours of fun and entertainment, making it a must-have addition to any travel adventure. So pack your bags, fasten your seatbelt, and get ready to embark on the Rush Hour World Tour MTP.
Vendor: Burnt Island Games
Type: Board Games
Price:
27.00
Designer |
Jay Cormier Graeme Jahns |
Publisher | Burnt Island Games |
Players | 1-5 |
Playtime | 90 mins |
Suggested Age | 12 and up |
Expansion For | In the Hall of the Mountain King |
This 251 piece kit includes all of the wood and plastic bits from the Kickstarter version of In the Hall of the Mountain King, plus the metal coins and the amazing Game Trayz inserts.
Vendor: Ludonova
Type: Board Games
Price:
40.95
Designer |
Toni López |
Publisher | Ludonova |
Players | 2-4 |
Playtime | 45-60 mins |
Suggested Age | 10 and up |
Vendor: Dux Somnium Games
Type: Tokens
Price:
27.95
The Botany Metal Coins Upgrade is a stunning and exquisite addition that will elevate your gameplay experience to new heights. These coins are crafted from premium materials giving them an impressive weight and satisfying clink when you handle them. Each coin is intricately designed with stunning detail, making them a true work of art. With the Botany Metal Coins Upgrade you'll feel like a true plant hunter as you collect your way to victory.
Contents:
Vendor: Ideal Games
Type: Board Games
Price:
31.95
Impress your friends with this deluxe tabletop Foosball made from quality wood that snaps together for easy assembly without screws!
Vendor: Ideal Games
Type: Board Games
Price:
55.95
Deluxe Bingo features an attractive natural wood veneer hopper and metal cage that gives this classic game a high-end look!
Includes 12 double sided cards, 300 marker chips, 75 numbered bingo balls and a mahogany finish called-ball tray.2nd bullet text. Recommended for children 6 years of age and older.
Vendor: Blue Orange (EU)
Type: Board Games
Price:
13.95
Designer |
Dave Campbell (II) Thierry Denoual |
Publisher | Blue Orange (EU) |
Players | 2-6 |
Playtime | 5-5 mins |
Suggested Age | 4 and up |
Hornor |
Vendor: Arcane Wonders
Type: Board Games
Price:
15.95
Designer |
William Cavaglieri |
Publisher | Arcane Wonders |
Players | 1-4 |
Playtime | 10-20 mins |
Suggested Age | 8 and up |
Super Kawaii Pets is a game of set collection based on the concept of rescuing various kinds of pets and making them happy.
From a common market, you pick sad animal cards and the resource cards they need: love, food, and medicines. Spending the resources turns them from sad to happy animals that are worth happiness points. You can then assign them to special locations that grant even more happiness points. When enough happy animals and locations have been assigned, the game ends and the player with the happiest shelter wins.
Vendor: Bézier Games
Type: Board Games
Price:
16.95
Designer |
Christopher Wray |
Publisher | Bézier Games |
Players | 2-5 |
Playtime | 30 mins |
Suggested Age | 14 and up |
In the card game Xylotar, you’ve found the long lost xylotar schematics from the instrument original designed by Bobby McColdsnap and Keifer Basset. This unique musical device was based on both xylophone and synthesizer technology in the mid 80's. and was created as an alternative to the keytars of the era.
Without knowing exactly how it should work, play until you discover the sweetest sounds. The player who scores the most points has found the perfect balance of 80’s synthesizer rock and modern carimba-style melodies. Only then can you mass produce the xylotar, succeeding in your goal of achieving moderate commercial success!
In this trick-taking game players know only the colors of their cards and their relative order. Use deduction and observation to figure out the value of your cards, then bid to try to gain extra points.
—description from the publisher
Vendor: 25th Century Games
Type: Board Games
Price:
25.95
Designer |
Matt Wolfe |
Publisher | 25th Century Games |
Players | 2-4 |
Playtime | 15-25 mins |
Suggested Age | 8 and up |
Experience the excitement and thrill of Mutton Bustin, a beloved rodeo event, from the comfort of your table!
In this fast-paced game, each player will take on the role of young cowboys and cowgirls as they compete to see who can stay on the back of a bucking sheep (played by everyone else) the longest.
Riders must quickly roll their dice to meet certain criteria to advance along the score track, earning more points the longer they can stay on. But be careful – all of the other sheep players are simultaneously rolling their own criteria to try and knock the rider off. But there’s a catch for the sheep...they will have to do a series of crazy antics before they can lock in their dice.
The rider with the most points is declared the winner and crowned the Mutton Bustin’ champion!
With colorful graphics, silly simultaneous gameplay, and a fun Wild West theme, Mutton Bustin' is the perfect board game for gamers of all ages. So gather your friends and family, grab your cowboy hat and boots, and get ready to ride!
