https://www.booyakajuice.com/collections/all.atom booyakajuice 2022-12-27T10:51:33-05:00 booyakajuice https://www.booyakajuice.com/products/6873170903091 2022-12-27T10:51:33-05:00 2022-12-27T10:51:33-05:00 We Are Coming, Nineveh! Board Games Nuts! Publishing

Vendor: Nuts! Publishing
Type: Board Games
Price: 72.95

Designer Harrison Brewer
Rex Brynen
Juliette Le Ménahèze
Brian Train
Publisher Nuts! Publishing
Players 1-2
Playtime 90 mins
Suggested Age 14 and up

We Are Coming, Nineveh! is a tactical/operational-level game of the Iraqi government campaign to liberate the western area of the city of Mosul from the forces of Daesh between 19 February and 9 July 2017. This was one of the largest and most difficult urban operations of the post-WWII era, and marked a major defeat for Daesh and its so-called “Islamic State.” The game is thus able to combine low complexity (and hence be accessible to even neophyte wargamers) with a rich and detailed treatment of this important battle.

Unlike most wargames where there is a single measure for victory or loss, We Are Coming, Nineveh assesses three key aspects of the campaign: the speed at which the operation is completed, the casualties suffered by Iraqi government forces, and the collateral damage done to Mosul. One might outperform the historical case, capturing the Old City faster—but at a terrible civilian cost. ]]>
2023-BF-Overstock-Restore Age_12+ Arrival-Aug 13 2023 Arrival-Aug 30 2023 Arrival-Jul 15 2023 Arrival-Jul 20 2023 Arrival-Jul 29 2023 Arrival-Jun 24 2023 Arrival-Jun 29 2023 Arrival-May 21 2023 Arrival-May 27 2023 Arrival-New-May-15-21-2023 Arrival-Sept 13 2023 Arrival_Aug 3 2024 Arrival_Jul 18 2024 Availability_In Stock BF-2023 BF-2023-Overstock-15 BGG-Set Category_Wargames INV-M-Z INV-W Non-TCG Players Maximum_2 Players Players Minimum_1 Player Playtime Maximum_90 Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20230625 Year Published_2020s https://www.booyakajuice.com/products/6873170903091 Default Title 72.95 ARE21070WACN 2757
https://www.booyakajuice.com/products/6616831295539 2021-12-27T09:14:35-05:00 2021-12-27T09:14:35-05:00 The Scheldt Campaign Board Games Hollandspiele

Vendor: Hollandspiele
Type: Board Games
Price: 82.95

Designer Brian Train
Publisher Hollandspiele
Players 2
Playing Time 150 mins
Suggested Age 12 and up

An operational level wargame of operations in the area of the Scheldt Estuary in Belgium and Holland in October and November of 1944. The crucially important port city of Antwerp had fallen to a rapid British advance in September, but the port could not be used until the coastal artillery defences at the mouth of the Scheldt had been neutralized and the river swept of thousands of mines. It fell to the First Canadian Army, already tired and overstretched after being in continuous combat since the D-Day invasion, to do this.

The nature of this campaign poses challenges to the players: the grinding, attritional nature of the fighting; the difficulty of the terrain fought over; and the limited resources available to either side. The Staff Card system, adapted from Joe Miranda's "Bulge 20" system, does not allow players to move and fight every unit every turn, as is often the case in other wargames - they must choose what they want to do, and where, and how to support it. The combat system, seemingly very simple because it does not rely on odds computations or column shifts, favours the defence and reflects the incremental nature of unit losses as they wear away in the fighting.

