Vendor: IELLO
Type: Board Games
Price:
17.95
Designer | David Short |
Publisher | IELLO |
Players | 2-5 |
Playtime | 5-10 mins |
Suggested Age | 6 and up |
Backyard Builders Treehouse is a fast and fun card drafting game!
In Backyard Builders Treehouse, Builders are competing to have the coolest treehouse at the end of the day. Builders must balance constructing their treehouse while keeping an eye on their opponent’s progress. Whoever has the most valuable treehouse at the end of the day wins!
Backyard Builders Treehouse is a reimplementation of Yardmaster Express with players now trying to climb vertically to build a treehouse instead of adding cars to their train engine.
Vendor: AEG
Type: Board Games
Price:
26.95
Designer |
David Short |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playing Time | 30 mins |
Suggested Age | 10 and up |
Vendor: Grey Fox Games
Type: Board Games
Price:
17.95
Designer |
Stephen Avery Robert Burke Daryl Chow Jay Cormier Mike Fitzgerald Jonathan Gilmour Christopher Hamm Gil Hova Sen-Foong Lim Max Michael J. Ryan Opp Kenneth C. Shannon, III David Short Daniel Solis Nate Bivins Martin Wallace |
Publisher | Grey Fox Games |
Players | 1-8 |
Playtime | 15-60 mins |
Suggested Age | 8 and up |
Vendor: AEG
Type: Board Games
Price:
52.95
Designer |
Matthew Dunstan David Short |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 45-75 mins |
Suggested Age | 10 and up |
Vendor: Spielworxx
Type: Board Games
Price:
92.95
Designer | David Short |
Publisher | Spielworxx |
Players | 1-5 |
Playtime | 90-150 mins |
Suggested Age | 12 and up |
Vendor: AEG
Type: Board Games
Price:
37.95
Designer | David Short |
Publisher | Alderac Entertainment Group (AEG) |
Players | 2-4 |
Playtime | 30 mins |
Expansion For | Planes |
Vendor: AEG
Type: Board Games
Price:
73.95
Designer |
Philip duBarry Hisashi Hayashi David Short |
Publisher | Alderac Entertainment Group (AEG) |
Expansion For |
Vendor: AEG
Type: Board Games
Price:
49.95
Designer | David Short |
Publisher | Alderac Entertainment Group |
Players | 2-5 |
Playtime | 45-75 mins |
Suggested Age | 10 and up |
Expansions |
Destination Fun Combo Pack Automobiles - Racing Season |
Drivers, start your engines! Will you cross the finish line first? Now is your chance to find out!
Automobiles is a deck‑building game in which the fun is cubed — because instead of using cards to build a deck, you build with your collection of cubes. These cubes not only allow you to race your car around the track, but they also allow you to improve your handling, optimize your pit crew, and boost your speed, all of which are your keys to victory!
The goal of the game is to cross the finish line first! You accomplish this by customizing your race car and surrounding yourself with the best crew. Your race car and crew are represented by a collection of cubes garnered from various options available to you. Starting with the same small set of cubes, each player builds their collection as they play the game. Use these cubes to enhance your performance, train your pit crew, and ensure your race car runs as effectively as possible. Be the first to cross the finish line and watch that checkered flag wave!
Designed by David Short, Automobiles is the third title in AEG's Destination Fun series! Continue your travels in the acclaimed Trains andPlanes board games.
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
37.95
Designer | |
Publisher | Tasty Minstrel Games |
Players | 2-6 |
Playtime | 10-30 mins |
Suggested Age | 10 and up |
The sergeant hangs the phone up. "Multiple hostages, numerous bombs. We're up." We grab our gear, prep the robot and load the van. It's go time...
An unknown terrorist organization is on the rise, looking to spread fear while profiting from the chaos they release. You, your fellow members of the Retro City Bomb Squad, and your trusty Bomb Squad Robot are the only barriers in the way between those dastardly villains and the innocent civilians of Retro City. Lives are at stake — and time is ticking — so let's go!
Bomb Squad is a cooperative game in which 2-6 players are members of a team operating a disposal robot with the mission to disarm bombs and save hostages. The players work together, racing against the clock to provide the appropriate instructions for the robot to achieve their mission objectives. Bomb Squad features:
Vendor: Crash Games
Type: Board Games
Price:
14.95
Designer | David Short |
Publisher | Crash Games |
Players | 2-5 |
Playtime | 5-10 mins |
Suggested Age | 13 and up |
Reimplements |
Yardmaster |
Honors | 2014 Golden Geek Best Card Game Nominee |
In Yardmaster Express, two to five players compete to have the highest valued train after a set number of rounds. The game starts with the first player drafting a Railcar card from his hand, attaching it to his train, then passing the rest of his hand to the player to his left. This draft continues until all players have added one Railcar to their train for each round of the game. The trick is, while each new Railcar must match the resource type or value of the one previously played, players always have the option to play any card face down as a Wild Railcar; the Wild Railcars don't have much value, but they can be used to save a player in a bind or to thwart your opponents by "hiding" a card they need.
