Vendor: Stronghold Games
Type: Board Games
Price:
52.95
Designer | Adrian Abela, David Chircop |
Publisher | Stronghold Games |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 12 and up |
|
The Pursuit of Happiness: Community The Pursuit of Happiness: Experiences The Pursuit of Happiness: Nostalgia |
Vendor: Mighty Boards
Type: Board Games
Price:
4.95
Designer |
David Chircop Dávid Turczi |
Publisher | Mighty Boards |
Players | 1-4 |
Playtime | 20-80 mins |
Suggested Age | 10 and up |
ETA Q2 2024
The Cactus Promo Tile was made available with in the Petrichor base game Kickstarter.
The Cactus develops if there are at least 2 drops on it. If however it reaches 4 or more drops, it drowns due to overwatering and scores lower points for the two players with the most drops on it. Use the special growing token’s backside to track that the Cactus has been overwatered.
Vendor: Mighty Boards
Type: Board Games
Price:
4.95
Designer |
David Chircop Dávid Turczi |
Publisher | Mighty Boards |
Players | 1-4 |
Playtime | 20-80 mins |
Suggested Age | 10 and up |
ETA Q2 2024
The Lake Promo Tile was an unlocked stretch goal in the Petrichor base game Kickstarter.
Any drop that lands on the Lake tile is immediately returned to its owner’s personal supply. If an existing cloud is moved onto the Lake via a Wind card action, the player performing the Wind action must immediately add 3 of their own drops into the cloud - signifying the water the breeze evaporates from the Lake’s surface. If a cloud is moved off from the Lake tile via a Wind card action, it can be moved any number of times (even changing directions). The cloud must stop moving if merged with another cloud, and cannot re-enter the Lake during the same Wind card action it left it.
Vendor: Mighty Boards
Type: Board Games
Price:
56.95
Designer |
David Chircop Dávid Turczi |
Publisher | Mighty Boards |
Players | 1-4 |
Playtime | 20-80 mins |
Suggested Age | 10 and up |
The Collector's Edition of Petrichor is an upgrade kit that brings your Petrichor experience to the next level.
This includes:
Drops on ants get harvested (if they are on a tile that gets harvested), and they count as drops on the tile where their ant is. Once its drop is harvested, the empty ant is returned to the Anthill tile.
Vendor: Mighty Boards
Type: Board Games
Price:
4.95
Designer |
David Chircop Dávid Turczi |
Publisher | Mighty Boards |
Players | 1-4 |
Playtime | 20-80 mins |
Suggested Age | 10 and up |
ETA Q2 2024
The Anthill Promo Tile was originally available in the Petrichor Honeybee Expansion Kickstarter.
Shuffle the Anthill tile in with the chosen regular tiles for this game (before adding in any honey producing tiles, if using the Honeybee Expansion).
Once the tiles have been dealt out, place the 6 Ant tokens onto the Anthill tile.
Whenever water drops land on the Anthill tile, all empty ant tokens pick up one drop each.
If, during your turn, you have at least one drop on an Ant token (on any tile), you may move that ant, and its drop, to an adjacent tile.
Drops on ants get harvested (if they are on a tile that gets harvested), and they count as drops on the tile where their ant is. Once its drop is harvested, the empty ant is returned to the Anthill tile.
Vendor: Artipia Games
Type: Board Games
Price:
134.95
Designer |
Adrian Abela Vangelis Bagiartakis David Chircop Konstantinos Kokkinis Theo K. Mavraganis |
Publisher | Artipia Games |
Players | 1-5 |
Playtime | 90-120 mins |
Suggested Age | 12 and up |
Vendor: Mighty Boards
Type: Board Games
Price:
29.95
Designer |
David Chircop |
Publisher | Mighty Boards |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
When you think of a Village builder you sometimes think of card tableaux or static hex tile grids.
Think again!
Lots of buildings, all with different shapes, all fitting together in interesting ways.
One central Hamlet that the players contribute to, with its own self-forming demand and supply economy.
Villagers walking through the Hamlet, delivering food to households and building resources to construction sites.
And one day, the Church will finally be built, and the once-little Hamlet has become a fledgling town.
Who will be the biggest benefactor when that happens?
Including solo mode by Nick Shaw & Dávid Turczi
—description from the designer
Vendor: Artipia Games
Type: Board Games
Price:
31.95
Designer |
Adrian Abela David Chircop Theo K. Mavraganis |
Publisher | Artipia Games |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 12 and up |
Expansion For | The Pursuit of Happiness |
Vendor: Mighty Boards
Type: Board Games
Price:
79.95
Designer |
David Chircop |
Publisher | Mighty Boards |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 10 and up |
Vendor: Mighty Boards
Type: Board Games
Price:
23.95
Designer |
David Chircop Dávid Turczi |
Publisher | Mighty Boards |
Players | 1-4 |
Playing Time | 20-80 mins |
Suggested Age | 14 and up |
Vendor: Stronghold Games
Type: Board Games
Price:
33.95
Designers |
Adrian Abela David Chircop Konstantinos Kokkinis |
Publisher | Stronghold Games |
Players | 1-4 |
Playing Time | 60-90 mins |
Suggested Age | 12 and up |
Expansion For | The Pursuit of Happiness |
Vendor: Mighty Boards
Type: Board Games
Price:
17.95
Designer |
David Chircop Dávid Turczi |
Publisher | Mighty Boards |
Players | 1-4 |
Playtime | 20-80 mins |
Suggested Age | 14 and up |
Expansion For | |
Expansion | Petrichor: Cows |
Vendor: APE Games
Type: Board Games
Price:
23.95
Designer |
David Chircop Dávid Turczi |
Publisher | APE Games |
Players | 1-5 |
Suggested Age | 14 and up |
Expansion For | Petrichor |
Expansions |
Petrichor: Honeybee Petrichor: Cows |
Vendor: APE Games
Type: Board Games
Price:
58.95
Designer |
David Chircop Dávid Turczi |
Publisher | APE Games |
Players | 1-4 |
Playtime | 20-80 mins |
Suggested Age | 14 and up |
Expansion |
Petrichor: Flowers Petrichor: Honeybee Petrichor: Cows |
Vendor: Stronghold Games
Type: Board Games
Price:
33.95
Designer |
Adrian Abela David Chircop |
Publisher | Stronghold Games |
Players | 1-5 |
Playtime | 60-90 mins |
Suggested Age | 12 and up |
Expansion For | The Pursuit of Happiness |
Vendor: Stronghold Games
Type: Board Games
Price:
55.95
Designer | Adrian Abela, David Chircop |
Publisher | Stronghold Games |
Players | 1-4 |
Playtime | 60-90 mins |
Suggested Age | 12 and up |
|
The Pursuit of Happiness: Community The Pursuit of Happiness: Experiences The Pursuit of Happiness: Nostalgia |
Vendor: LudiCreations
Type: Board Games
Price:
22.95
Designer | |
Publisher | LudiCreations |
Players | 2 |
Playtime | 30-45 mins |
Suggested Age | 12 and up |
Honors |
...and then we held hands. is a co-operative game about finding balance. To win, the two players must complete objectives and reach the center of the board.
The players take turns trying to fulfill the current common emotional objective by discarding emotion cards to move from node to node. They must do this without verbal communication, empathizing and always considering each other's situation when making a move.
A player can use their own cards or their partner's, but if their move causes their partner to be unable to move, the players lose and the game ends. While moving from node to node, their balance shifts, and they are not able to refill their hand.
The game features a card-splaying mechanism in which players change their "perspective" to reveal a new set of options.
The players win by meeting in the center while in a balanced state and within one turn of each other - something quite difficult, and therefore very rewarding when achieved.
...and then we held hands. features art by beloved French illustrator Marie Cardouat, known for the art found in beautiful games such as Dixit, Steam Park, and Marrakech.