Vendor: Consim Press
Type: Board Games
Price:
15.95
Contents:
Vendor: GMT Games
Type: Board Games
Price:
54.95
Designer | Gregory M. Smith |
Publisher |
GMT Games |
Players | 1-2 |
Playtime | 120-180 mins |
Suggested Age | 12 and up |
Honors |
2016 Golden Geek Best Wargame Nominee 2016 Golden Geek Best Solo Board Game Nominee |
2nd Printing contains all known errata/corrections from First Edition.
Silent Victory is a solitaire tactical level game placing you in command of an American submarine during WWII in the Pacific. Your mission is to destroy as much Japanese shipping and as many warships as possible while advancing your crew quality and decorations - all while remembering you have to make it home.
Silent Victory is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of one of the major U.S. Fleet submarine types in service. Patrols will take you to differing parts of the Pacific as time progresses in the war. The most successful commanders will be those that can manage the risks they take while prosecuting as many targets as possible.
The game engine is built upon the successful Hunters design and has proven to be a solid, playable experience. All the major U.S. Fleet boat types are accounted for with every level of detail including period of service, armaments, crew makeup, damage capacity, and more.
Game contents will comprise:
Vendor: Compass Games
Type: Board Games
Price:
0.00
Designer |
Brett Grimmond Gregory M. Smith |
Publisher | Compass Games |
Players | 1-2 |
Playtime | 15-300 mins |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
0.00
Designer |
Gregory M. Smith |
Publisher | Compass Games |
Players | 1-4 |
Playtime | 15-300 mins |
Suggested Age | 14 and up |
Vendor: Compass Games
Type: Board Games
Price:
72.95
Designer |
Gregory M. Smith |
Publisher | Compass Games |
Players | 1-2 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Atlantic Sentinels is a solitaire, tactical level game placing you as the Senior Officer of the Escort, shepherding a convoy in the North Atlantic from the attacks of U-boats, both singly and in wolfpacks.
You are in command of a convoy escort group, composed typically of 4-10 escort vessels guarding a convoy on its way across the Atlantic.
Your mission is to protect as much Allied shipping as possible while simultaneously destroying as many U-boats as possible during the height of the U-boat threat – 1942 to early 1943.
Atlantic Sentinels provides players with a host of decisions as he is assigned to protect merchant convoys, typically ranging from 40 to 60 ships. The placement of escorts to offer front, rear, and flank protection to the convoy is complicated by the size of the convoy and available assets. Additional decisions must be made on where to place the escorts, which are equipped with Type 271 radars, the key to your defense.
As the game progresses, a player’s Escort Group may receive upgrades in the form of additional radars, HF/DF (High-Frequency Direction Finding) equipment, and possibly additional ships. Air support can be key, but until the CVE “jeep carriers” arrive, the “Black Pit” in the center of the Atlantic remains a high threat area.
Players will find it highly challenging to minimize convoy losses and keep them to an acceptable level.
Players may choose any of 9 historical Escort Groups (five British, four Canadian) armed with historical destroyers and corvettes.
These ships include:
B/C/D/E Classes DE
F Class DE
H Class DE
V&W Class DE
Town Class DE (American Lend Lease)
River Class FF
Flower Class Corvettes
Gameplay moves quickly, following a set sequence of events that are repeated until the end of the game. Once your initial Escort Group is set up, play proceeds by rolling for a convoy and escorting it across the Atlantic. Enemy forces range from single U-boats (typically a type VII, but possibly a Type IX) to entire wolfpacks. Wolfpacks increase in size (as they did historically) and will be your primary challenge. Encounters are randomly generated, ensuring no two careers will ever be the same. Weather can impact operations, as well as air support and crew upgrades due to experience. A logical but reasonably simple set of instructions bring the U-boats in to attack you from random directions, making your initial defensive array very important.
Of particular note is the game is designed to integrate with The Hunters if players wish to combine the games.
