https://www.booyakajuice.com/collections/all.atom booyakajuice 2022-11-01T23:57:26-04:00 booyakajuice https://www.booyakajuice.com/products/6857270231091 2022-11-01T23:57:26-04:00 2022-11-01T23:57:26-04:00 Aegean Sea Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 33.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-5
Playtime 30-60 mins
Suggested Age 14 and up

Adventure through the 220 islands of the Aegean Sea in a game in which every card can be an island, or one of the boats, temples, goods, and peoples occupying it. Your ultimate goal is to acquire goods and bring them back to your home island — but of course, all your opponents are trying to do the same!

Aegean Sea comes with five different decks representing the Athenians, Spartans, Cretans, Rhodians, and Ephesians. Every card in the game is a unique island in the Aegean, with unique game text. Islands are placed face-up in the middle of the table, and other cards can be tucked underneath to represent boats, temples, goods, and populace (under the left, top, right, bottom edges).

Boats let you transport goods. Population lets you have plurality at islands, which is required to take goods and use islands' effects. Temples (if with goods) allow you to draw more cards when you refresh your hand. And goods...are worth points!

Use your cards and effects wisely, and you'll be victorious.

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Age_12+ Arrival-New-Oct-30-Nov-5-2023 Arrival-Nov 18 2023 Arrival-Nov 2 2023 Arrival_Jun 21 2024 Availability_In Stock INV-A Non-TCG Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Year Published_2020s https://www.booyakajuice.com/products/6857270231091 Default Title 33.95 ASN0130 2268
https://www.booyakajuice.com/products/702208311347 2018-06-12T10:32:11-04:00 2018-06-12T10:32:11-04:00 Mottainai: Wutai Mountain Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 13.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-5
Playtime 15-30 mins
Suggested Age 13 and up
Expansion for Mottainai

Mottainai: Wutai Mountain, an expansion for Mottainai that you need only one copy of regardless of player count, is a deck of "Om" works. Each such work can gather its own set of helpers, materials, and sales tucked underneath it, and it has a special ability that grants benefits based on those cards. Expect even more exciting and powerful combinations!

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Arrival-Aug 13 2023 Arrival-Aug 3 2023 Arrival-Jul 1 2023 Arrival-Jul 15 2023 Arrival-May 20 2022 Arrival-Sept 17 2023 Availability_Out of Stock Google-True INV-M Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220206 Restock-20220428 Restock-20220525 Restock-20230112_Full_Restock Restock-20230709 Restock-20230723 Restock-20230806 Restock-20230828 Restock-20231009 Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/702208311347 Default Title 13.95 ASN0122 527
https://www.booyakajuice.com/products/9645904013 2017-04-15T10:34:40-04:00 2017-04-15T10:34:40-04:00 Innovation: Cities of Destiny (Third Edition) Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 18.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-4
Playtime 30-75 mins
Suggested Age 14 and up

Expansion For
Innovation


With Innovation: Cities of Destiny, the third expansion for the card game Innovation, players can now add cities to their civilization-building efforts. Unlike previous base game and expansion cards, which each featured three icons and a text ability, cards in Cities feature six icons that can provide you with extra actions, icons, and achievements.

Innovation: Cities of Destiny is played with the base game and can be combined with any or all of the previous expansions.

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Age_12+ Arrival-Apr 14 2023 Arrival-Apr 25 2023 Arrival-Aug 11 2022 Arrival-Aug 13 2023 Arrival-Dec 17 2022 Arrival-Feb 26 2023 Arrival-Jan 16 2024 Arrival-Jan 20 2024 Arrival-Jun 29 2022 Arrival-Mar-21-27-2022 Arrival-May 6 2023 Arrival-Nov 2 2022 Arrival-Oct 7 2022 Arrival-Sept 21 2022 Availability_In Stock Google-True INV-I Non-TCG Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_90 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20220311 Restock-20220616 Restock-20220725 Restock-20220906 Restock-20220922 Restock-20221010 Restock-20221201 Restock-20221227 Restock-20230319 Restock-20230416 Restock-20230806 Restock-20240101 Stocky-Restock Vintage-Exclusion Year Published_2010s https://www.booyakajuice.com/products/9645904013 Default Title 18.95 ASI0153 ASN0153 716
https://www.booyakajuice.com/products/9645896781 2017-04-15T10:33:36-04:00 2017-04-15T10:33:36-04:00 Innovation: Artifacts of History (Third Edition) Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 18.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-5
Playtime 30-75 mins
Suggested Age 14 and up
Expansion For Innovation

Artifacts of History is the fourth expansion to Innovation. Artifacts of History features unique artifacts from the ages, such as the Declaration of Independence. These cards feature very powerful dogma effects, but are difficult to wield.

