Vendor: AMIGO
Type: Board Games
Price:
21.95
Designer |
Jens-Peter Schliemann Bernhard Weber |
Publisher | AMIGO |
Players | 1-6 |
Playtime | 20 mins |
Suggested Age | 5 and up |
In Magic Dwarf, you want to race the sorcerer's apprentices as quickly as possible to the end of the path to collect crystals for their magic wands from the dwarf Rupert, but you must avoid the witches to do so.
To set up, place the game boards to create a colorful path, place all of the apprentices on the end of the path opposite the mine, and scatter the cards face down around the table. The first player reveals two cards, then uses one of them to move the depicted character — apprentice or witch — to the next field on the path of the same color. The remaining card stay face up, then the next player reveals a new card, chooses one of the two, etc. If all of the sorcerers' apprentices make it to the mine before the witches, the players all win together.
Magic Dwarf can be played at different levels of difficulty, and it can also be played competitively in addition to co-operatively.
Vendor: Zoch Verlag
Type: Board Games
Price:
46.95
Designer |
Bernhard Weber |
Publisher | Zoch Verlag |
Players | 1-4 |
Playtime | 15-20 mins |
Suggested Age | 4 and up |
Honor | 2023 Spiel der Spiele Hit für Kinder Winner |
Vendor: Rio Grande Games
Type: Board Games
Price:
47.95
Vendor: AMIGO
Type: Board Games
Price:
25.95
Designer |
Jens-Peter Schliemann Bernhard Weber |
Publisher | AMIGO |
Players | 1-6 |
Playtime | 20 mins |
Suggested Age | 5 and up |
Vendor: Game Factory
Type: Board Games
Price:
14.95
Designer |
Bernhard Weber |
Publisher | Game Factory |
Players | 2-4 |
Playtime | 20-20 mins |
Suggested Age | 7 and up |
Honor | 2019/Fall Parents' Choice Gold Award Winner |
Vendor: Zoch Verlag
Type: Board Games
Price:
45.95
Designer |
Bernhard Weber |
Publisher | Zoch Verlag |
Players | 2-4 |
Playing Time | 30 mins |
Suggested Age | 6 and up |
Note: This game includes English, French, Italian and German. For a preview, English rule can be found here.
The ship swings, the gold lies on the planks, and underneath the sharks are circling.
Vendor: AMIGO
Type: Board Games
Price:
33.50
Designers |
Jens-Peter Schliemann Bernhard Weber |
Publisher | AMIGO |
Players | 2-6 |
Playing Time | 15 mins |
Suggested Age | 5 and up |
Honors |
|
Vendor: Broadway Toys LTD
Type: Board Games
Price:
39.95
Note: This game includes English and Chinese.
Each player controls colored mice and tries to collect pieces of cheese in Castle Appenzell. On their turn, players spend action points to put new mice into play, reveal corridors in the castle, move their mice around the castle, or push a tile into play, which changes the maze of cheese pieces underneath. If two of a single player's mice reach a place with the same kind of cheese showing, the player obtains a piece of this cheese. The first player with 4 different pieces of cheese wins the game.
Vendor: Zoch Verlag
Type: Board Games
Price:
52.95
Designer |
Bernhard Weber |
Publisher | Zoch Verlag |
Players | 2-4 |
Playing Time | 30 mins |
Suggested Age | 6 and up |
Note: This game includes English, French, Italian and German. For a preview, English rule can be found here.
The ship swings, the gold lies on the planks, and underneath the sharks are circling.
Vendor: Jax, Ltd.
Type: Board Games
Price:
39.95
Designers |
Jens-Peter Schliemann Bernhard Weber |
Publisher | Jax, Ltd. |
Players | 2-4 |
Playing Time | 20-30 mins |
Suggested Age | 6 and up |
Vendor: AMIGO
Type: Board Games
Price:
14.95
Designer | Bernhard Weber |
Publisher | AMIGO |
Players | 2-4 |
Playtime | 10 mins |
Suggested Age | 4 and up |
Vendor: Gamewright
Type: Board Games
Price:
9.95
Designer | Bernhard Weber |
Publisher | Gamewright |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 7 and up |
Vendor: Rio Grande Games
Type: Board Games
Price:
54.95
Designer | Bernhard Weber |
Publisher | Rio Grande Games |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 12 and up |
From the Rio Grande website:
IDO is both a work of art and a game. You may want to display it permanently in your living room. Players move colorful blocks on the abstract board trying to get four of their blocks from one side to the other. Players may also move the board to change the board’s geometric pattern and move their pieces closer to their goal. The first player to move of his pieces across the board is the winner!
5th Place 1997 Hippodice Spieleautorenwettbewerb (as Mondrian).
Vendor: KOSMOS
Type: Board Games
Price:
35.95
Designers |
Jens-Peter Schliemann Bernhard Weber |
Publisher | KOSMOS |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 5 and up |
Honors | 2017 Kinderspiel des Jahres Recommended |
In a mysterious lake, shimmering gloop spirits are causing mischief, leaving even the fierce octopus to swirl its long tentacles in the water in frustration.
In Glupschgeister, the players are bold and clever ghost hunters who must dive into this underwater world to collect as many gloop spirits as possible — but this is easier said than done as the spirits are confusingly similar, and where once you saw a globe spirit, a dive in the same spot might now reveal a worm spirit instead. Bring a good eye and fast hand to this ghost hunt!
