Vendor: Modiphius Entertainment
Type: Board Games
Price:
44.95
Designer |
Andy Chambers Ryan Miller |
Publisher | Modiphius Entertainment |
Players | 2-5 |
Playtime | 30-60 mins |
Suggested Age | 10 and up |
ETA Q3 2024
Dark Deeds is a darkly humorous card game of skullduggery and suspicion for 2 to 5 players. In Dark Deeds players take the role of minions in service to a powerful, mysterious, and clearly villainous, patron. The Patron wants deeds of infamy, violence and coercion committed and you are the ones who must avoid the authorities, the do-gooders and, most of all, each other to perform them. Rich rewards beckon, along with horrific punishments for failure. So are you the kind of malevolent minion the patron needs?
There’s a ‘street’ deck for the minion’s prospective targets – clerics, artisans, and merchants and their protective guards from the city watch. Then there’s a ‘tavern’ deck with potentially useful loot and plot cards to help the minions get the job done. The implacable hand of evil is revealed by the nemesis cards in the street deck – princes, politicians, and do-gooders the player’s evil patron wants eliminated. The tavern deck includes ‘Dark Deeds’, specific missions to take out particular nemeses (that’s the plural of nemesis in case you’re wondering). Picking up a Dark Deed is a very mixed blessing. A rich reward is earned for completing it, but it can’t be discarded and the patron will exact a heavy price for any incomplete Dark Deeds held at the end of the game.
The masterful touch is how the street deck is laid out to create a constantly moving scene of different characters. Each turn the street moves along, the card closest to the end leaves and everyone else shuffles up with empty spaces filled from the deck. Minions enter from one end of the street and have to get past any intervening guards to reach their targets.
Vendor: Free League Publishing
Type: Board Games
Price:
69.95
Designer |
Andy Chambers |
Publisher | Free League Publishing |
Players | 2-4 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
Expansion For |
Zone Wars |
In the Robots & Psionics expansion set for Zone Wars two new factions are introduced: the robotic Mechatron Hive and the Nova Cult psionics. With these you can now play three- or four-player games, turning the fun and mayhem up to a new level!
The Robots & Psionics expansion also includes new terrain pieces, additional Zone and artifact cards, and a further ten beautifully sundropped miniatures, ready to be used right away.
Mechatron Hive: A collective of robots having recently awoken to become self-aware, seeking their place in the post-apocalyptic world.
Nova Cult: A secretive cult of human mutants with powerful psionic mutations and unknown ambitions.
Vendor: Free League Publishing
Type: Board Games
Price:
69.95
Designer |
Andy Chambers |
Publisher | Free League Publishing |
Players | 1-2 |
Playtime | 60-120 mins |
Suggested Age | 12 and up |
Expansion |
Zone Wars: Robots & Psionics |
Lead a band of mutant Stalkers into the Zone and fight others to scavenge artifacts from the Ancients. Stake out your claim in the post-apocalyptic wasteland – or die trying.
Designed by Andy Chambers (Necromunda, Battlefleet Gothic, Warhammer Fantasy Battle, Dropzone Commander) with Tomas Härenstam (Mutant: Year Zero, ALIEN RPG, Twilight: 2000, Blade Runner RPG, Dragonbane) and the Free League, Zone Wars is a fast and furious game of tabletop skirmishes set in the Mutant: Year Zero universe.
Designed to be played by up to four players, Zone Wars is all about embracing mayhem and emergent narrative to create a fun and fast-flowing experience.
Everything you need for two players is included in the Zone Wars Core Set, including top quality 32mm miniature figures, rules, scenarios, terrain, dice, cards and tokens. No assembly needed, start playing within minutes!
Vendor: Warlord Games
Type: Board Games
Price:
51.95
Designer | Andy Chambers |
Publisher | Warlord Games |
Players | 2 |
Playtime | 30-60 mins |
Suggested Age | 12 and up |