Vendor: Moaideas Game Design
Type: Board Games
Price:
59.95
Designer | Iori Tsukinami (月並いおり) |
Publisher |
Moaideas Game Design |
Players | 3-4 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Note: This game is in English
Joraku, an ancient Japanese word commonly used before the Edo period, which means “Going to Kyoto”.
Specifically, during the Sengoku period, Joraku refers to the act of local warlords–the Daimyo marching their armies toward Kyoto, to "protect the Shogun and Emperor from other rogue lords" and ultimately rule in their place.
Onward to Kyoto! Take command of your army, and defeat every Daimyo blocking the way! March on! To victory! March on! Kachidoki!
Joraku is a trick-taking area control game. Outwit your opponents with tactical card play, use your loyal Samurais to bid control of areas and build prestige. Only the Daimyo with the highest reputation and the biggest stick can rule Japan!
Round Overview
The game lasts for 3 rounds, and the player with the highest RP wins.
The points given in each area will be different for every round.
Your Samurai cubes will stay on the map between rounds, so plan for the future when you place them.
Vendor: Moaideas Game Design
Type: Board Games
Price:
59.95
Designer | Iori Tsukinami (月並いおり) |
Publisher |
Moaideas Game Design |
Players | 3-4 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Note: This game is in English
Joraku, an ancient Japanese word commonly used before the Edo period, which means “Going to Kyoto”.
Specifically, during the Sengoku period, Joraku refers to the act of local warlords–the Daimyo marching their armies toward Kyoto, to "protect the Shogun and Emperor from other rogue lords" and ultimately rule in their place.
Onward to Kyoto! Take command of your army, and defeat every Daimyo blocking the way! March on! To victory! March on! Kachidoki!
Joraku is a trick-taking area control game. Outwit your opponents with tactical card play, use your loyal Samurais to bid control of areas and build prestige. Only the Daimyo with the highest reputation and the biggest stick can rule Japan!
Round Overview
The game lasts for 3 rounds, and the player with the highest RP wins.
The points given in each area will be different for every round.
Your Samurai cubes will stay on the map between rounds, so plan for the future when you place them.
Vendor: TMG Games
Type: Board Games
Price:
16.95
Designer | Iori Tsukinami |
Publisher |
TMG Games |
Players | 3-4 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |
Joraku, an ancient Japanese word commonly used before the Edo period, which means “Going to Kyoto”.
Specifically, during the Sengoku period, Joraku refers to the act of local warlords–the Daimyo marching their armies toward Kyoto, to "protect the Shogun and Emperor from other rogue lords" and ultimately rule in their place.
Onward to Kyoto! Take command of your army, and defeat every Daimyo blocking the way! March on! To victory! March on! Kachidoki!
Joraku is a trick-taking area control game. Outwit your opponents with tactical card play, use your loyal Samurais to bid control of areas and build prestige. Only the Daimyo with the highest reputation and the biggest stick can rule Japan!
Round Overview
The game lasts for 3 rounds, and the player with the highest RP wins.
The points given in each area will be different for every round.
Your Samurai cubes will stay on the map between rounds, so plan for the future when you place them.