Vendor: HABA
Type: Board Games
Price:
46.74
Designer | Bernhard Weber |
Publisher | HABA - Habermaaß GmbH |
Players | 2-4 |
Playtime | 20 mins |
Suggested Age | 7 and up |
Honors |
2013 Spiel des Jahres Kinderspiel des Jahres Nominee |
Gold fever at the Orinoco river! Deep in the heart of the jungle explorers have discovered the ruins of an ancient culture on the shores of this mysterious river. The brave teams of adventurers immediately set off from the legendary rocky knoll, Guarda – the guardian of the gold – in search of treasure amongst the ruins. The gold, however, lies on the other shore of the raging river, and the river can be crossed only by leaping from trunk to trunk, as the tree trunks float dangerously downstream.
In Gold am Orinoko, the players need the right amount of luck and tactics to get their adventurers over the tree trunks to the other side of the river because, as they shift and jump over the tree trunks, they always have to keep an eye on the drifting trunks and the other players. The one who proves to be extremely brave and who brings his adventurers safely and surely across the Orinoco will be able to collect the most gold, thus winning the game.
Vendor: Überplay
Type: Board Games
Price:
24.95
Designer | Bernhard Weber |
Publisher | Überplay |
Players | 2-4 |
Playtime | 30 mins |
Suggested Age | 8 and up |
Honors |
Building houses isn't hard - but providing water is much more so. By following this ancient Roman building principle, a prosperous landscape is settled by the players. But the beautiful houses are useless without water. If a player doesn't provide water for his houses before the neighborhood is completely built up, then the inhabitants - good or bad - must move out and the house brings no victory points. He who uses tactical cunning and a little dice luck to build wells and canals at the right time and secure the best building spots will win!
Vendor: Mücke Spiele
Type: Board Games
Price:
19.95
Designer | Bernhard Weber |
Publisher | Mücke Spiele |
Players | 2-4 |
Playtime | 25 mins |
Suggested Age | 8 and up |
Note: This game is in German. English rules can be found here.
A short tactical game about the first oil rush in Texas. In the basic game players roll dice to determine a position on the game board where they can then place either one of their own oil drill towers or a neutral oil marker. In phase 2 players decide in which order the drill towers score points for adjacent oil markers (which are removed from the board after scoring). The player with the most points wins the game.
The game will include at least two variants (and a second game board) to add more complexity. In addition, several fan rules will be published on the homepage www.schwarzesgold.com
Schwarzes Gold is the winning title of the author's game competition 2008/2009 by www.spielmaterial.de. The task of the competition was to create a new game based on the game pieces of Giganten.
Vendor: Zoch Verlag
Type: Board Games
Price:
44.95
Vendor: Zoch Verlag
Type: Board Games
Price:
10.95
Designer | Bernhard Weber |
Publisher | Zoch Verlag |
Players | 2-5 |
Playtime | 10 mins |
Suggested Age | 6 and up |
Fox's Party is a combination of memory and playing the odds. Each player starts with a deck of twelve face-down cards, with each card showing one of seven animals on its face, but since those cards are face-down, you don't know which animals you have – at least not at first.
The remaining cards are placed face up in the center of the table so that everyone can see the critter on the top card; the face of each card also shows a "size chart" of how the animals relate to one another in size: the ant is the smallest, followed by the snail, the frog, the hedgehog, the fox, the deer and the bear.
On a turn, you state whether you think the card on top your deck features an animal that's larger, smaller, or the same size as the animal on top of the deck, then you reveal that card. If you're wrong, you place the card face down on the bottom of your deck and end your turn. If you're correct, you can stop or decide to take another guess, but this time you'll compare the hidden animal on top of your deck with the animal that you just revealed. Anytime you're wrong, you bury all revealed cards in the same order face down under your deck. But if you stop after one or more correct answers, you then place all of those cards (in the order guessed) on top of the central deck.
The first player to play all the cards in his deck wins.
Vendor: Zoch Verlag
Type: Board Games
Price:
10.95
Designer | Bernhard Weber |
Publisher | Zoch Verlag |
Players | 2-5 |
Playtime | 10 mins |
Suggested Age | 6 and up |
Fox's Party is a combination of memory and playing the odds. Each player starts with a deck of twelve face-down cards, with each card showing one of seven animals on its face, but since those cards are face-down, you don't know which animals you have – at least not at first.
The remaining cards are placed face up in the center of the table so that everyone can see the critter on the top card; the face of each card also shows a "size chart" of how the animals relate to one another in size: the ant is the smallest, followed by the snail, the frog, the hedgehog, the fox, the deer and the bear.
On a turn, you state whether you think the card on top your deck features an animal that's larger, smaller, or the same size as the animal on top of the deck, then you reveal that card. If you're wrong, you place the card face down on the bottom of your deck and end your turn. If you're correct, you can stop or decide to take another guess, but this time you'll compare the hidden animal on top of your deck with the animal that you just revealed. Anytime you're wrong, you bury all revealed cards in the same order face down under your deck. But if you stop after one or more correct answers, you then place all of those cards (in the order guessed) on top of the central deck.
The first player to play all the cards in his deck wins.