https://www.booyakajuice.com/collections/all.atom booyakajuice 2024-07-02T10:22:21-04:00 booyakajuice https://www.booyakajuice.com/products/7163185299507 2024-07-02T10:22:21-04:00 2024-07-02T10:22:21-04:00 Alhambra: Designers' Expansions Box Board Games Queen Games

Vendor: Queen Games
Type: Board Games
Price: 66.95

Designer Rüdiger Dorn
Mike Elliott
Stefan Feld
Dirk Henn
Emanuele Ornella
Louis-David Péloquin
Michael Rieneck
Marko Ruskowski
Frank Sander
Michael Schacht
Stefan Schiltz
Macel Süßelbeck
Klaus-Jürgen Wrede
Publisher Queen Games
Players 2-6
Playtime 45-60 mins
Suggested Age 8 and up

Originally available as part of the Alhambra Designers' Edition Kickstarter. This expansion contains 14 expansion modules by 9 famous designers, plus 3 fan expansion modules.

The expansions are:
Dirk Henn: New Building Grounds
Dirk Henn: Major Construction Projects
Emanuele Ornella: Palace Staff
Emanuele Ornella: Orchards
Klaus-Jürgen Wrede: Travelling Craftsmen
Klaus-Jürgen Wrede: Bathhouses
Klaus-Jürgen Wrede: Wishing Well
Marco Ruskowski & Marcel Süßelbeck: Fresh Colors
Marco Ruskowski & Marcel Süßelbeck: Palace Designers
Michael Schacht: Alhambra Zoo
Michael Rieneck: Gates without End
Mike Elliott: Buildings of Power
Rüdiger Dorn: Extensions
Stefan Feld: Handymen

Fan Expansion Modules:
Louis-David Péloquin: Personal Building Market
Frank Sander: Treasures
Stefan Schiltz: Caliph‘s Guidelines

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Age_8+ Arrival-New-Jul-1-7-2024 Arrival_Aug 18 2024 Arrival_Aug 3 2024 Arrival_Aug 30 2024 Arrival_Jul 21 2024 Arrival_Jul 7 2024 Availability_In Stock BGG-Set INV-0-L INV-A Players Maximum_6 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20240714 Restock-20240721 https://www.booyakajuice.com/products/7163185299507 Default Title 66.95 QNG04422 3642
https://www.booyakajuice.com/products/6931593658419 2023-11-28T00:13:55-05:00 2023-11-28T00:13:55-05:00 Future Energy Board Games Queen Games

Vendor: Queen Games
Type: Board Games
Price: 59.95

Designer Emanuele Ornella
Publisher Queen Games
Players 2-4
Playtime 60-60 mins
Suggested Age 8 and up

In Future Energy, each player attempts to construct a network of non-carbon-based energy production plants around Europe. Each player's turn consists of three phases. First, they earn income. Second, they make 1-3 purchases of new power networks or contracts. Finally, they move the shared surveyor piece along the built networks (paying other players for their share of the network they use), replacing the old power plant they end on with a new one. Each type of plant they replace gives a special ability or one-time benefit. The old plants are placed randomly on the board each game for a different puzzle every time.

At the end of the game, each player is rewarded with additional points based on the number of their plants in their largest network of connected cities. The player with the most points wins!

—description from publisher

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2024-Spring-Sale 2024-Spring-Sale-50 Age 6+ Arrival-Dec 17 2023 Arrival-Dec 26 2023 Arrival-Mar 20 2024 Arrival-New-Dec-11-17-2023 Arrival_Jul 21 2024 Availability_In Stock BD-2023 BD-2023-30 BGG-Set INV-0-L INV-F Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20240324 Restock-20240616 Stocky-Clearance Year Published_2020s https://www.booyakajuice.com/products/6931593658419 Default Title 59.95 QNG10702 3261
https://www.booyakajuice.com/products/1655508402227 2018-12-31T01:05:32-05:00 2018-12-31T01:05:32-05:00 Peppers of the Caribbean Board Games White Goblin Games

Vendor: White Goblin Games
Type: Board Games
Price: 24.95

Designer Emanuele Ornella
Publisher White Goblin Games
Players 2-4
Playtime 30 mins
Suggested Age 8 and up

After a day of pillaging ships and raiding harbors, pirates want a spicy meal. Collect the hottest dishes and put together your menu so that the crew rewards you with extra points.

In Peppers of the Caribbean, players either take cards or score cards on their turn, taking cards from the supply until they can play a set of three or four cards. Only one or two cards from these sets will be kept and score points at the end of the game, however, as the rest are "thrown overboard". By collecting certain cards in your score pile, you can also earn bonus cards. The player with the most points at the end of the game wins.

—description from publisher

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Age 6+ Availability_Out of Stock BGG-Set Google-True INV-M-Z INV-P Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Source_Import Games Stocky-Clearance Year Published_2010s https://www.booyakajuice.com/products/1655508402227 Default Title 24.95 15953131044915 943
https://www.booyakajuice.com/products/180970356762 2017-10-29T10:35:46-04:00 2017-10-29T10:35:46-04:00 Byzanz Board Games Lautapelit.fi

Vendor: Lautapelit.fi
Type: Board Games
Price: 17.95

Designer Emanuele Ornella
Publisher Lautapelit.fi
Players 3-6
Playtime 45 mins
Suggested Age 8 and up
Honors 2009 Golden Geek Best Card Game Nominee
2009 Fairplay À la carte Winner

You are a merchant in Byzantium and you are trying to have the most profit from the markets inside the city.
Bid for the best stock of goods and find the right moment to sell your collected wares.
And do not forget to go to the main market for a good deal!

Players are merchants and bid on offers from the market to collect as many sets of 3 cards of the same good. Game ends when all cards have been auctioned and clayers with the highest total of good cards wins. Cards are both: money on your hand for bidding and points for scoring in each set sold.

Goods cards and merchant cards are shuffled together and form the stack of goods to be auctioned. Depending on number of players offer cards from 1 to 6 are used (eg 4 players, cards 2,3,4,5) with the highest card on top. The highest offer card is used to draw that number of goods to make the actual offer on the table. Players start with 4 goods cards in their hand as money for bidding. Players bid in clockwise order increasing their bid at least by 1 - or they pass. Last player with a bid will win the total offer. The bidding cards (= good cards from the players hand) will be placed face up and sorted by kind into the market. Also one of the cards of the offer he won has to be paid as "tax" to the market also- players choice. Than he takes all the other cards of the offer into his hand and he also places the offer card of the actual bid in front of him. He is not allowed to bid again in this round.

Game goes on with the next highest offer card giving the number of goods making the new offer. So each round each player win different a decreasing number of good cards. When all offers are gone the open market is usually filled with goods. Than the player with the lowest offer card - the same player who won the most less good cards - has free choice to take all cards of one kind from the goods in the market. Often this is a really great grab!

Following rounds are played the same way until all goods have been auctioned. Players can also sell sets consisting of exactly 3 cards of the same good from their hands whenever they want. That is no real sale but players hold the highest card of each set for scoring. Merchant cards can be used as a joker - even two merchants are allowed in a set of 3 goods. Although merchant cards have a value of 0, a set of 3 merchants will score 5 points!

96 cards with 6 different goods (eg cloth, wine, spice)
- each good with values 1 (6x), 2 (5x,) 3 (3x), and 4 (2x)
16 merchant cards value 0 but replacing any card you want in a set
6 offer cards (from 1 to 6) showing the number of cards to be auctioned
2 market cards where to place cards spend for bidding and "tax" cards

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Age 6+ Availability_Out of Stock BGG-Set Category_Family Google-True INV-0-L INV-B Players Maximum_6 Players Players Minimum_3 Players Playtime Maximum_45 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Stocky-Clearance Year Published_2000s https://www.booyakajuice.com/products/180970356762 Default Title 17.95 RGS0802 678
https://www.booyakajuice.com/products/48275062810 2017-08-27T01:20:06-04:00 2017-08-27T01:20:06-04:00 Okanagan: Valley of the Lakes Board Games Matagot

Vendor: Matagot
Type: Board Games
Price: 39.95

Designer Emanuele Ornella
Publisher Matagot
Players 2-4
Playtime 45 mins
Suggested Age 10 and up

Canada's wealth is waiting for you!

The Okanagan Valley, with its huge lakes and fertile meadows, awaits anyone willing to exploit it. Shape the land and store your wealth in the gathering and territory-building game Okanagan: Valley of the Lakes. In the game, players arrange tiles to design the landscape along with its natural resources — and it's your job to place one of the three buildings to obtain and secure these resources so that you can complete your objectives.

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2022-09-Sale 2022-09-Sale-Normal 3Q-2022-Sale Age_9+ Arrival-Dec 17 2022 Arrival-Mar-21-27-2022 Arrival-Mar-7-13-2022 Arrival-Nov 29 2022 Arrival-Nov 5 2022 Arrival-Oct 15 2022 Arrival-Oct 19 2022 Availability_Out of Stock BD-2022 BD-2022-ComparePrice BGG-Set Discount_On Sale Google-True INV-M-Z INV-O Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_45 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20220228 Restock-20220314 Restock-20220929 Restock-20221023 Restock-20221110 Restock-20221205 Restock-20221227 Restock-20240526-Long Sale Type_Regular Sale-Current-Items Year Published_2010s https://www.booyakajuice.com/products/48275062810 Default Title 39.95 MT-OKA-002 1510
https://www.booyakajuice.com/products/48272670746 2017-08-27T01:07:43-04:00 2017-08-27T01:07:43-04:00 Pioneers Board Games Queen Games

Vendor: Queen Games
Type: Board Games
Price: 40.95

Designer Emanuele Ornella
Publisher Queen Games
Players 2-4
Playtime 60 mins
Suggested Age 8 and up
Honors 2018 Kennerspiel des Jahres Recommended

In a game of Pioneers, the players attempt to populate the cities shown on the game board with their pioneers, using coaches to transport them around the map. Each pioneer has a specific profession, and can only be settled in a city where their work is needed.

After all the pioneers riding in a coach have been deployed on the game board, the player controlling the coach earns money and victory points. In addition, the players construct roads between the cities, expanding their own network and earning money from other players who use the roads. At the end of the game, each player will be rewarded with additional victory points based on the number of their pioneers in their largest network of connected roads. The player with the most victory points wins!



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Age 6+ Availability_Out of Stock BGG-Set Category_Family Category_Strategy Discount_On Sale Google-True INV-M-Z INV-P Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Sale Type_Regular Stocky-Clearance Year Published_2010s https://www.booyakajuice.com/products/48272670746 Default Title 40.95 431325249562 1548
https://www.booyakajuice.com/products/400025709 2015-01-18T01:23:00-05:00 2015-01-18T01:23:00-05:00 Il Principe Board Games Z-Man Games

Vendor: Z-Man Games
Type: Board Games
Price: 24.95

Designer Emanuele Ornella
Publisher Z-Man Games
Players 2-5
Playtime 60 mins
Suggested Age 10 and up

An auction game where income and resources are automatically gained at the beginning of each turn. Then the money is used to bid on more resources, then the resources can either be used (along with money) to build cities, or "displayed" to qualifying for "roles" (like political appointments) which gain influence/VP-graft plus a special power such as income boost, resource boost, VP-boost, or resource re-display.

Building a city gains the player VP but also gives VP to the opponent(s) with matching role/graft color.

The board does triple duty, containing the scoring track, a map of some part of Italy, and staging area for the "role" tiles.

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Age_9+ Availability_Out of Stock BGG-Set Category_Strategy Google-True INV-0-L INV-I Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.booyakajuice.com/products/400025709 Default Title 24.95 undefined-9 943
https://www.booyakajuice.com/products/372079765 2014-10-17T02:10:00-04:00 2014-10-17T02:10:00-04:00 Assyria Board Games Rio Grande Games

Vendor: Rio Grande Games
Type: Board Games
Price: 59.95

Designer Emanuele Ornella
Publisher Rio Grande Games
Players 2-4
Playtime 60 mins
Suggested Age 12 and up


In Assyria, players represent tribes living in Mesopotamia, trying to develop on the desert and a limted fertile area located between two rivers that divide the board. In their quest for power (points), players build Ziggurats (permanent outposts), wells, make sacrifices to gods and try to get along with nobles of Assur - the capital of Assyria. The game is a light-weight eurogame, built around the short-term rapid point gains vs long-term investments dilemma. General flow of play is as follows:

Phase 1: Players get resources for expansion and decide on play order

In this phase, players pick cards with resources that enable expansion on the board. In general he/she who gets most food, plays last. First player expands with least food.

Phase 2: Players expand on the board to earn points or money.

Players begin to form strings and/or clusters of huts and pay for placing them with their food cards. Depending on where huts are placed, they either score points or earn camels (money).

Phase 3: Players spend money/camels on various investments.

A player either goes for one-time bonuses from the nobles of Assur, or makes long-term investments by offerings to gods and building Ziggurats.

The game lasts for three eras, made up of 2-3 of such cycles. After each era comes the flood: the board is partially cleaned up, but players also capitalize on their investments from phase 3. Each round, players also score points for huts (those built on fertile land between the two rivers bring more points) and ziggurat tiles.

In comparison to other games from Ystari's series - Assyria is lighter than Caylus, Olympos, Ys or Sylla (in terms of complexity, available choices - represented by numerous tiles, cards, icons, cards etc. that need to be remembered and can be combined during play), but heavier than Yspahan, Mykerinos or Metropolis.

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Age_9+ Availability_Out of Stock BF-2021 BF-2021-3 BGG-Set Category_Strategy Google-True INV-0-L INV-A Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_90 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Stocky-Clearance Vintage-Exclusion Year Published_2000s https://www.booyakajuice.com/products/372079765 Default Title 59.95 964749093 2266
https://www.booyakajuice.com/products/350166373 2014-07-27T01:09:00-04:00 2014-07-27T01:09:00-04:00 Oltre Mare Board Games Rio Grande Games

Vendor: Rio Grande Games
Type: Board Games
Price: 27.95

Designer Emanuele Ornella
Publisher Rio Grande Games
Players 2-5
Playtime 60 mins
Suggested Age 12 and up
Honors 2005 Japan Boardgame Prize Best Advanced Game Nominee
2004 Lucca Games Best Original Game

Are you the best Merchant of Venice?
Sailing along the courses of ancient Venetians in Oltre Mare, the unknown lands of Barbaria. Looking for the most precious wares and the richest stocks; exchanging wares with other merchants, loading your ship and selling at the market; but at the same time trying to escape the ever-present pirates.... Oltre Mare - Merchants of Venice is an engaging voyage through the Mediterranean Sea, in the golden Age of Sail.

How to play:
On his or her turn, the player can trade Goods (corn, wine, spices, silk, etc.) for other Goods or for money (which also double as points) with fellow players. He or she then plays cards from his/her hand to perform certain actions that allow you to earn money, to draw cards, or to move your ship on the map (where you can obtain special powers). But there is also a dreadful Pirate action that you have to look out for! The cards played also represent the Goods that are loaded as cargo on your ship. The more cards of the same Good type shipped, the more money (and score) you will gain at the end of the game. The cards played will also influence the next turn, so choose your strategy well.

In order to win, you have to trade wisely, choose the right cards to perform the best actions, and maximize the profit from your ship's cargo!

The original version from Mind the Move is a small blue box. Rio Grande and Amigo released a bigger box version with a larger board in 2005.

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Age_9+ Availability_Out of Stock BGG-Set Category_Strategy Discount_On Sale Google-True INV-M-Z INV-O Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Sale Type_Regular Vintage-Exclusion Year Published_2000s https://www.booyakajuice.com/products/350166373 Default Title 27.95 101047N 1057
https://www.booyakajuice.com/products/278516945 2014-04-01T00:12:07-04:00 2014-04-01T00:12:07-04:00 Hermagor Board Games Rio Grande Games

Vendor: Rio Grande Games
Type: Board Games
Price: 34.95

Designer Emanuele Ornella
Publisher Rio Grande Games
Players 2-5
Playtime 90 mins
Suggested Age 12 and up


In a distant land, many and many years ago, rose a big and wealthy city: its name, now forgotten by most, was Hermagor. Commerce was the source of its richness, because from all its territory countrymen, artisans and also adventurers brought to the city every kind of merchandise: weapons, ancient books, precious relics, and rare dragon eggs. In this city, you can buy and exchange everything. This made Hermagor famous and merchants came from afar to buy and sell all kinds of goods at the market. Some even undertook perilous adventures to acquire especially rare items. They criss-crossed this wealthy region, creating new paths and roads, adding markets to towns, but always with the aim to become the richest!

Set in the imaginary land of Hermagor, each player takes on the role of a merchant striving to be the wealthiest trader. While playing, they aim to acquire goods in the marketplace and then sell those goods profitably in the towns and villages across land of Hermagor. Players first gain access to goods tiles in the marketplace by placing their agents in proximity to the tiles they want. Then the players move one agent across the map of Hermagor, visiting and selling goods in the towns requesting goods that match the tiles the player acquired in the marketplace.