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2-Players-Only Age_9+ Arrival-Aug 23-25 2022 Arrival-Aug 26 2023 Arrival-Feb 10 2023 Arrival-Mar 2 2024 Arrival-May 20 2022 Arrival-May 25 2024 Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-M-Z INV-S INV-T Non-TCG Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_120+ Minutes Playtime Minimum_120+ Minutes Product Type_Board Games Product-International Restock-20220327 Restock-20220717 Restock-20220915 Restock-20230112_Full_Restock Restock-20230416 Restock-20240128 Restock-20240721 Year Published_2010s https://www.booyakajuice.com/products/6616831295539 Default Title 82.95 HS001 2757
https://www.booyakajuice.com/products/6609646256179 2021-10-02T11:28:30-04:00 2021-10-02T11:28:30-04:00 Days & Nights: Red Army Pack Board Games Mighty Boards

Vendor: Mighty Boards
Type: Board Games
Price: 40.95

Designers Brian Train
Dávid Turczi
Publisher Mighty Boards
Players 1-3
Playing Time 60-120 mins
Suggested Age 14 and up
Expansion For Days of Ire: Budapest 1956
Nights of Fire: Battle for Budapest

Days & Nights: Red Army Pack is an add-on pack that contains 28 miniatures compatible with both Days of Ire and Nights of Fire. It also contains a small deck expansion to Nights of Fire, and an additional deck allowing campaign play.

In Campaign mode you can play a game of Days of Ire followed by a game of Nights of Fire (solo, cooperative, or conflict mode up to 1v2 supported), and have the winner decided only at the end!

—description from the publisher

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Age_12+ Arrival-Apr 21 2022 Availability_Out of Stock BGG-Set Category_Cooperative Google-True INV-0-L INV-D Players Maximum_3 Players Players Minimum_1 Player Playtime Maximum_120 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220125-ACD Restock-20220409 Restock-20230430 Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/6609646256179 Default Title 40.95 MIB1026RA 272
https://www.booyakajuice.com/products/4598749626419 2020-07-03T02:41:44-04:00 2020-07-03T02:41:44-04:00 China's War 1937-41 Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 0.00

Designer Brian Train
Publisher GMT Games
Players 1-4
Suggested Age 12 and up

July 8, 1937: a nighttime skirmish at the Marco Polo Bridge near Beijing erupts into an invasion and occupation of China by the Imperial Japanese Army that would not end until 1945. Western sources call it the “Second Sino-Japanese War”; in China, it is the “War of Resistance”; and in Japan, it is blandly referred to as “the China Incident.”

China’s War: 1937-1941 examines the first five years of the conflict, when China stood alone against the Japanese Empire. Each player takes the role of a Faction seeking to attack or defend the Republic of China: the aggressive Japanese, the harried Government (represented by the Nationalist party), the rebellious Chinese Communist Party, or the unruly, fractious Warlords who are obedient when convenient but have their eye on gaining state power.

Using military, political, and economic actions and exploiting various events, players build and maneuver forces to influence or control the population, extract resources, or otherwise achieve their Faction’s aims. A deck of cards regulates turn order, events, victory checks, and other processes. The rules can run non-player Factions, enabling solitaire, 2-player, or multi-player games.

—description from the publisher

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Age_9+ Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-0-L INV-C NewProduct Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_120+ Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_1950s https://www.booyakajuice.com/products/4598749626419 Default Title 0.00 32289301790771 2268
https://www.booyakajuice.com/products/4463401205811 2020-04-22T22:24:06-04:00 2020-04-22T22:24:06-04:00 Brief Border Wars Board Games Compass Games

Vendor: Compass Games
Type: Board Games
Price: 84.95

Designer Brian Train
Publisher Compass Games
Players 1-2
Playing Time 60-120 mins
Suggested Age 12 and up

Brief Border Wars is a quadrigame or set of four mini-games on short border conflicts of the 20th and 21st century, using a card-driven system that models the chaotic, stop-and-start nature of these impromptu wars.