Atlantic Sentinels: North Atlantic Convoy Escorts, 1942-43 is meant to be a highly playable and interesting solitaire game covering the actions an Escort Group would have to deal with in fighting the U-boat peril during convoy escort.
Product Information:
Complexity: 4 out of 10
Solitaire Suitability: 10 out of 10 (solitaire game design)
Time Scale: Semi-abstract (Convoy escort missions, 2 per month)
Map Scale: Abstract
Unit Scale: Individual escorts, U-boats, merchant ships (when targeted)
Players: One (with option for two)
Playing Time: 15 to 20 minutes (single mission), 6-8 hours (full career)
—description from the publisher
Vendor: Compass Games
Type: Board Games
Price:
117.95
Designer |
Gregory M. Smith Ian B. Cooper |
Publisher | Compass Games |
Players | 1 |
Playtime | 120-180 mins |
Suggested Age | 12 and up |
Vendor: Consim Press
Type: Board Games
Price:
56.95
Designer |
Gregory M. Smith |
Publisher | Consim Press |
Players | 1-2 |
Playing Time | 45-90 mins |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
84.95
Designer |
Gregory M. Smith |
Publisher | Compass Games |
Players | 1 |
Playtime | 180-240 mins |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
0.00
Designer |
Nigel Hodge Gregory M. Smith |
Publisher | Compass Games |
Players | 1-2 |
Suggested Age | 0 and up |
Vendor: Compass Games
Type: Board Games
Price:
72.95
Designer |
Gregory M. Smith |
Publisher | Compass Games |
Players | 1-2 |
Playtime | 180-240 mins |
Suggested Age | 14 and up |
Vendor: GMT Games
Type: Board Games
Price:
53.95
Designer |
Gregory M. Smith |
Publisher | GMT Games |
Players | 1 |
Playing Time |
120-180 mins |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
79.95
Designer |
Gregory M. Smith |
Publisher | Compass Games |
Players | 1 |
Playing Time | 10-480 mins |
Suggested Age | 18 and up |
Vendor: Compass Games
Type: Board Games
Price:
69.95
Designer |
Mitchell S Ledford Gregory M. Smith |
Publisher | Compass Games |
Players | 1-2 |
Playing Time | 180-240 mins |
Suggested Age | 14 and up |
Vendor: Consim Press
Type: Board Games
Price:
42.95
Designer | Gregory M. Smith |
Publisher | Consim Press |
Players | 1-2 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Honors | 2013 Golden Geek Best Wargame Nominee |
"Hostilities with England effective immediately."
the time is: 1256 hours, 3 September 1939
The Hunters is a solitaire tactical level game placing you in command of a German U-boat during WWII. Your mission is to destroy as much Allied Shipping and as many Capital ships as possible while advancing your crew quality and increasing your commander rank culminating in special decoration ‒ all while remembering you have to make it home.
The Hunters is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you will take command among the major German U-boat models in service during WWII, and try to complete an entire tour.
Those familiar with the classic Avalon Hill game title, B-17: Queen of the Skies, will come to enjoy the same type of gaming experience of the German U-boat War. All major U-boat models are accounted for with every level of detail including period of service, armaments, crew make-up, damage capacity, and more.
Game contents will comprise:
Vendor: Compass Games
Type: Board Games
Price:
104.95
Designer |
Gregory M. Smith |
Publisher | Compass Games |
Players | 1 |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
0.00
Designer | Gregory M. Smith |
Publisher | Compass Games |
Players | 1 |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
107.95
Designer |
Gregory M. Smith Joe Gandara |
Publisher | Compass Games |
Players | 1-2 |
Playtime | 120-180 mins |
Suggested Age | 12 and up |
Vendor: Compass Games
Type: Board Games
Price:
66.95
Designer | Gregory M. Smith |
Publisher | Compass Games |
Players | 1-2 |
Playtime | 120-480 mins |
Suggested Age | 16 and up |