Hermagor is played in five rounds with two phases in each round. Each round begins with the marketplace phase. Players pay to place their four agents in the market trying to control the goods tiles they will use in the second phase of the round. Control of a tile goes to the player who has the most agents next to the tile. Ties are broken by the priority of the adjacent locations. Agents adjacent to the sides of a tile take priority over agents adjacent to the corner of tiles. An agent placed on a tile has the highest priority. After all agents have been placed and tiles claimed by the players, the marketplace agents also generate income. Agents in the same row or column generate income at the rate of 1 for 1 agent, 3 for 2 agents, 6 for 3 agents, and 10 for 4 agents. The price for placing agents depends on the location. Locations that apply control to more tiles cost more.

Each round concludes with selling phase. Players take turns moving one agent across the map of Hermagor, paying a price for each road segment they use so that they can sell goods in a town or village. Importantly, each player may only sell in any town or village once during the game. Players mark each town or village where they have sold goods with a house. Players receive a small monetary reward when other players sell in a town or village that the player has already sold in. Selling goods in all the towns or villages surrounding a region of the map defined by a set of roads potentially gives the player the right to a production facility in that region, supplying additional income immediately and at the end of the game.

Hermagor ends when the last player finishes his turn of the selling phase of the fifth round. End game bonus money is awarded for production facilities, most sales along the major road, and for the smallest of each players sales locations in each of the three Hermagor regions defined by its rivers.

The player with the most money at the end of the game wins.

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Age_9+ Availability_Out of Stock BGG-Set Category_Strategy Google-True INV-0-L INV-H Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_120 Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20220213 Restock-20230112_Full_Restock Restock-20240526-Long Vintage-Exclusion Year Published_2000s https://www.booyakajuice.com/products/278516945 Default Title 34.95 100801 1321
https://www.booyakajuice.com/products/195066785 2013-12-14T21:04:00-05:00 2013-12-14T21:04:00-05:00 Charon Inc. Board Games Gryphon Games

Vendor: Gryphon Games
Type: Board Games
Price: 29.95

Designer Fred Binkitani
Emanuele Ornella
Publisher Gryphon Games
Players 2-5
Playtime 60 mins
Suggested Age 13 and up


In the year 2288, off-world mining is now controlled by a few mega-corporations. It is no longer just people or nations that are subject to exploitation, but entire planets and moons. As the CEO of one of these mega-corporations, in Charon, Inc. you will vie against CEOs of other corporations as you exploit the planet’s resources and colonize Charon, the largest moon of the dwarf planet Pluto.

You will stake claims to the various mining regions of Charon, acquire resources for building facilities, use special actions (fair and unfair) to gain advantages over other CEOs, and build your empire to achieve victory in this fast-paced game of planetary domination!

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3Q-2022-Sale Age_12+ Availability_Out of Stock BGG-Set Category_Family Category_Strategy Discount_On Sale Google-True INV-0-L INV-C Non-TCG Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220717 Sale Type_Regular Sale-Current-Items Stocky-Clearance StoreFront-Family StoreFront-Strategy Year Published_2010s https://www.booyakajuice.com/products/195066785 Default Title 29.95 101261N 1132
https://www.booyakajuice.com/products/182265621 2013-11-24T01:14:00-05:00 2013-11-24T01:14:00-05:00 Martinique Board Games Z-Man Games

Vendor: Z-Man Games
Type: Board Games
Price: 22.95

Designer Emanuele Ornella
Publisher Z-Man Games
Players 2
Playtime 30 mins
Suggested Age 10 and up
Expansions Martinique Mini Expansion

An ancient legend says a great pirate treasure is buried on the island of Martinique. Pirates would have attacked various merchant vessels, confiscated their loads and eventually sunk the ships. Afterwards they would have brought the stolen jewels, objects and coins to the island to bury the treasure over there. Many have tried to find the Lost Treasure, but nobody has succeeded so far. You are the captain of a pirate ship heading for Martinique. After dropping anchor in the morning, you set off in a rowboat towards the island with four of your most loyal pirates to find the Lost Treasure. Will you unravel the legend and add your name to the illustrious list of great pirates and rulers of the seven seas?
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2-Players-Only Age_9+ Availability_Out of Stock BGG-Set Category_Family Google-True INV-M INV-M-Z Non-TCG Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.booyakajuice.com/products/182265621 Default Title 22.95 101088 867