Vendor: Gamewright
Type: Board Games
Price:
21.95
Designer |
Jack Degnan |
Publisher | Gamewright |
Players | 2-5 |
Playtime | 15 mins |
Suggested Age | 6 and up |
Honor |
Vendor: FoxMind
Type: Board Games
Price:
10.95
Designer | Jack Degnan |
Publisher | FoxMind |
Players | 2-5 |
Playtime | 15-25 mins |
Suggested Age | 8 and up |
Odd World immerses players in a game universe where collecting the most planets is the path to victory. There is however one condition, only an odd number of each of the known planets will count towards victory. To win, players take calculated risks, watch their opponents' game and attempt to cunningly disrupt it all the while trying to preserve their own gains. Remain on guard as tumbling from what seems as a sure winning position to a losing one can happen with the flip of a card!
Vendor: Gamewright
Type: Board Games
Price:
28.95
Designer | Jack Degnan |
Publisher | Gamewright |
Players | 4-8 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Vendor: Out of the Box Publishing
Type: Board Games
Price:
13.45
Designer | Jack Degnan |
Publisher | Out of the Box Publishing |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 12 and up |
Family | Word on the Street Junior |
Expands | Word on the Street |
Word on the Street: Expansion 1 includes 216 new double-sided category cards (as well as an additional timer) for use with theWord on the Street base game.
For those not familiar with the game, in Word on the Street, players - either individually or in teams – try to claim letter tiles from the game board.
To set up the game, seventeen letter tiles (all the consonants in English other than j, q, x, and z) are placed in a strip down the center of the game board – the median strip of the street, if you will, which has two "traffic lanes" on either side of it. On a turn, one team is presented with a category such as "types of fruit" or "something a player is wearing", and that team has thirty seconds to come up with an answer in that category, then move the letters in that word toward their side of the game board. Any letters in the word that are not on the game board are skipped. If the answer were "pineapple", for example, the team would move P, N, P, P and L.
If a team moves a letter off the game board, it has claimed that letter and that tile will not move for the remainder of the game. The first team to claim eight letter tiles wins!
Vendor: Educational Insights
Type: Board Games
Price:
31.95
Designer | Jack Degnan |
Publisher | Educational Insights |
Players | 2-8 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Family | Word on the Street |
Honors |
Vendor: Educational Insights
Type: Board Games
Price:
35.95
Designer | Jack Degnan |
Publisher | Educational Insights |
Players | 2-8 |
Playtime | 20 mins |
Suggested Age | 12 and up |
Family | Word on the Street Junior |
Expansion | Word on the Street: Expansion 1 |
Honors |
In Word on the Street, players – either individually or in teams – try to claim letter tiles from the game board.
To set up the game, seventeen letter tiles (all the consonants in English other than j, q, x, and z) are placed in a strip down the center of the game board – the median strip of the street, if you will, which has two "traffic lanes" on either side of it. On a turn, one team is presented with a category such as "types of fruit" or "something a player is wearing", and that team has thirty seconds to come up with an answer in that category, then move the letters in that word toward their side of the game boardWord on the Street Junior uses the same game play as 2009’s Word on the Street: Players are presented with a category, choose a word that fits that category, then move the letters in that word toward their side of the street. If a player or team moves eight letters off their side of the board, they win the game. Word on the Street Junior differs from its parent in that it includes categories appropriate for younger players (ages 8 and up instead of 12 and up) and the complete alphabet instead of only 17 letters. Including the vowels will likely make the game easier for younger players as they won’t have to strain to think of words with little used consonants.. Any letters in the word that are not on the game board are skipped. If the answer were "pineapple", for example, the team would move P, N, P, P and L.
If a team moves a letter off the game board, it has claimed that letter and that tile will not move for the remainder of the game. The first team to claim eight letter tiles wins!