Artifacts of History is simpler than the other expansions released to date, Unlike the other expansions, there are no major new mechanics on the cards. Instead, the new artifact cards are difficult to acquire but have very powerful effects. The artifacts are especially good for players who are behind.

There are a few minor new mechanics. One is the compel effect. This effect is similar to the demand effect of the base game, except that it affects players who have more icons of a given type rather than fewer.

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Age_12+ Arrival-Apr 14 2024 Arrival-Apr 25 2023 Arrival-Apr 6 2022 Arrival-Aug 11 2022 Arrival-Dec 3 2022 Arrival-Feb 10 2023 Arrival-Jan 27 2023 Arrival-Jul 19 2023 Arrival-Jun 16 2022 Arrival-Mar 12 2023 Arrival-May 7 2022 Arrival-Nov 2 2022 Arrival-Oct 7 2022 Availability_In Stock Google-True INV-I Non-TCG Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20220311 Restock-20220519 Restock-20220721 Restock-20220918 Restock-20221010 Restock-20221120 Restock-20230108 Restock-20230112_Full_Restock Restock-20230129 Restock-20230226 Restock-20230319 Restock-20230618 Restock-20240317 Stocky-Restock Vintage-Exclusion Year Published_2010s https://www.booyakajuice.com/products/9645896781 Default Title 18.95 ASI0154 ASN0154 716
https://www.booyakajuice.com/products/8630591053 2016-12-18T21:19:00-05:00 2016-12-18T21:19:00-05:00 PLUS de Gloire de Rome: XII Nouveaux bâtiments (aka Glory to Rome: Republic Expansion) (French) Board Games Filosofia Éditions

Vendor: Filosofia Éditions
Type: Board Games
Price: 13.95

Designer Rob Seater, Carl Chudyk
Publisher Filosofia Éditions
Players 2-5
Playtime 60 mins
Suggested Age 12 and up
Expansion For La Gloire de Rome

Note: This game is in French

Glory to Rome: Republic Expansion has been in the making since 2007 or thereabouts, and with the publication of the Black Box edition of Glory to Rome in 2012, it has finally become an official variant/expansion. (The Republic Expansion is included with GtR Black Box; this card set makes the expansion available to those who own older editions of the game.)

Playing with the Republic rules, players will find Glory to Rome a bit more forgiving (especially to new players) and more balanced in regard to the Craftsman/Architect roles. The Republic Expansion includes 15 cards:


Crane (x6), which replaces the Circus and allows you to use a card to lead or follow Architect.
Domus Aurea (x3), which replaces the Coliseum and lets you demolish incomplete buildings with no materials when performing the Legionary role.
Forum Romanum (x3), which replaces the Forum and allows for an instant win if you have one client of each type and one material of each type in the stockpile.
Tribunal (x3), which replaces the Senate and allows you to draw one Jack when performing the Thinker role.


When using the Republic Expansion, players start with five order cards in hand (instead of four order cards and a Jack). Players may also Petition with two cards of the same role instead of three.

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Age_9+ Availability_Out of Stock Google-True INV-P Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/8630591053 Default Title 13.95 29553804557 527
https://www.booyakajuice.com/products/6831535809 2016-07-06T05:43:38-04:00 2016-07-06T05:43:38-04:00 Innovation Deluxe Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 51.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-6
Playtime 30-60 mins
Suggested Age 14 and up

A deluxe box set of Innovation and all its expansions.

