https://www.booyakajuice.com/collections/all.atom booyakajuice 2022-12-14T12:25:50-05:00 booyakajuice https://www.booyakajuice.com/products/6876457697331 2022-12-14T12:25:50-05:00 2022-12-14T12:25:50-05:00 Wacht Am Rhein Board Games Decision Games (I)

Vendor: Decision Games (I)
Type: Board Games
Price: 0.00

Designer Joe Youst
Publisher Decision Games (I)
Players 1-4
Playtime 240-240 mins
Suggested Age 12 and up

(from Decision Games website:)

WACHT am Rhein, the Battle of the Bulge, is a grand-tactical simulation of that enormous battle. The more than 2,380 counters represent every formation, at company and battalion levels, which fought there, including US, German, British, French, Canadian and Belgian units. Infantry, armor, anti-tank, reconnaissance, engineer, assault gun, howitzer, rocket, parachute, ranger, glider and headquarters units are all fully represented. The four maps are an accurate representation of the region. Compiled from 1944 German staff maps and 1943-44 1:50,000 US Army maps, they shows all roads, trails and other types of terrain, along with all the towns and villages that became bastions of the American defense, as well as every creek and river that couldn’t be crossed by wheeled vehicles without a bridge.

PLAYERS may use single maps for six smaller scenarios. There is also a campaign game that utilizes all four sections and portrays three weeks (50 game turns). In that one the Germans race for the Meuse, the last hurdle before the open country leading to Antwerp, in the face of increasing concentrations of Allied infantry, armor and air power. Extensive supply, weather and air power rules are included.

THIS edition of Wacht am Rhein presents modifications to the combat, artillery and supply systems of the first edition in order to better depict tactical and operational warfare. For example, an “exploitation mode” has been added in order to allow mechanized units to take advantage of breakthroughs in the enemy line. Other changes include the addition of “vantage points,” which function as high ground, enabling units to spot more effectively for artillery, as well as “constricted terrain,” which represents the channeling caused by steep gullies and ravines.

Game scale:

Map: 1 mile per hex
Time: 3 Game Turns per day
Units: Infantry and Artillery units are battalions. Armor is depicted at the company level.
Each strength step is equal to a company.




Components:

4 22x34” Four Color Map sheets
2,380 Die-Cut Playing Pieces
One Rule Booklet
One Scenario Booklet
Assorted Player Aid Charts
Two 10-sided Dice
Storage Bags
11x17x2 inch box




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Age_9+ Availability_Out of Stock BGG-Set Category_Wargames INV-M-Z INV-W NewProduct Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_120+ Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.booyakajuice.com/products/6876457697331 Default Title 0.00 41144739299379 2268
https://www.booyakajuice.com/products/6813237641267 2022-09-05T22:38:51-04:00 2022-09-05T22:38:51-04:00 Highway to the Reich: The Allied Airborne Invasion of Holland, 1944 (Third Edition) Board Games Decision Games (I)

Vendor: Decision Games (I)
Type: Board Games
Price: 229.95

Designer J. A. Nelson
Joe Youst
Publisher Decision Games (I)
Players 1-5
Playtime 180-1440 mins
Suggested Age 14 and up

(from Decision Games website:)

Highway to the Reich is a tactical simulation of the largest airborne operation in history. Over 35,000 men belonging to 1st Allied Airborne Army dropped from the skies of Holland. Their objective: capture and hold a highway. The result: a salient into German territory that lacked only the last objective, and was thus a tragic defeat.

The 2,000-plus counters detail Brereton's Airborne Corps of three divisions, the units of Brian Horrocks's 30th Corps, and Model's scattered and dishevelled forces at company level for infantry; battery level for artillery, anti -tank and anti-air; and troop level for tank and armored cars.

The four maps cover the area from the front along the Meuse-Escaut Canal to the land, nearly 200 hexes away, surrounding the Arnhem Highway Bridge. Each map is positioned to cover the operational area of one airborne division. That allows one-division scenarios.

The system focuses on the interaction of two variables: fire power and morale. The structure of the game turns is simple, with each player turn divided into a Command Communications Phase and a Maneuver Phase. All the activities of each formation are completed before those of another are begun. Attacks proceed with a preliminary barrage, fire attack by maneuver companies, and then close action with tanks or assault troops. All activities involve comparisons of involved units' capabilities. Those variables create the framework within which the players operate.

Optional rules focus on hidden movement and multi-player variations, as well as giving the Allied player the opportunity to execute his own operational plan.

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Arrival-New-Sept-19-25-2022 Arrival-Oct 21 2023 Arrival-Sept 22 2022 Availability_In Stock BGG-Set Category_Wargames Google-True INV-0-L INV-H Non-TCG Players Maximum_5 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_120+ Minutes Product Type_Board Games Product-International Restock-20230716 Year Published_2000s https://www.booyakajuice.com/products/6813237641267 Default Title 229.95 3019 7558
https://www.booyakajuice.com/products/6785367179315 2022-08-03T23:10:33-04:00 2022-08-03T23:10:33-04:00 D-Day at Saipan Board Games Decision Games (I)

Vendor: Decision Games (I)
Type: Board Games
Price: 134.95

Designer Joe Youst
Publisher Decision Games (I)
Players 1
Suggested Age 16 and up

This will be the fight for the island battle made famous in the movie, The Windtalkers. Included would be a campaign scenario, with smaller scenarios for the initial invasion, Death Valley, and the drive north. One mounted map board, two counter sheets (352 counters), 55 cards, full color play aid cards, and a 48-page full color rules booklet.

—description from the publisher

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1-Player-Only Age_15+ Arrival-Apr 14 2024 Arrival-Dec 25 2022 Arrival-Jun 29 2023 Arrival-May 21 2023 Arrival-New-Dec-19-25-2022 Arrival-Oct 21 2023 Availability_Out of Stock BGG-Set Category_Wargames INV-0-L INV-D Players Maximum_1 Player Players Minimum_1 Player Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20221227 Restock-20230709 Restock-20231203 Restock-20240519 Year Published_2020s https://www.booyakajuice.com/products/6785367179315 Default Title 134.95 1042 5290
https://www.booyakajuice.com/products/6683450015795 2022-03-07T05:05:30-05:00 2022-03-07T05:05:30-05:00 Lucky Forward: Patton's Third Army in Lorraine Board Games Decision Games (I)

Vendor: Decision Games (I)
Type: Board Games
Price: 309.95

Designer Joe Youst
Publisher Decision Games (I)
Players 2
Suggested Age 16 and up

Description from the publisher:

Lucky Forward: Patton’s Third Army in Lorraine (6 Sep-13 Dec 1944). This GOSS series game presents Third Army’s Fall 1944 offensive to just before the Germans launch their Ardennes Offensive further north. The battles of Metz, Fort Driant, and the German counteroffensive attempt against Patton using the new German Panzer Brigades are included. Smaller scenarios allow players to game smaller periods of time in each of the four months making up the campaign. Variant counters are included for an optional airborne operation. The game maps mate to Wacht am Rhein (2012), allowing more options for both simulations. Five maps, 12 counter sheets.

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2-Players-Only 2022-09-Sale 2022-09-Sale-Normal 3Q-2022-Sale Arrival-Mar-21-27-2022 Arrival-May 21 2023 Arrival-New-Mar-21-27-2022 Availability_Out of Stock BF-2023 BGG-Set Category_Wargames Discount_On Sale INV-0-L INV-L Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220911 Restock-20230112_Full_Restock Restock-20240421 Restock-20240526-Long Sale Type_Regular Sale-Current-Items Year Published_2020s https://www.booyakajuice.com/products/6683450015795 Default Title 309.95 1034 11716
https://www.booyakajuice.com/products/713963339827 2018-06-24T00:07:28-04:00 2018-06-24T00:07:28-04:00 D-Day at Iwo Jima Board Games Decision Games (I)

Vendor: Decision Games (I)
Type: Board Games
Price: 97.95

Designer Joe Youst
Publisher Decision Games (I)
Players 1-2
Playtime 90-360 mins
Suggested Age 16 an dup

Description from the publisher:


D-Day at Iwo Jima is a solitaire game simulating the amphibious invasion of Iwo Jima. The five-week battle was some of the bloodiest fighting in the Pacific. In one of the costliest intelligence failures of the war, the planners had completely misjudged the situation that would face the Marines. The beaches had been described as excellent and the advance inland was expected to be easy. Instead, the Marines were faced with 15-foot-high slopes of soft black volcanic ash that brought the normally rapidly moving Marines down to a slow plod. In addition, the lack of a vigorous response led the Marines to believe that the bombardment had completely suppressed the defenses. However, Gen. Kuribayashi was far from beaten. Understanding that his forces were insufficient to defeat the massive American invasion force, he had decided to defend the island in-depth.

