https://www.booyakajuice.com/collections/all.atom booyakajuice 2023-01-30T19:02:58-05:00 booyakajuice https://www.booyakajuice.com/products/6886012387379 2023-01-30T19:02:58-05:00 2023-01-30T19:02:58-05:00 Kharkov Battles: Before & After Fall Blau Board Games Compass Games

Vendor: Compass Games
Type: Board Games
Price: 84.95

Designer Greg Blanchett
Publisher Compass Games
Players 2
Playtime 90-4800 mins
Suggested Age 16 and up

Kharkov Battles uses the Fall Blau basic rules to cover the Second & Third Battles of Kharkov.

Basics of the system are:
Stacking is 3 units per hex and combat out of a hex is restricted. Large units (mainly German divisions and Soviet corps) have Combat Ratings which pull a strength chit for combat. Typically only one unit with a strength chit may combat out of a hex along with all smaller units. Movement and Combat phases with Mobile Assaults for mechanized units during certain situations of movement. CRT for combats keys off the defender's terrain and uses column shifts for extras like air support, combined arms, fortifications, etc. Combat results have some mandatory step losses, but the rest a player's choice on taking step loss or retreating. Advances after combat are along the Path of Retreat for non-mech units, but mech or cav units may deviate. Support Points are used to allow German supply to reach units for mechanized movement and attacks during turn. Support (for Axis attacks) is traced simply a number of hexes to a HQ and then a number of hexes to a road which leads to the source. Supply is just a general trace to a source.

Given the nature of the covered battles, this game has a shorter playtime and smaller space requirements making it an easier intro into the system used by Fall Blau. Included is a revised Terrain Effects Chart which should ease reference fatigue for either game. An additional map is included which is made to mate with the Fall Blau maps, allowing players to combine the two games into one "Grand Campaign" to be played into March 1943. Also included are extra counters and reinforcement charts to allow for this possibility. There are four scenarios within the game: three independent and one which requires Fall Blau to play.

Independent Scenarios:

Second Kharkov (K)(Six Turns/Avg Time 90-120 min)- Soviet attack and German Operation Fridericus to reduce the Izyum Salient from 12-28 May 1942.
Third Kharkov (L)(Six Turns/Avg Time 90-120 min)- German drive to retake Kharkov in March 1943.
Operation Star Scenario (Sixteen Turns/Avg Time 8 hrs)- Soviet drive for Kharkov and the Dnepr crossings from 2 February to 21 March 1943.


Fall Blau Scenarios:

January Campaign (J)(14 Turns/Avg Time 10 hrs)- Maps A & B - Soviet “Little Saturn” Operation has reached its high water mark and Popov’s 5th Tank Army is about to launch attacks of its own. Wintergewitter has failed and Fourth PanzerArmee is conducting a fighting withdrawal - 26 December 1942 to 5 February 1943.
Extended Fall Blau using new counters and reinforcement charts (74 Turns/Avg Time 60-70 hrs)- All Maps (except KH) - Starting at 28 June 1942 and ending on 5 February 1943.


Product Information:

Complexity: 5 out of 10
Solitaire Suitability: 8 out of 10
Time Scale: 1 turn = 3 days
Map Scale: 1 hex = 6.5 miles or about 10km
Unit Scale: Mostly Divisions, with Corps, Brigades and Battalions, as needed.
Playing Time: Less than two hours for small scenarios and up to 80 hours for the extended Fall Blau campaign
Players: 2 and solitaire


Components:

One 22 X 34 inch winter themed main map (Map KB)
One 22 X 34 inch Fall Blau extension map (Map D)
One 20 x 24 inch map for Second Kharkov with 19mm hexes (Map KH)
Three Countersheets – 840 counters (1/2” size, 160 for use with Fall Blau)
One 24 page Rulebook
Eleven Player Aid cards with various Scenario Set-Ups, Tracks, Charts and Tables (four double-sided 11x17, seven single-sided 9x11... of those, two 11x17 for use with Fall Blau and four 9x11 that need to be photocopied for use with both games)
One 10-sided dice
One Box and Lid set
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2-Players-Only Arrival-Apr 25 2023 Arrival-Jun 29 2023 Arrival-New-Apr-24-30-2023 Arrival-Oct 21 2023 Arrival_Aug 22 2024 Availability_In Stock BGG-Set Category_Wargames INV-0-L INV-K Non-TCG Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_120+ Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20230828 Year Published_2020s https://www.booyakajuice.com/products/6886012387379 Default Title 84.95 1075 3211
https://www.booyakajuice.com/products/6592285825 2016-06-08T01:58:00-04:00 2016-06-08T01:58:00-04:00 Fall Blau: Army Group South, June-December 1942 Board Games Compass Games

Vendor: Compass Games
Type: Board Games
Price: 137.21

Designer Greg Blanchett
Publisher Compass Games
Players 1-6
Playtime 30-420 mins
Suggested Age 12 and up

Hex and counter wargame using a modified version of the classic Operation Typhoon/Victory in the West system. This involves a chit pull for strong units to determine strength upon entering combat. The basic turn sequence is classic IGO-UGO which consists of movement and combat, with possible attacks for mechanized units during movement. Planes are simplified through the use of Air Points. The Axis player is limited by supply limitations. The support system being tied into supply easily restricts him from having the strength to attack everywhere at once!

Each turn covers 3 days of action, therefore, each scenario breaks battles off into smaller pieces for shorter playtime. Scale is just over 10km (6.5 miles) per hex and basic units are divisions, with Soviet corps, brigades, and tank battalions, as needed. Order of Battle from various sources, largely from the works of David Glantz, and fine tuned to give a reasonably accurate flow to the campaign.

Three maps (22"x34") with two smaller extensions (13"x9",22"x25") run from Kursk toward Baku across the diagonal. There are a few extra German divisions available as options. The Eleventh Armee can be kept from going to Leningrad and sent to help capture the oilfields as an option. Free setup options are available and automatic victory goals based on Hilter's whim...

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2024-Sale-25 2024-Sale-OOS Arrival-Apr 25 2023 Arrival-Jun 29 2024 Availability_Out of Stock BGG-Set Category_Wargames Discount_On Sale Google-True INV-0-L INV-F Non-TCG Players Maximum_6 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20240825 Sale Type_Overstock Stocky-Clearance Year Published_2010s https://www.booyakajuice.com/products/6592285825 Default Title 137.21 20768653377 6915