All are presented in the third edition (Asmadi) style. ]]>
Age_12+ Availability_Out of Stock Category_Strategy Google-True INV-I Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/6831535809 Default Title 51.95 21585318721 1964
https://www.booyakajuice.com/products/6013394689 2016-05-09T16:50:00-04:00 2016-05-09T16:50:00-04:00 Bear Valley Board Games Stronghold Games

Vendor: Stronghold Games
Type: Board Games
Price: 22.95

Designer Carl Chudyk
Publisher Stronghold Games
Players 2-6
Playtime 15-30 mins
Suggested Age 8 and up

In Bear Valley, you must be the first to survive the treacherous wilderness and escape to the safety of the camp at the end of the valley. Players start as 2-6 campers along the Bear River and must navigate the wilderness, avoiding bears and trying to not get lost.

The map of trails and challenges is built by the players as they explore the wilderness. These wilderness cards feature beautifully illustrated realistic art and have between three and six exit points along with a variety of features, both man-made and natural in origin. No two games will ever play the same.

Gameplay is structured around a clever movement mechanism in which the first player moves one card, the second player moves up to two cards, the third player three, and so on. Each of the six player characters has both advantages and disadvantages that can be used across a variety of play options — short or long play, regular or advanced.

Dive into caves, row canoes, cross bridges, climb mountains, and cut through treacherous underbrush as you stop at nothing — except bears — to be the first to reach base camp. Can you survive and escape Bear Valley?

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Age 6+ Availability_Out of Stock Google-True INV-B Players Maximum_6 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Stocky-Clearance Year Published_2010s https://www.booyakajuice.com/products/6013394689 Default Title 22.95 SG0002 867
https://www.booyakajuice.com/products/2087400961 2015-09-19T09:22:00-04:00 2015-09-19T09:22:00-04:00 Mottainai Mini Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 13.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-5
Playtime 15-30 mins
Suggested Age 13 and up

"Mottainai" (pronounced mot/tai/nai) means "Don't waste", or "Every little thing has a soul". In the game Mottainai, a successor in the Glory to Romeline, you use your cards for many purposes. Each player is a monk in a temple who performs tasks, collects materials, and sells or completes works for visitors. Every card can be each of these three things.

You choose tasks to allow you to perform actions, keeping in mind that other players will get to follow up on your task on their next turn. Clever planning and combining of your works' special abilities is key, as is managing which materials you sell.

Mottainai is a deep, but quick, game experience.

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Age_12+ Arrival-Apr 14 2024 Arrival-Apr 20 2022 Arrival-Apr 21 2022 Arrival-Dec 26 2023 Arrival-Dec 3 2022 Arrival-Feb 17 2024 Arrival-Feb 26 2023 Arrival-Feb 3 2023 Arrival-Jan 13 2023 Arrival-Jul 14 2022 Arrival-Jun 2 2022 Arrival-Jun 29 2022 Arrival-Jun 7 2024 Arrival-Mar 26 2023 Arrival-Mar 29 2024 Arrival-Mar 3 2023 Arrival-Mar-21-27-2022 Arrival-May 10 2023 Arrival-May 25 2024 Arrival-May 6 2023 Arrival-May 7 2022 Arrival-Nov 2 2022 Arrival-Nov 2 2023 Arrival-Oct 20 2022 Arrival-Sept 10 2022 Availability_Out of Stock Category_Strategy Google-True INV-M Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220311 Restock-20220330 Restock-20220423 Restock-20220515 Restock-20220613 Restock-20220703 Restock-20220817 Restock-20221002 Restock-20221023 Restock-20221103 Restock-20221208 Restock-20230115 Restock-20230212 Restock-20230305 Restock-20230402 Restock-20230625 Restock-20231119 Restock-20240121 Restock-20240303 Restock-20240331 Restock-20240505 Restock-20240609 Year Published_2010s https://www.booyakajuice.com/products/2087400961 Default Title 13.95 ASN0121 ADI0121 150
https://www.booyakajuice.com/products/2087400065 2015-09-19T09:22:00-04:00 2015-09-19T09:22:00-04:00 Mottainai Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 22.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-5
Playtime 15-30 mins
Suggested Age 13 and up
Expansions Mottainai: Wutai Mountain
Honors 2015 Golden Geek Best Card Game Nominee
2015 Meeples' Choice Nominee

"Mottainai" (pronounced mot/tai/nai) means "Don't waste", or "Every little thing has a soul". In the game Mottainai, a successor in the Glory to Romeline, you use your cards for many purposes. Each player is a monk in a temple who performs tasks, collects materials, and sells or completes works for visitors. Every card can be each of these three things.

You choose tasks to allow you to perform actions, keeping in mind that other players will get to follow up on your task on their next turn. Clever planning and combining of your works' special abilities is key, as is managing which materials you sell.

Mottainai is a deep, but quick, game experience.

]]>
Age_12+ Availability_Out of Stock Category_Strategy Google-True INV-M Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/2087400065 Default Title 22.95 6682909185 867
https://www.booyakajuice.com/products/400012637 2015-01-17T23:34:00-05:00 2015-01-17T23:34:00-05:00 La Gloire de Rome (aka Glory to Rome) (French) Board Games Filosofia

Vendor: Filosofia
Type: Board Games
Price: 31.95

Designers Ed Carter
Carl Chudyk
Publisher Filosofia Éditions
Players 2-5
Playtime 60 mins
Suggested Age 12 and up
Honors 2012 Ludoteca Ideale Winner
2012 Gra Roku Game of the Year Nominee
2012 Fairplay À la carte Winner
2011 Tric Trac Nominee
2011 Swiss Gamers Award Winner
2011 Lucca Games Best Boardgame Nominee
Expansion PLUS de Gloire de Rome: XII Nouveaux bâtiments

Note: This is the French version of Glory to Rome

In 64 A.D., a great fire originating from the slums of Rome quickly spreads to destroy much of the city, including the imperial palace. Upon hearing news of the fire, Emperor Nero Caesar races back to Rome from his private estate in Antium and sets up shelters for the displaced population. Reporting directly to Nero, you are responsible for rebuilding the structures lost in the fire and restoring Glory to Rome.

Glory to Rome is a card-based city building and resource management game with a novel mechanism. Each card may act as a building, a client, a raw material, or a valuable resource, frequently forcing players into difficult decisions regarding how each card should be used. In addition, much of the game is played from the discard pool, giving players some control over what cards are accessible to opponents. Actions are triggered by a form of card-driven role selection -- the active player leader a role, and other players may follow if they discard a matching card from hand (to the pool). Players who don't follow may 'think' to draw more cards. There are thus strong interactions between the different uses of cards. Scoring is a combination of completing buildings and storing resources, with end-of-game bonuses for storing a diverse assortment. Game length is player-controlled, and is triggered in a few different ways.

The lighthearted artwork of the original editions was replaced by minimalist art in the 'black box' edition, and both have been the source of great controversy. Many of the non-English editions use more conventional artwork.

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Age_9+ Availability_Out of Stock BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Strategy Google-True INV-L Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2000s https://www.booyakajuice.com/products/400012637 Default Title 31.95 undefined-10 1208
https://www.booyakajuice.com/products/372590077 2014-10-22T17:38:00-04:00 2014-10-22T17:38:00-04:00 Red7 Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 11.95

Designer
Publisher Asmadi Games
Players 2-4
Playtime 5 mins
Suggested Age 9 and up
Honors


The rules of Red are simple: Highest Card Wins!

But Red is just one of seven games you’ll be playing. If you’re not winning the current game at the end of your turn, you’re out! And the last person standing wins the round.

Red7's deck is 49 cards: each of the colors of the rainbow numbered 1 to 7. A hand takes just a couple minutes!

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Age 6+ Arrival-Apr 27 2022 Arrival-Aug 13 2022 Arrival-Dec 3 2023 Arrival-Jan 16 2024 Arrival-Jan 18 2024 Arrival-Jan 6 2024 Arrival-Jun 14 2022 Arrival-Jun 29 2022 Arrival-Jun 5 2022 Arrival-Jun 9 2022 Arrival-May 10 2023 Arrival-May 20 2022 Arrival-May 7 2022 Arrival-Nov 2 2023 Arrival_Jun 14 2024 Arrival_Jun 29 2024 Availability_Out of Stock BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Family Google-True INV-R Non-TCG Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_30 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220206 Restock-20220417 Restock-20220515 Restock-20220605 Restock-20220807 Restock-20231022 Restock-20231105 Restock-20231210 Restock-20240128 Restock-20240526-Long Restock-20240616 Restock-20240630 Stock_Updates StoreFront-Family Year Published_2010s https://www.booyakajuice.com/products/372590077 Default Title 11.95 ASN0050 ASI0050 452
https://www.booyakajuice.com/products/369838977 2014-09-26T17:46:00-04:00 2014-09-26T17:46:00-04:00 Innovation: Echoes of the Past (Second Edition) Board Games IELLO

Vendor: IELLO
Type: Board Games
Price: 22.95

Designer Carl Chudyk
Chris Cieslik
Publisher IELLO
Players 2-5
Playtime 45 mins
Suggested Age 14 and up
Honors
Expands


Innovation: Echoes of the Past
 is an expansion for Carl Chudyk's Innovation, released in 2010, that mirrors the construction of the earlier game as both include 110 cards, 105 cards that are divided into different decks (labeled age 1 to age 10) and five cards that show special achievements that can be claimed. The expansion's 110 cards are all new.

In loose terms, Innovation is a Civilization-style game in which players first have access to low-powered cards in age 1, then build up to more powerful cards in later ages, stacking new acquisitions on old to build the strength of their holdings. Players meld cards, score points and take special actions (called "dogma actions") unique to their cards in play in order to claim achievements. The first player to claim 4-6 achievements, depending on the number of players, wins the game.

Innovation: Echoes of the Past changes game play from the base game in a number of ways. First, there are now two draw decks to get cards from in each age -- players draw Echoes cards or Base cards depending on the contents of their hand. Second, the maximum player count is increased to five.

Third, and most interestingly, Innovation: Echoes of the Past introduces new game mechanisms. With foreshadow, a player can stash a card under his player board, then bring it into play (and use it) on a later turn when he melds a card that's from the same age or a higher one. With echo, when a player takes the dogma action of a card in play, he can receive additional actions showing on that card and any other cards visible in the same stack.

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Age_9+ Availability_Out of Stock Category_Strategy Discount_On Sale Google-True INV-I Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Sale Type_Regular Year Published_2010s https://www.booyakajuice.com/products/369838977 Default Title 22.95 957697069 867
https://www.booyakajuice.com/products/369838505 2014-09-26T17:38:00-04:00 2014-09-26T17:38:00-04:00 Innovation (Second Edition) Board Games IELLO

Vendor: IELLO
Type: Board Games
Price: 24.95

Designer Carl Chudyk
Publisher IELLO
Players 2-4
Playtime 60 mins
Suggested Age 12 and up
Honors
Expansion


This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!

To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!

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Age_9+ Availability_Out of Stock BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Strategy Google-True INV-I Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/369838505 Default Title 24.95 IEL51049 943
https://www.booyakajuice.com/products/346699169 2014-07-17T23:45:00-04:00 2014-07-17T23:45:00-04:00 Impulse Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 26.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-6
Playtime 30 mins
Suggested Age 14 and up


Impulse
 is a quick-playing 4X (explore, expand, exploit, and exterminate) game set in space with the game board being composed of cards that have actions on them. Players also have cards in hand, and in addition to featuring one of ten possible actions, these cards have a color (red, yellow, blue or green) and a size (1, 2 or 3, as indicated by the number of icons on the card). Each card also has six edges, and these edges connect adjacent cards in the hex-shaped playing area.

The cards in the playing area start face down, with each player controlling a card(their Home) on a corner of this area. Each player has two transport ships in the center of his Home card and a cruiser on an edge. Cruisers are used to patrol sectors of space and destroy opposing transports, while transports let you activate sectors that you enter.

On a turn, a player adds a card to the Impulse from his hand, then (optionally) performs an action for a tech in his playing area, then (optionally) performs all the actions in the Impulse, then draws two cards and adds them to his hand. The Impulse is a line of cards shared by all players that changes turn by turn as players add cards to it and as cards fall off once it reaches maximum size. Thus, players need to feed the Impulse with actions that benefit them more than opponents, but that's easier said than done.

When you perform actions – whether from moving transports to them or using the Impulse – you can boost them by having minerals of the same color or lots of transports. Each action has a single numeral on it, e.g., "Command [1] ship for one jump" or "Build [1] cruiser at home"; when you boost an action, you increase that numeral.

Players score points by destroying enemy ships (one point per ship), by controlling edge spaces on the central card (one point per edge), and by taking other actions via cards. The first player to score 20 points wins!

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Age_12+ Availability_Out of Stock Category_Strategy Google-True INV-I Players Maximum_6 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/346699169 Default Title 26.95 ASN0110 1019
https://www.booyakajuice.com/products/175807103002 2014-07-10T23:35:00-04:00 2014-07-10T23:35:00-04:00 Innovation: Figures in the Sand (Third Edition) Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 18.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-6
Playtime 30-75 mins
Suggested Age 14 and up
Expands


Innovation: Figures in the Sand
, an expansion for Carl Chudyk's Innovation, breaks from the format of that game by providing players with recognizable figures from history (instead of new inventions or concepts) with those figures showing up on your table to help you win the game – or maybe your opponent. Historical figures tend to be somewhat fickle.

Figures includes 105 figure cards, with the cards being similar to Innovation cards in that they're divided into ten ages with five colors of cards in each age. Instead of including a dogma power that players can use on their turn, each card in Figureshas a karma that changes the game in some way. Karmas might take effect when you meld a card, when you're counting icons to determine whether you can share an action, or when you take some other action in the game. Instead of melding a card, for example, you might score it, or instead of giving cards to opponents who demand from you, you might return cards to the age decks.

Innovation: Figures in the Sand includes five Decree cards, one for each color. Decrees are a special type of achievement, but unlike all other achievements Decrees are not safe and can be stolen.

A player can have only one Figure in play after any action in the game; any additional Figures Fade from play, moving to your score pile.

Innovation: Figures in the Sand can be played with just the base game or combined with the Innovation: Echoes of the Past expansion.

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Age_12+ Arrival-Apr 14 2024 Arrival-Apr 25 2023 Arrival-Dec 25 2022 Arrival-Feb 26 2023 Arrival-Jan 27 2023 Arrival-Jun 16 2022 Arrival-Jun 2 2022 Arrival-Jun 29 2022 Arrival-Jun 3 2023 Arrival-Mar 26 2023 Arrival-Mar-14-20-2022 Arrival-May 21 2023 Arrival-May 7 2022 Arrival-Nov 2 2022 Arrival-Sept 21 2022 Availability_Out of Stock Category_Strategy Google-True INV-I Players Maximum_6 Players Players Minimum_2 Players Playtime Maximum_90 Minutes Playtime Minimum_30 Minutes Product Type_Board Games Product-International Restock-20220311 Restock-20220423 Restock-20220523 Restock-20220616 Restock-20220901 Restock-20221010 Restock-20221120 Restock-20221227 Restock-20230205 Restock-20230305 Restock-20230402 Restock-20230430 Restock-20230521 Restock-20240317 Restock-20240623 Stocky-Restock Vintage-Exclusion Year Published_2010s https://www.booyakajuice.com/products/175807103002 Default Title 18.95 ASN0152 716
https://www.booyakajuice.com/products/175794978842 2014-07-10T23:35:00-04:00 2014-07-10T23:35:00-04:00 Innovation: Echoes of the Past (Third Edition) Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 18.95

Designer Carl Chudyk
Chris Cieslik
Publisher Asmadi Games
Players 2-5
Playtime 60 mins
Suggested Age 12 and up
Honors
Expands


Innovation: Echoes of the Past
 is an expansion for Carl Chudyk's Innovation, released in 2010, that mirrors the construction of the earlier game as both include 110 cards, 105 cards that are divided into different decks (labeled age 1 to age 10) and five cards that show special achievements that can be claimed. The expansion's 110 cards are all new.

In loose terms, Innovation is a Civilization-style game in which players first have access to low-powered cards in age 1, then build up to more powerful cards in later ages, stacking new acquisitions on old to build the strength of their holdings. Players meld cards, score points and take special actions (called "dogma actions") unique to their cards in play in order to claim achievements. The first player to claim 4-6 achievements, depending on the number of players, wins the game.

Innovation: Echoes of the Past changes game play from the base game in a number of ways. First, there are now two draw decks to get cards from in each age -- players draw Echoes cards or Base cards depending on the contents of their hand. Second, the maximum player count is increased to five.

Third, and most interestingly, Innovation: Echoes of the Past introduces new game mechanisms. With foreshadow, a player can stash a card under his player board, then bring it into play (and use it) on a later turn when he melds a card that's from the same age or a higher one. With echo, when a player takes the dogma action of a card in play, he can receive additional actions showing on that card and any other cards visible in the same stack.

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Age_9+ Arrival-Apr 25 2023 Arrival-Dec 3 2022 Arrival-Feb 10 2023 Arrival-Feb 18 2023 Arrival-Feb 26 2023 Arrival-Jan 13 2023 Arrival-Jan 27 2023 Arrival-Jun 3 2023 Arrival-Jun 7 2024 Availability_Out of Stock Category_Strategy Google-True INV-I Players Maximum_5 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20221205 Restock-20230115 Restock-20230129 Restock-20230226 Restock-20230319 Restock-20230521 Restock-20240526 Restock-20240623 Stocky-Restock Vintage-Exclusion Year Published_2010s https://www.booyakajuice.com/products/175794978842 Default Title 18.95 ASI0151 ASN0151 716
https://www.booyakajuice.com/products/5270315009 2014-07-10T23:33:00-04:00 2014-07-10T23:33:00-04:00 Innovation (Third Edition) Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 18.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-4
Playtime 45-60 mins
Suggested Age 12 and up
Honors
Expansions


This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!

To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!

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Age_9+ Arrival-Apr 14 2023 Arrival-Apr 15 2023 Arrival-Apr 25 2023 Arrival-Apr 8 2023 Arrival-Aug 13 2023 Arrival-Aug 19 2022 Arrival-Aug 20 2023 Arrival-Aug 3 2022 Arrival-Dec 10 2022 Arrival-Dec 17 2023 Arrival-Dec 3 2022 Arrival-Feb 10 2024 Arrival-Feb 26 2023 Arrival-Jan 1 2023 Arrival-Jan 11 2024 Arrival-Jan 16 2024 Arrival-Jan 18 2024 Arrival-Jan 20 2024 Arrival-Jul 1 2023 Arrival-Jul 29 2023 Arrival-Jun 18 2023 Arrival-Jun 24 2023 Arrival-Jun 29 2022 Arrival-Jun 29 2023 Arrival-Jun 7 2022 Arrival-Mar 12 2023 Arrival-Mar 24 2024 Arrival-Mar-21-27-2022 Arrival-May 12 2024 Arrival-May 18 2024 Arrival-May 25 2024 Arrival-May 6 2023 Arrival-May 7 2022 Arrival-Nov 18 2023 Arrival-Oct 20 2022 Arrival-Sept 3 2022 Arrival_Jun 14 2024 Availability_Out of Stock BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Strategy Google-True INV-I Players Maximum_4 Players Players Minimum_2 Players Playtime Maximum_60 Minutes Playtime Minimum_45 Minutes Product Type_Board Games Product-International Restock-20220321 Restock-20220428 Restock-20220727 Restock-20220811 Restock-20220825 Restock-20220926 Restock-20221110 Restock-20221218 Restock-20230112 Restock-20230305 Restock-20230319 Restock-20230430 Restock-20230528 Restock-20230709 Restock-20230820 Restock-20231126 Restock-20231225 Restock-20240310 Restock-20240317 Restock-20240505 Restock-20240623 Stock_Updates Stocky-Restock Vintage-Exclusion Year Published_2010s https://www.booyakajuice.com/products/5270315009 Default Title 18.95 ASN0150 ASI0150 716
https://www.booyakajuice.com/products/175737501 2013-11-13T19:02:00-05:00 2013-11-13T19:02:00-05:00 FlowerFall Board Games Asmadi Games