Yardmaster Express plays in ten minutes and consists of just 32 cards (no tokens, no cargo cards).
Yardmaster Express is the second game in Crash Games, Pub Series.
Vendor: AEG
Type: Board Games
Price:
36.95
Designer | David Short |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 12 and up |
Expansion |
Destination Fun Combo Pack Planes: Round Trip |
From the rails to the air — well, hopefully. Planes puts you in the role of a group attempting to push your way through a crowded airport to reach your plane before takeoff. Other players' families or groups, as well as neutral travelers, will cause all sorts of congestion in the terminal and may keep you from boarding.
With cards that affect play and allow bonus scoring, in addition to variable airport maps, Planes is the next phase in global travel from AEG, publisher of Trains.
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
23.95
Designer | David Short |
Publisher | Tasty Minstrel Games |
Players | 1-4 |
Playtime | 15 mins |
Suggested Age | 10 and up |
City building has never been so easy: Just roll the dice, then build a building. However, each die must be selected carefully to fit the building requirements. Push your luck too far – or select carelessly – and a player may find himself demolishing his city instead of building it up. Choose each die wisely and build efficiently in order to erect magnificent skyscrapers and create the best skyline!
Skyline is a quick push-your-luck dice game involving set collection. Unlike other dice games that provide no relationship from turn to turn and no player interaction, this game allows players to literally build upon their decisions each turn and react to their opponents' actions.
Each turn, players choose to roll dice from either the Construction Yard or the Abandoned District, with the goal of erecting urban buildings. Buildings are made up of three types of dice: Ground Floor dice, Mid-Floor dice and Penthouse dice. Some buildings are safer to build but provide little reward, while other buildings have poor probabilities but can have substantial impact on the success of a player's skyline.
After rolling their selected dice, the player must use at least one of these dice to take one of three possible actions: Abandon, Build, or Cancel Construction. The Build action is the desired outcome, of course, but can be carried out only if the die result matches what they need to build. For instance, all Ground Floor dice can be built without restriction, but a High-Rise Mid-Floor die result can be built only on top of a High-Rise Ground Floor die. Likewise, a Mid-Rise Penthouse die can be built only on a Mid-Rise Mid-Floor die. If the rolled results do not allow them to Build, then the player must Cancel Construction on one of their existing buildings. If a player does not want to Cancel Construction, then they must Abandon by placing that die in the Abandoned District, which gives their opponents the opportunity to capitalize on this failure.
At the end of the game, points are rewarded for completed buildings according to their height. A Level 3 building – that is, a building comprised of three dice – is worth 9 points, while a Level 4 building is worth 16, and so on.
Remember, the dice control the results...but the players control the dice.
Vendor: AEG
Type: Board Games
Price:
7.95
Designer | David Short |
Publisher | Alderac Entertainment Group |
Players | 2-4 |
Playtime | 15 mins |
Suggested Age | 14 and up |
Faced with constant hacker attacks, the corporations created an artificial intelligence that could learn from the hackers themselves. The AI, codenamed Cypher, evolved faster than its creators could have imagined. It gained sentience, went rogue, and became the ultimate hacker. Now Cypher is fighting the corporations themselves for control of the nexus.
In Cypher, players take on the role of factions that are gathering characters from all spheres of influence — from corporate overseers to street level hackers — in order to dominate Cypher and seize control of the nexus. The player with the most influence at the end of the game wins!
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
64.95
Designer | David Short |
Publisher | Tasty Minstrel Games |
Players | 2-6 |
Playtime | 90 mins |
Suggested Age | 12 and up |
The day has come. The paperwork is complete, the registration filed, and the business cards purchased – you're open for business! So now what? Where do you spend your time? Where do you spend your money? Which tasks are most important? What should take priority? Should you hire new employees? Or maybe invest in a marketing campaign? These are just some of the decisions facing you as a fresh entrepreneur who dreams of running a successful business. You must excel at balancing your time, money and staff because all are scarce and all are required to thrive.
So barter with your fellow colleagues, manage your staff, collect information, expand your office, or schedule your next product shipment. It's up to you – after all, it's your business. Of course, no matter which route you decide to take to reach that corner office at the top of the tallest skyscraper, you must start with everyone else...
...on the Ground Floor!
Over the course of the game, you will: