Vendor: Tasty Minstrel Games
Type: Board Games
Price:
13.95
Designer | Andy Van Zandt |
Publisher | Tasty Minstrel Games |
Players | 1-10 |
Playtime | 10 mins |
Suggested Age | 13 and up |
Vendor: Tasty Minstrel Games
Type: Board Games
Price:
19.95
Designer | |
Publisher | Tasty Minstrel Games |
Players | 2-4 |
Playtime | 15 mins |
Suggested Age | 8 and up |
You are mighty VIKINGS! Mighty, but very small. As you sail your ship around a bottlecap, you will loot and plunder gold and wood to improve your city (granting you new abilities) and gain victory points. And while you may get hurt along the way, sometimes it's best to just push ahead, because the Valkyries don't come to claim the dead immediately...
Bottlecap Vikings is a small rondel game with a ton of replayability. The rondel spaces are not fixed in place- they are randomized at the beginning of the game. Not only that, they're double-sided, so you might never play on the exact same configuration twice. There are two different victory conditions, and players each have a small "tech-tree" in their city with multiple viable paths. Furthermore, the city cards are double-sided, one side is identical for all players, and the other side is unique. To top it off, the crux of the gameplay is the push-your-luck damage system, which makes you value spaces differently depending on how damaged you or others already are.
Vendor: Minion Games
Type: Board Games
Price:
34.95
Designer | Andy Van Zandt |
Publisher | Minion Games |
Players | 2-4 |
Playtime | 45 mins |
Suggested Age | 13 and up |
You are a Necromancer. In fact, you are a particularly dangerous one, as you are a Necromancer with a business plan. Your zombies will dig up and loot valuables from graves, and while they're there, they can also grab fresh body parts so you can make MORE zombies to dig up MORE graves. Sounds good, right? Unfortunately, it's so good that other Necromancers are now competing with you for the choice cemeteries!
Players start with zombies of varying values. They take turns placing zombies in specific location to "dig" up graves, steal from opposing laboratories and vaults, and to attack other player's zombies to try and prevent them from digging or stealing (and possibly dismember the opposing zombie beyond further use).
Once all the zombies have been placed, zombies still in position will steal body parts or treasure from opponents, and those set to dig will dig the row, column, or specific space of the graveyard they are assigned to. If you are competing for spaces in the graveyard (which is the norm), players compare the combined brainpower of their digging zombies, and the higher value gets to the contents of the grave first.
Then you may use your new-found corpse pieces and equipment to assemble new zombies to do your bidding!
The goal is to have the highest total in treasure and unused body parts at the end of the game.X