Vendor: Asmadi Games
Type: Board Games
Price: 13.95

Designer Carl Chudyk
Publisher Asmadi Games
Players 2-7
Playtime 10 mins
Suggested Age 6 and up
Honors 2012 Golden Geek Best Children's Board Game Nominee


Flowers falling from the sky! In FlowerFall, players attempt to form large garden patches containing more of their color flower than their opponents. Each continuous patch will score points at the end of the game. Adding cards to the table is not as simple as placing them down, however. You must carefully drop them, letting them flutter through the air. Skill improves your chances, but the whim of the environment may thwart you.

FlowerFall is a quick, portable game you can play anywhere. The location you're at becomes the terrain!

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Age_3+ Arrival-Jan 6 2024 Arrival-Jul 22 2023 Arrival-Mar-21-27-2022 Availability_Out of Stock BF-2021 BF-2021-2 BoardGameGeek Rank_Top 500 Category_Children Category_Family Category_Party Children-Games Google-True INV-F Non-TCG Players Maximum_7 Players Players Minimum_2 Players Playtime Maximum_15 Minutes Playtime Minimum_15 Minutes Product Type_Board Games Product-International Restock-20220613 Restock-20230730 Restock-20240107 Stocky-Clearance StoreFront-Children StoreFront-Family Vintage-Exclusion Year Published_2010s https://www.booyakajuice.com/products/175737501 Default Title 13.95 ASN0015 100650 527
https://www.booyakajuice.com/products/170977198 2013-11-03T23:33:00-05:00 2013-11-03T23:33:00-05:00 Uchronia Board Games IELLO

Vendor: IELLO
Type: Board Games
Price: 30.95

Designer Carl Chudyk
Publisher IELLO
Players 2-5
Playtime 60 mins
Suggested Age 14 and up


In Uchronia, you are the patriarch of a great Uchronian noble house, competing with the other houses that commit their wealth to building the city, enriching it with new constructions, and striving to win over the people.

In game terms, players start with six resource cards in hand, then each discard a card to the shared forum; each resource card shows the type of resource (with color-coded five resources in the game), an activity icon (with, for example, all yellow clay cards showing a pick), and an order (with yellow showing Production). Five building cards are placed face-up in the Great Works area and can be built by the players; any time a building is taken from this area, reveal another building card.

On a turn, you first move any card(s) played the previous turn to the forum, then you either Command or Plot. To Command, you play one card from your hand with the order you want to carry out or two identical cards, which allows you to take any order. The orders are:

  • Production: Place one card from the forum into your stock. For each Production activity you have, take the action again.
  • Exploration: Place one card from your hand into your stock. Repeat for each Exploration activity.
  • Draconians: Show one card from your hand, then move one card of this type from the forum to your stock; in addition, each player who commanded in his previous turn must give you a card of the same type from his hand, if possible. For each Draconians activity you have, you can show one more card, which lets you claim more from the forum and possibly more from opponents.
  • Trade: Transform one resource in your stock to an activity. Repeat for each Trade activity.
  • Construction: Start a new building (by discarding a matching color resource from the forum) or transfer a resource from your stock to a building in progress. Repeat for each Construction activity.

When you complete a building, you gain its special ability for the remainder of the game. You can have only two activities, plus one more for each completed building you own. If you have more of a particular ability than anyone else, you claim the monopoly card for this activity, making each of these activities worth 1 victory point (VP) and allowing you to claim a matching resource whenever anyone completes a building of this color.

If you Plot instead of Command, you first copy one order showing in another player's area (if you have an activity of the same color), then you either draw until you have five cards or draw one card (if you already have at least five).

The game continues until one or more players hits a VP threshold (14-20 depending on the number of players). After completing the round (giving everyone the same number of turns), the player with the most VPs wins.

Reimplements

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Availability_Out of Stock Category_Strategy Google-True INV-U Non-TCG Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long https://www.booyakajuice.com/products/170977198 Default Title 30.95 IEL51046 1170