https://www.booyakajuice.com/collections/all.atom booyakajuice 2024-09-03T11:22:44-04:00 booyakajuice https://www.booyakajuice.com/products/8716223885 2024-09-03T11:22:44-04:00 2024-09-03T11:22:44-04:00 Comanchería: The Rise and Fall of the Comanche Empire (2nd Printing) *PRE-ORDER* Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 61.95

Designer Joel Toppen
Publisher GMT Games
Players 1
Playtime 60-360 mins
Suggested Age 14 and up
Honors 2016 Golden Geek Best Wargame Nominee
2016 Golden Geek Best Solo Board Game Nominee

Comanchería is the second game in Joel Toppen's "First Nations" series. Like its predecessor, Navajo Wars, Comanchería is a solitaire game in which the player plays from the Native American tribe's point of view.

In Comanchería, the player takes command of the Comanche nation. The player must drive hostile tribes from the southern plains, establish dominance over the region, set up trade networks with both friendly tribes and colonial powers, and finally defend all of this against relentless military and cultural attack.

While many mechanics will feel similar to Navajo Wars, Comanchería is a very different game. Comanchería promises to deliver all the tough decisions and drama that Navajo Wars players have come to expect, but with a faster playing time and more streamlined victory objectives.

]]>
1-Player-Only Age_12+ Availability_Out of Stock Availability_Pre-order BGG-Set BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Cooperative Category_Wargames Google-True INV-0-L INV-C Players Maximum_1 Player Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_60 Minutes Pre-Order_New Product Type_Board Games Product-Not-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/8716223885 Default Title 61.95 1611-24 2039
https://www.booyakajuice.com/products/1962004873267 2019-06-25T23:14:53-04:00 2019-06-25T23:14:53-04:00 Navajo Wars Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 68.95

Designer Joel Toppen
Publisher GMT Games
Players 1-2
Playtime 120 mins
Suggested Age 12 and up

Navajo Wars is a solitaire card driven game which places the player into the role of the Diné (Navajo) from the time of the Spanish incursion in 1595 through the time of their subjugation at the hands of an American Army led by Kit Carson in 1864.

“Diné” (pronounced 'dih-nay') is the word the Navajo use to refer to their tribe. It means “the people.”

The term, “Navajo” comes from a Spanish rendering of a Tewa (one of the Pueblo tribes) word for “planted fields.” The Diné were and are still known for their planting of corn in the high desert of New Mexico and Arizona.

The objective for the Navajo player, hereinafter referred to as "player", is to avoid being subjugated by either the Spanish, Mexicans or the Americans, hereinafter referred to as "enemy". The player will be taking actions during the course of the game to try and increase both culture and military tracks. If both of those reach zero at any time during the game, you will be subjugated by the enemy and immediately lose the game. There are also cultural developments, in the form of a tech tree, that the player will have to develop to increase his chances of winning. The developments are; weaving, horsemanship, religion, masters of the Mesas and sharp trades each having three levels of development. Navajo Wars also has historical event cards for each period. These cards have their own rules and effects that really add a historical feel to the game.

As the player, you will be trying to get your family units, "counter" on the map. Your family units could consist of a man, woman and child. With those counters you will be conducting individual actions with your families that are on the map. These actions could include, raids on New Mexico, raids on an outpost, tribal warfare & tribal diplomacy both conducted against the Comanche or the Ute. Create trade goods, husbandry and travel.

During the enemy portion of the turn, the enemy will be conducting operations against the Navajo tribe. These operations could include: to subvert the natives (player), build outpost, build and subvert, raids (the enemy will try to send raids deep into the Navajo territory) and many other actions.

The enemy receives their orders by a unique order matrix. As the player, you are never sure what will be coming next.

Navajo Wars can be played as individual scenarios for the Spanish, Mexican and American periods. You can play all three periods as a campaign game.

]]>
Age_9+ Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 100 BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Wargames Google-True INV-M-Z INV-N Players Maximum_2 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_120 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/1962004873267 Default Title 68.95 17769507881011 2606