Vendor: Chip Theory Games
Type: Board Games
Price:
261.75
Designer |
Josh J. Carlson Michael Gernes Logan Giannini |
Publisher | Chip Theory Games |
Players | 1-4 |
Playtime | 60-240 mins |
Suggested Age | 14 and up |
Includes:
The Elder Scrolls: Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era – specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat.
Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly one hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.
Vendor: Chip Theory Games
Type: Board Games
Price:
536.80
Designer |
Josh J. Carlson Michael Gernes Logan Giannini |
Publisher | Chip Theory Games |
Players | 1-4 |
Playtime | 60-240 mins |
Suggested Age | 14 and up |
Includes:
The Elder Scrolls: Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era – specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers work to uncover her machinations and stop her plot amid a bevy of endlessly replayable content. As in The Elder Scrolls video games, players will travel on an epic journey, balancing exploration, character building, dungeon diving and close quarters combat.
Each adventure in the game takes place over the course of three gameplay sessions, with sessions being roughly one hour per player in length. Players customize and control a single hero throughout all three sessions of an adventure as they manage multiple skill lines, classes and experience the many regions of Tamriel, each with their own unique flavor and mechanics. Experience points are handed out generously, allowing players to build interesting and unique characters in the consolidated timespan required in a tabletop experience. Session to session progression is meaningful, but players are not required to remember complex narrative points or play with the same group forever.
Vendor: Chip Theory Games
Type: Board Games
Price:
72.95
Designer |
Josh J. Carlson Adam Carlson Logan Giannini Josh Wielgus |
Publisher | Chip Theory Games |
Players | 1-4 |
Expansion For |
Too Many Bones Too Many Bones: Undertow |
How do you top our legendary Too Many Bones Logbooks? This is the only way we knew how!
The Automaton of Shale is a brand new Too Many Bones short story, told in verse by Logan Giannini and enhanced by beautiful pop-up art by Anthony Letourneau, with paper engineered by Sam Ita.
The book contains a unique Too Many Bones adventure, complete with new encounters, loot, baddies and a new tyrant to battle at the end of the adventure. These pieces may be played front to back as a singular adventure or mixed with your existing Too Many Bones content.
—description from the publisher
Vendor: Van Ryder Games
Type: Board Games
Price:
249.95
Designer |
Evan Derrick Logan Giannini |
Publisher | Van Ryder Games |
Players | 1-5 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Includes 8 items
Vendor: Van Ryder Games
Type: Board Games
Price:
0.00
Designer |
Evan Derrick Logan Giannini |
Publisher | Van Ryder Games |
Players | 1-5 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Vendor: Chip Theory Games
Type: Board Games
Price:
44.95
Designer |
Adam Carlson Logan Giannini Josh Wielgus |
Publisher | Chip Theory Games |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
Expansion For |
Too Many Bones: Unbreakable Too Many Bones Too Many Bones: Undertow |
Vendor: Chip Theory Games
Type: Board Games
Price:
49.95
Designer |
Josh J. Carlson Adam Carlson Logan Giannini Josh Wielgus |
Publisher | Chip Theory Games |
Players | 1-4 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
Expansion For |
Too Many Bones Too Many Bones: Undertow |
Vendor: Van Ryder Games
Type: Board Games
Price:
44.95
Designer |
Evan Derrick Logan Giannini |
Publisher | Van Ryder Games |
Players | 1-5 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Expansion For | Detective: City of Angels |
Vendor: Chip Theory Games
Type: Board Games
Price:
219.95
Designer |
Josh J. Carlson Adam Carlson Logan Giannini |
Publisher | Chip Theory Games |
Players | 1 |
Playtime | 90 mins |
Suggested Age | 14 and up |
Accessories |
Hoplomachus: Victorum – Premium Chip Bag Hoplomachus: Premium Health Chips Hoplomachus: Victorum – Premium Hero Tracker Mat |
Integrates With
|
Hoplomachus: Remastered |
Vendor: Chip Theory Games
Type: Board Games
Price:
189.95
Designer |
Adam Carlson Josh J. Carlson Logan Giannini |
Publisher | Chip Theory Games |
Players | 1-4 |
Playtime | 60 mins |
Suggested Age | 14 and up |
Accessories | Hoplomachus: Premium Health Chips |
Reimplements |
Hoplomachus: Rise of Rome Hoplomachus: The Lost Cities |
Integrates With
|
Hoplomachus: Victorum |