In D-Day at Iwo Jima, designer Joe Youst builds on John Butterfield’s award winning solitaire game system. The player controls three US Marine divisions against a determined Japanese defense. The no-dice combat system highlights the unknown enemy deployments and coordination of the right weapon systems and tactics.

Players familiar with the previous three games in the system will be able to quickly set up and play this latest version. New features include a random fortification generation system that simulates the ability of the Japanese forces to “re-fortify” supposedly weakened positions and an updated infiltration system that encourages the player to maintain a continuous line.

Scenarios:

D-Day (19 February) – Covers the first day in six turns.
Surabachi (20 to 24 February) – The 28th Marine Regiment’s capture of Surabachi.
Drive to the North (20 to 24 February) – The attack on Airfield One and advance by the 4th and 5th Marine Divisions.
Hot Rocks (25 February to 4 March) – The attack to clear the Motoyama Plateau.
Drive to the Sea (6 to 10 March) – The final attack on the plateau and the end of organized Japanese resistance.
Sands of Iwo Jima Campaign (19 February to 11 March) – The campaign combines all aspects of the previous scenarios into one look at the entire campaign.

Game Contents:

528 Die-cut counters
One 34” x 22” Mounted Game Board
One 11” x 17” Set-Up Map
Player Aid Cards
Color Rules booklet
Color Campaign Analysis
55 Event cards

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Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-0-L INV-D Players Maximum_2 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Stocky-Clearance Year Published_2010s https://www.booyakajuice.com/products/713963339827 Default Title 97.95 8510842896435 3702
https://www.booyakajuice.com/products/413327257 2015-02-16T04:02:00-05:00 2015-02-16T04:02:00-05:00 Atlantic Wall: D-Day to Falaise Board Games Decision Games (I)

Vendor: Decision Games (I)
Type: Board Games
Price: 309.95

Designer Joe Youst
Publisher Decision Games (I)
Players 1-2
Playtime 120 mins
Suggested Age 16 and up

ON 6 JUNE 1944 the greatest armada the world has ever seen approached northern France. That fleet consisted of more than 5,300 ships carrying over 300,000 men and 50,000 vehicles. Opposing them was Germany’s veteran Wehrmacht.

ATLANTIC WALL is a grand-tactical simulation of that campaign. The counters represent almost every formation that participated at the company and battalion level. Infantry, armor, anti-tank, reconnaissance, engineer, assault gun, howitzer, rocket, parachute, ranger, commando, glider and headquarter units are fully represented. Features include Widerstandnesten (resistance nests), Cherbourg’s fortifications and the all-important Bocage. The map portrays all primary and secondary roads, trails and other types of terrain, along with the villages, towns and cities that formed the bastions of German defense. As always with this series, the orders of battle have been extensively researched to provide an accurate and functional depiction of the armies of both sides.

There are three introductory one-map scenarios depicting critical periods in the campaign that use an abbreviated set of rules while still maintaining the historical accuracy of the campaign game as a whole. In addition, there are three larger multi-map scenarios that allow players to either play a short period within the overall campaign or play the campaign from various starting points. The 6 June assault is covered in two modules, the Airborne Assault Module and the Amphibious Assault module, which allow players to recreate both the airborne and initial amphibious assault stage of the campaign. The Amphibious Assault Module is played on a special Beach Display that shows each sub-area of the invasion beaches with units depicted at the company level. It can be played as a solitaire scenario. The campaign game can be played from 6 June to 22 August, with a total of 234 game turns.

This is the third instalment of the Grand Operational Simulation Series (GOSS), the first two being: Wacht am Rhein and Hurtgen: Hells Forest. All three games share a common rules set that’s been extensively updated and revised to simplify game functions while still maintaining the design of the earlier games. In addition to the basic rules, Atlantic Wall includes a set of exclusive rules to cover the special requirements of the amphibious and airborne landings and the logistical system required to support the armies coming ashore.

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Age_15+ Arrival-Mar-21-27-2022 Arrival-May 21 2023 Arrival-Oct 21 2023 Arrival-Sept 22 2022 Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-0-L INV-A Players Maximum_6 Players Players Minimum_2 Players Playtime Maximum_120+ Minutes Playtime Minimum_120 Minutes Product Type_Board Games Product-International Restock-20220404 Restock-20221002 Restock-20230112_Full_Restock Restock-20230528 Restock-20240324 Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/413327257 Default Title 309.95 1024 11716