-description from publisher
Vendor: Green Meadow Games
Type: Board Games
Price:
13.95
Designer |
Taylor Hayward |
Publisher | Green Meadow Games |
Players | 2-5 |
Playtime | 20-30 mins |
Suggested Age | 8 and up |
Darkness is a strategy card game set in ancient Northern Europe where druids vie for control of powerful artifacts. It's a simultaneous action game where players play a progressing amount of colored cards in order to acquire unclaimed artifacts and relics, in a complex, and fun game of prediction, observation, and thought.
Game play takes place over the course of six rounds. In each round player try to acquire cards that give them end game points, and special abilities. The objective of the game is to score the most points at the end.
Each round is separated into four phases. In the first phase, players place three of their colored cards from their hand in front of them, face down. Then everybody reveals their cards.
Next, everybody places two cards down in front of them, and then reveals those. Then players play one final card face down and reveal that one, for a total of six revealed cards. Finally, there is a resolution phase where the players determine who has the largest amount of dominant, and sub-dominant colors for each of the available artifacts, and they are divided up accordingly.
Players have the same hand of 15 cards throughout the course of the game, thus limited luck. The 15 cards a comprised of five colors, with three cards of each color. Once a card is played during a round, it is put back in a player's hand at the end of the round and can be played again.
On each artifact card this is a dominant, and sub-dominant color. The card goes to the player that has played the most color cards that match the dominant color. In the case of a tie, the player with the largest number of color cards played that match the sub-dominant color gets the card. The reason the game is complex and fun is, there are many different dominant and sub colors on the board at the same time, and people have to predict what other people are going for based on set collection, and the optimization of color specialization.
The game ends after six rounds. The person who wins is the person with the most number of points, which is determined by how much of a type a player has in each of their sets, and how many gem relics they have.
Vendor: Bézier Games
Type: Board Games
Price:
15.95
Designer |
Ted Alspach |
Publisher | Bézier Games |
Players | 3-6 |
Playtime | 30 mins |
Suggested Age | 10 and up |
You've joined a hot air balloon festival in which the goal is to go higher than your opponents. Dump as many sandbags as you can — and try to gain rockets as well! — to send yourself higher and higher to win.
Sandbag is a trick-taking game of avoiding tricks, manipulating trump, and reconfiguring your hand of cards. In each of the three rounds, you configure your basket with two face-up cards; the most common color among all players' cards is the trump suit. Each trick, players either play from their hand, play a sandbag (to sluff, that is avoid winning the trick), or play one of their opponents' face-up cards. During the round, it's possible for the trump to change as the number and kind of face-up cards are exchanged for face-down sandbags. Five rocket cards worth negative points are in play each round, and you want to win these while avoiding the sandbag cards because in the end the player with the lowest score wins.
Sandbag is a highly interactive trick-taking game for 3-6 players that excels at higher player counts!
—description from the publisher
Vendor: Maestro Media
Type: Dice
Price:
26.95
A set of 5 unique 6-sided dice, each with a custom engraved symbol (in place of the "1" side) that matches a character or item from the game (such as Brimstone and Guppy's Paw).
Set includes five D6 with one custom engraving on each:
Vendor: Maestro Media
Type: Tokens
Price:
12.95
This is a pack of 15 plastic Tear tokens for the Binding of Isaac: Four Souls. Enhance your game experience by using these tokens to keep track of just how many cents your Bum-Bo has eaten, or simply throw them at your friends until they begin crying for real!
Vendor: Studio71
Type: Dice
Price:
26.95
THE BINDING OF ISAAC: FOUR SOULS - UNHOLY ROLLERS DICE SET - Enhance your Four Souls experience with these awesome custom dice! Each comes with a custom engraved symbol. Set includes five D6 with one custom engraving on each: Brimstone, Pentagram, Guppy, Tinted Rock, and Poop. Elevate every aspect of your gaming experience as you immerse yourself in the seamless integration of these unique custom dice. 5 engraved six-sided dice set to be used with The Binding of Isaac tabletop card game. This product is officially licensed. JUST LIKE THE VIDEO GAME: Four Souls is a tabletop card game that embodies everything people love about The Binding of Isaac. One to four players take turns playing loot cards and using items to kill monsters that yield more items, loot, and sometimes souls. The first player to end their turn with four souls is the winner!
Vendor: Studio71
Type: Tokens
Price:
12.95
This is a pack of 15 plastic Heart tokens for the Binding of Isaac: Four Souls. Upgrade your game experience and keep track of the health of players and monsters alike with these heart tokens. Rumour has it that if you collect enough you can trade them for true love...