Vendor: KENDi
Type: Board Games
Price:
23.95
Designer |
Reinhard Staupe Jannik Walter |
Publisher | KENDi |
Players | 1-15 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Note: This game includes English, French, Italian, and German.
Tüfteln is German for "tinkering", and that's what you must do in this dice game to land a top score.
The game includes a pad of double-sided player sheets, and each player has their own sheet, all showing either side A or B. The player sheet has a 3x3 grid of 2x2 squares with the numbers 1-6 being placed in six of the 36 spaces; the A side has a number of blue "bridges" that link two blue spaces in adjacent squares, while all of the other spaces are white, whereas the B side has six spaces in each of five colors, apart from the starting 1-6 digits.
On a turn, any player rolls the two six-sided dice. On the A side, you place the die results in any two empty white spaces or in the blue spaces that make up a bridge. On the B side, you place the die results in two empty spaces of the same color.
After fifteen turns, all of the spaces are filled, and you total your score, earning:
1 point for a square with four different digits
2 points for an adjacent pair of numbers
3 points for two adjacent pairs of numbers
4 points for two pairs of numbers placed diagonally in a square
5 points for four identical numbers
6 points for a straight of numbers in clockwise order
If you score all six types of formations, you receive a bonus of 7 points. Whoever has the highest score wins.
Vendor: KENDi
Type: Board Games
Price:
23.95
Designer |
Reinhard Staupe Jannik Walter |
Publisher | KENDi |
Players | 2-6 |
Playtime | 15 mins |
Suggested Age | 8 and up |
Note: This game includes English, French, Italian, and German.
Your goal in Quando is to score the fewest points possible each round, ideally none! But when is the best time to score...?
The card deck consists of 55 double-sided cards. The digits 0-10 appear in every combination on these cards, with the digits always differing. Players start with 7-8 cards in hand depending on the player count. On a turn, you do one of two things, looking only at the side of the cards facing you:
Discard a straight of exactly three cards with consecutive numbers, or
Discard one or more cards of the same value.
End your turn by drawing one card from the deck and adding it to your hand. If you have played exactly three cards with the same number, each other player must flip a zero in their hand to the other side or draw a card from the deck.
Each time you draw a card, you can place it in your hand with the already revealed side facing you or flip it to the other side, after which you can't flip it back.
If a player has only zeroes in their hand at the end of their turn, they reveal them to end the round immediately. Otherwise, a player can choose to knock to end the round, after which each other player can take one final turn. No matter how the round ends, players then sum the value of cards in their hand. The player with the lowest sum scores 0 points, while everyone else scores their sum; if a player knocked, then didn't have the lowest sum, they score a 5-point penalty in addition to their sum.
Play multiple rounds until a player has 50+ points, at which time the player with the lowest score wins.