Vendor: Fantasy Flight Games
Type: Board Games
Price:
63.75
Designers |
Daniel Clark (I) Philip D. Henry Tim Uren |
Publisher | Fantasy Flight Games |
Players | 1-6 |
Playing Time | 120-180 mins |
Suggested Age | 14 and up |
Accessory | Go7 Gaming - AH-002 for Arkham Horror™ Under Dark Waves (3rd edition) |
Expansion For | Arkham Horror (Third Edition) |
Vendor: Fantasy Flight Games
Type: Board Games
Price:
35.95
Designers | |
Publisher | Fantasy Flight Games |
Players | 1-6 |
Playtime | 120-180 mins |
Suggested Age | 14 and up |
Expansion For |
Arkham Horror (Third Edition) |
Accessory | Folded Space - Arkham Horror (3rd Edition) & Dead of Night Expansion |
Vendor: Fantasy Flight Games
Type: Board Games
Price:
25.49
Designer | |
Publisher | Fantasy Flight Games |
Players | 1-8 |
Playtime | 240 mins |
Suggested Age | 12 and up |
Expands | Arkham Horror |
A dangerous cult has risen in Arkham! Meeting in secret, these heretics and madmen consort with dark powers and offer up sacrifices to the Ancient One, while hordes of vicious monsters descend on the the town. It’s up to a small band of investigators to infiltrate the cult and learn from these dark rituals, yet even the most pure-hearted may find himself corrupted in the process. Will their efforts be enough to stop the Ancient One from awakening, or will the investigators succumb, one by one, to the blasphemous seduction of its Herald, the Black Goat of the Woods?
The Black Goat of the Woods is a small expansion for the Arkham Horror board game, and is a part of the Arkham Horror Series. This expansion features 88 new Mythos cards, 9 new monster markers, 1 Herald Sheet, and 76 new Investigator cards including new items, new spells, and the dangerous lure of corruption…
Vendor: Fantasy Flight Games
Type: Board Games
Price:
25.49
Designer | |
Publisher | Fantasy Flight Games |
Players | 1-8 |
Playtime | 240 mins |
Suggested Age | 12 and up |
Expands | Arkham Horror |
The Lurker at the Threshold is a boxed expansion set for Arkham Horror, the classic cooperative board game for 1-8 players, set in a world of gothic horror created by author H. P. Lovecraft. This expansion will bring new levels of dread to your table top, with the addition of a brand new Herald Sheet for "The Lurker at the Threshold" – a powerful and malevolent being that has appeared to prepare the way for the Ancient One, plus more than 200 components and some extraordinary new game mechanics to boot.
One of the highlights is the full set of 18 Gate markers that are designed to replace those from the Arkham Horror core set, as well as those from The Dunwich Horror and The Kingsport Horror. They are treated exactly the same as the previous Gate markers, except that each Gate now has an additional characteristic. For example, the "Gate of Madness" will cause an investigator to lose one Sanity when they fail to close the Gate, and a "Moving Gate" moves along with monsters during the Mythos phase.Of course, with over 100 new Location cards, Mythos cards, Gate cards and Spells, plus more Common and Unique Items, The Lurker at the Threshold will enhance and expand the enjoyment of Arkham Horror for players of all skill levels.
-- from the publisher's web site, edited slightly to be up-to-date
Vendor: Fantasy Flight Games
Type: Board Games
Price:
62.89
Designer |
Daniel Clark (I) Kevin Wilson |
Publisher | Fantasy Flight Games |
Players | 3-5 |
Playtime | 180 mins |
Suggested Age | 13 and up |
Android is a board game of murder and conspiracy set in a dystopian future. Detectives travel between the city of New Angeles and moon colony Heinlein chasing down leads, calling in favors, and uncovering the sinister conspiracy beneath it all. The detectives must balance their pursuit of the murderer against their personal lives and their inner demons. Android’s innovative mechanics ensure that no two detectives play alike. Will you play as Louis Blaine, the crooked cop tormented by guilt and loss? Or will you take the role of Caprice Nisei, the psychic clone who struggles to retain her sanity while proving that she’s as human as anyone else? Whoever you choose to play, you’ve got just two weeks to solve the murder, uncover the conspiracy, and face your personal demons.
During a round, the players get action points to spend on various actions, like moving their detectives, following leads that appear on locations, solving their personal demons, or doing a location-specific action. In this way, the detectives try to advance on three different sectors: solving the murder, uncovering the conspiracy behind the murder, and finding their inner peace. To solve the murder, the detectives follow leads that appear on New Angeles and Heinlein, and find evidence that they plant on the suspect of their choice. The conspiracy puzzle is also solved by following leads, and may alter the way victory points are distributed at the end of the game. Finally, each detective has his/her own personal plots that are resolved gradually throughout the game. If the detective invests enough time in the plot, he/she will be awarded victory points; otherwise, he will suffer penalties.
The game ends when two in-game weeks (12 rounds) have passed. At that point, victory points are awarded based on the aforementioned sectors. The player with the most victory points is the winner.
Vendor: Fantasy Flight Games
Type: Board Games
Price:
84.99
Descent: Journeys in the Dark (Second Edition) is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
Compared to the first edition of Descent: Journeys in the Dark, this game features: