Vendor: Corax Games
Type: Board Games
Price:
19.95
Designer |
Johannes Goslar Roland Goslar Søren Schaffstein |
Publisher | Corax Games |
Players | 2-9 |
Suggested Age | 11 and up |
Vendor: Corax Games
Type: Board Games
Price:
44.95
Designer |
Roland Goslar Johannes Goslar Søren Schaffstein |
Publisher | Corax Games |
Players | 2-7 |
Playtime | 30-60 mins |
Suggested Age | 9 and up |
Vendor: Kronberger Spiele
Type: Board Games
Price:
11.95
Designer | |
Publisher | Kronberger Spiele |
Players | 2-4 |
Playtime | 30-60 mins |
Suggested Age | 14 and up |
Expands | Nord |
In Nord, each player leads a tribe. He orders workers and fishermen, performs attacks, unites settlements and provides his fighters with raw materials and food.
Nord: Jarl Expansion adds four special Jarls to the game: Ragnar, Eirik, Floki and Thorstein. These Jarls can substitute neutral jarls. They are placed during the setup before the players' jarls onto a central settlement.
For each of them exist a small overview tile and a szenario tile with the rules. There are 4 big wooden jarl meeples with different colors which can be substituted with some meeples of your own or by marking the standard neutral jarls.
For Ragnar is a big settlement included which can be crafted or be substituded by 2 adjacent standard settlements.
Vendor: Kronberger Spiele
Type: Board Games
Price:
59.95
Designer | |
Publisher | Kronberger Spiele |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 14 and up |
Expansion | Nord: Jarl Expansion |
Far to the north, off the northwest coast lies a cliff-ringed island:
Rugged mountain ridges, deep fjords, dark forests, surrounded by black waters.
Long ago, the Northmen lived here. As workers, they lumbered wood, hunted salmon,
and mined for ore. A hard life. As soon as they saw a weakness, though,
the tribe banded together, attacking the next settlement over. Some died,
the surviving warriors stand fast und challenged the old jarls.
In Nord, each player leads a clan, ordering workers and fishermen, performing attacks, uniting settlements, and providing their fighters with raw materials and food. Each player starts with one jarl and one warrior in a settlement, and a typical game turn takes up to three steps:
The game ends after the fourth scoring with a final scoring of treasures that the players hoarded throughout the game. The player with the most points wins.
Vendor: Pandasaurus Games
Type: Board Games
Price:
53.95
Designer | |
Publisher | Pandasaurus Games |
Players | 2-6 |
Playtime | 45 mins |
Suggested Age | 10 and up |
"Gold, Gold, Gold – A Ton of Gold" – this was the Seattle headline heard 'round the world announcing the discovery of great stores of gold in the Klondike. This was the beginning of an exodus of would-be prospectors dreaming of a better life, a chance to escape the toil caused by the financial recessions and bank failures of the 1890s. Gold rush hysteria was pulsing through the veins of the country and tens of thousands were willing to risk it all for the chance to have it all.
Lost Valley is a game about the Klondike stampede that rushed North and about the grueling journey that these would-be prospectors undertook, traversing Steep Mountain passes with heavy loads through severe weather and with ever-dwindling resources.
During the course of the game, players must explore an ever-expanding lost valley in hopes of discovering a gold vein in a mountain, a virgin forest to provide timber, or a fishing spot along the river to provide food. The map will be different each time you play, so you never know what lurks around the corner. As you set out from the outfitters with everything you own strapped to your back, you must balance carefully the resources that you need. Of course you will need tools, dynamite and timber to extract mountain gold, but you'll need to make sure you have room for food, rifles and fishing poles to help you survive in the wilderness.
In addition to expanding the player count to 2-6 (from 3-4) and shortening the playing time, the second edition of Lost Valley rebalances the gold nugget distribution; provides a third path to victory; and (thanks to the included expansion modules) allows players to build canals, learn new abilities, and stake claims on fish traps, gold mines and mills.