The four conflicts included:

El Salvador vs. Honduras, 1969
The Turkish invasion of Cyprus, 1974
China vs. Vietnam, 1979
Israel vs. Hezbollah, southern Lebanon, 2006




—description from the publisher

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2-Players-Only 2023-LD 2023-LD-20-1 Age_9+ Arrival-Aug 11 2022 Arrival-Sept 10 2022 Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-0-L INV-B Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_120 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220605 Restock-20220811 Restock-20230904 Stocky-Clearance Year Published_2020s https://www.booyakajuice.com/products/4463401205811 Default Title 84.95 CPA1102 3211
https://www.booyakajuice.com/products/4389039341619 2019-12-07T15:00:07-05:00 2019-12-07T15:00:07-05:00 District Commander Maracas Board Games Hollandspiele

Vendor: Hollandspiele
Type: Board Games
Price: 79.95

Designer Brian Train
Publisher Hollandspiele
Players 2
Playtime 120 mins
Suggested Age 16 and up

Brian Train's District Commander is a series of operational games on counterinsurgency situations. The players alternate activation of groups of units (stacks) to perform discrete operations (missions) through the expenditure of Task Points (TP). Some missions are Tactical Missions - straightforward military tasks such as performing patrols, ambushing or attacking enemy forces, or moving from one place to another - and these may be performed multiple times by a stack during a turn. Other missions emphasize the "non-tactical" end of the campaign, establishing friendly influence, control, and infrastructure in an area, reducing the enemy's claim to the same, and recruiting or training troops. These missions take more time to perform and so unlike the tactical missions may be the only mission performed by the stack during the turn.

Missions are resolved by play of secretly-held Chance Chits, each with ratings that are better or worse for certain types of operations. Chits are played simultaneously and the ratings compared, modified by units, assets, and the current board state to determine the outcome. Using the right chit at the right time - knowing when to save a good chit for later and when to use it, and trying to determine if your opponent is going all-in or holding back - will require steely judgment in an atmosphere of doubt and deception.

All this is done in pursuit of objectives handed down to you by your superiors (i.e., chosen randomly) and kept secret from your opponent - objectives that may even change over the course of the game. Within this framework, the two sides - Government and Insurgent - play very differently, with the Insurgent player, in particular, depending on bluff and deception to achieve their goals. A large number of variant rules allow you to turn the game into a sandbox for exploring counterinsurgency doctrine and practice.

This first volume is District Commander Maracas. It takes as its subject counterinsurgency operations in a megacity - the urban battlefield of the future, and the cutting edge of modern doctrine. The sudden departure from power of Jesus Shaves, charismatic leader of Virtualia, has created a power vacuum in the streets of Maracas, capital city with a population of over 3 million people. The Virtualian Liberation Movement is exploiting this situation by organizing areas of the city against established authority, sabotaging civic services, and staging attacks on symbolic objective points. The local security force commander must contend with not only the urban guerrillas of the VLM but also private neighborhood armies and criminal gangs running amuck.

-description from publisher

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2-Players-Only Availability_Out of Stock BF-2021 BF-2021-2 BGG-Set Category_Wargames Google-True INV-0-L INV-D Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_120 Minutes Playtime Minimum_120 Minutes Product Type_Board Games Product-International Stocky-Clearance Year Published_2010s https://www.booyakajuice.com/products/4389039341619 Default Title 79.95 HS043 3022
https://www.booyakajuice.com/products/2017769324595 2019-07-15T17:08:27-04:00 2019-07-15T17:08:27-04:00 Nights of Fire: Battle for Budapest Board Games Mighty Boards

Vendor: Mighty Boards
Type: Board Games
Price: 58.95

Designers Brian Train
Dávid Turczi
Publisher Mighty Boards
Players 1-3
Playtime 60-90 mins
Suggested Age 14 and up
Expansion Days & Nights: Red Army Pack

Nights of Fire: Battle for Budapest is the second game in a duology adapting the events of the 1956 Hungarian Revolution for modern board game form. Following the Hungarian success in part one, this game starts as the Red Army arrives at the edge of the capital and pushes into the heart of the city, bent on retribution, destruction, and ruthless pursuit of control. For the players in charge of the Hungarian defense, there is no time left for organizing and sedition. This is a hopeless war of survival, plain and simple.

Combining card and action management mechanisms of modern euro games with the theme and feel of a classic block wargame, players can experience the rush of a true no-win scenario, and see how long they can keep the flame of the revolution going under the pressure of the unstoppable march of the Soviet military machine.

The game can be played by up to two revolutionary players against either a live or an automated opponent.

—description from the publisher

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Age_12+ Arrival-Apr 20 2022 Arrival-Jan 13 2023 Arrival-Sept 21 2022 Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-M-Z INV-N Players Maximum_3 Players Players Minimum_1 Player Playtime Maximum_90 Minutes Playtime Minimum_60 Minutes Product Type_Board Games Product-International Restock-20220409 Restock-20220911 Restock-20230103 Restock-20230112_Full_Restock Restock-20240211 Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/2017769324595 Default Title 58.95 MIB1026 1202
https://www.booyakajuice.com/products/1866364911667 2019-04-26T15:49:39-04:00 2019-04-26T15:49:39-04:00 Ukrainian Crisis & The Little War Board Games Hollandspiele

Vendor: Hollandspiele
Type: Board Games
Price: 69.95

Designer Brian Train
Publisher Hollandspiele
Players 2
Playtime 90-120 mins
Suggested Age 12 and up

Prolific designer Brian Train (The Scheldt Campaign) has created a number of games on unusual, under-gamed topics, often utilizing unique and innovative mechanisms. Hollandspiele is proud to be bringing two of Mr. Train's most interesting designs to your table in a single box.

Ukrainian Crisis simulates the Russian intervention in the Ukraine beginning in 2014. Diplomacy, propaganda, and international prestige play just as big a part in the proceedings as military force, if not more-so: it's entirely possible for the situation never to result in armed conflict at all. Each of these various elements feeds into and off of the others, resulting in a complex and decision-rich strategic situation. Event cards provide opportunities to turn things to your advantage, or to collapse in folly. The game is driven by the allotment of Resource Points chits. These chits are divided into three categories that each provide a random range of Resource Points: Minimum (1-4), Medium (2-5), and Maximum (2-12, trending toward 7). Each player has a finite number of each type of chit. This not only means that the commitment of chits among different activities within a given turn is important, but that as the game progresses, the choices you made on previous turns limits the range of options available for the end-game. While the decisions are rich and nuanced, the game system is relatively straightforward, making it a great introduction into "pol-mil" gaming.

The Little War is a smaller game about a smaller conflict: the week-long 1939 border war between Hungary and Slovakia. This is more of a straight-forward military engagement, but that doesn't mean it's any less interesting, clever, or innovative. The Little War is driven by an ordinary deck of playing cards (which you'll have to provide yourself). On each turn, six cards are drawn from the deck. One player gets the Hearts (movement) and Diamonds (combat), the other the Spades (movement) and Clubs (combat). The luck of this draw might favor one player this turn, but this will result in it being more likely to favor his opponent on the next.

Together, these two games provide hours of entertainment for adventurous gamers.

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2-Players-Only Availability_Out of Stock BGG-Set Category_Wargames Google-True INV-M-Z INV-U Players Maximum_2 Players Players Minimum_2 Players Playtime Maximum_120 Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/1866364911667 Default Title 69.95 HS009 2644
https://www.booyakajuice.com/products/9498410125 2017-03-30T00:55:00-04:00 2017-03-30T00:55:00-04:00 Colonial Twilight: The French-Algerian War, 1954-62 Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 79.95

Designer Brian Train
Publisher GMT Games
Players 1-2
Playtime 90-300 mins
Suggested Age 12 and up
Honors 2018 International Gamers Award - General Strategy: Two-players Nominee
2017 Golden Geek Best Wargame Nominee
2017 Golden Geek Best 2-Player Board Game Nominee

Colonial Twilight takes 1 to 2 players into the tangled web of military and political actions comprising the French-Algerian war of 1954-62.

The insurgent Front de Liberation Nationale (FLN), starting from modest beginnings, must build massive and enduring popular support for its cause, and organize to assume power when Algeria finally gains its independence. The Government, representing both the colonial authorities and France’s military leadership, must engage the nationalist insurgency decisively while striving to preserve the support and commitment of the civilian government and society. Players will enter the “heart of darkness” as they use military, political, and economic actions and exploit events to build and maneuver forces to influence or control the population or otherwise achieve their aims along the twisting route to independence.

This latest instalment in GMT’s popular COIN Series system is the first to be designed for two players. You must consider carefully just what you want to do, and how much of it, before the initiative will slip from your fingers. Also, a full solitaire system enables solo players to test their skill against a devious game-run enemy.

From the Casbah to the Aures, are you ready to run the gauntlet?

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Age_9+ Arrival-Aug 13 2023 Arrival-Dec 10 2022 Arrival-Dec 3 2022 Arrival-Feb 3 2023 Arrival-Jan 20 2024 Arrival-Jul 15 2023 Arrival-Jul 28 2022 Arrival-Jun 2 2022 Arrival-May 25 2024 Arrival-May 27 2023 Arrival-May 7 2022 Arrival-Oct 19 2022 Arrival_Jul 12 2024 Arrival_Jul 28 2024 Arrival_Jun 14 2024 Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 100 BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Wargames Google-True INV-0-L INV-C Players Maximum_2 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_90 Minutes Product Type_Board Games Product-International Restock-20220409 Restock-20220707 Restock-20221023 Restock-20230103 Restock-20230112_Full_Restock Restock-20230618 Restock-20230723 Restock-20231203 Restock-20240505 Restock-20240609 Restock-20240616 Restock-20240804 Year Published_2010s https://www.booyakajuice.com/products/9498410125 Default Title 79.95 1704 1633
https://www.booyakajuice.com/products/5820138241 2016-04-21T13:06:00-04:00 2016-04-21T13:06:00-04:00 A Distant Plain (Third Edition) Board Games GMT Games

Vendor: GMT Games
Type: Board Games
Price: 64.95

Designers Volko Ruhnke
Brian Train
Publisher GMT Games
Players 1-4
Playtime 180 mins
Suggested Age 12 and up

This volume in Volko Ruhnke's COIN Series takes 1 to 4 players into the Afghan conflict of today’s headlines, this time in a unique collaboration between two top designers of boardgames on modern irregular warfare. A Distant Plain teams Volko Ruhnke, the award-winning designer ofLabyrinth: The War on Terror, with Brian Train, a designer with 20 years' experience creating influential simulations such as Algeria, Somalia Interventions, Shining Path: The Struggle for Peru, and many others.

A Distant Plain features the same accessible game system as GMT's recent Andean Abyss and upcoming Cuba Libre but with new factions, capabilities, events, and objectives. For the first time in the Series, two counterinsurgent (COIN) factions must reconcile competing visions for Afghanistan in order to coordinate a campaign against a dangerous twin insurgency.

A Distant Plain adapts familiar Andean Abyss mechanics to the conditions of Afghanistan without adding rules complexity. A snap for GMT COIN Series players to learn, A Distant Plain will transport them to a different place and time. New features include:

  • Coalition-Government joint operations.
  • Volatile Pakistani posture toward the conflict.
  • Evolution of both COIN and insurgent tactics and technology.
  • Government graft and desertion.
  • Coalition casualties.
  • Returning Afghan refugees.
  • Pashtun ethnic terrain.
  • Multiple scenarios.
  • A deck of 72 fresh events.

... and more.

As with each COIN Series volume, players of A Distant Plain will face difficult strategic decisions with each card. The innovative game system smoothly integrates political, cultural, and economic affairs with military and other violent and non-violent operations and capabilities. Flow charts are at hand to run the three Afghan factions, so that any number of players—from solitaire to 4—can experience the internecine brawl that is today's Afghanistan.

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Age_9+ Availability_Out of Stock BGG-Set BoardGameGeek Rank_Top 100 BoardGameGeek Rank_Top 200 BoardGameGeek Rank_Top 300 BoardGameGeek Rank_Top 400 BoardGameGeek Rank_Top 500 Category_Wargames Google-True INV-0-L INV-A Players Maximum_4 Players Players Minimum_1 Player Playtime Maximum_120+ Minutes Playtime Minimum_120+ Minutes Product Type_Board Games Product-International Restock-20230112_Full_Restock Restock-20240526-Long Year Published_2010s https://www.booyakajuice.com/products/5820138241 Default Title 64.95 1310-18 2455