Vendor: Board&Dice
Type: Board Games
Price:
101.95
Designers |
Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 120-180 mins |
Suggested Age | 14 and up |
Accessories |
Dark Ages: Holy Roman Empire - Playmat Dark Ages - Coin Set Dark Ages - Realistic Resources |
Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action.
While Dark Ages features objectives commonly found in 4X games — encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents — it does so featuring several Euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities.
—description from the publisher
Dark Ages: Holy Roman Empire has the same core mechanisms as Dark Ages: Heritage of Charlemagne, but it focuses on Central Europe. As a result, it has a different game board. In addition, the card mixes are different, with different unique Culture Cards for the rulers, technologies and units. Furthermore, Heritage of Charlemagne contains a set of Vassals, which are missing from Holy Roman Empire. Instead, this version has a set of Relics.
The two sets also differ in micro-expansions ("modules") that are included. Holy Roman Empire contains the Crusades and The Pope modules.
Vendor: Board&Dice
Type: Board Games
Price:
98.95
Designers |
Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 120-180 mins |
Suggested Age | 14 and up |
Accessories |
Dark Ages: Heritage of Charlemagne - Playmat Dark Ages - Coin Set Dark Ages - Realistic Resources |
Vendor: Board&Dice
Type: Board Games
Price:
79.95
Note: Game is not included
"La Granda" is an additional box filled with colossal components: boards, buildings and player markers, dice, and more! Play your games of "La Granja" in a truly epic scale!"
The box is 40x38x10 cm large; the board game is 96x96 cm instead of 56x56 cm large; components, dice and other features are up to 30% bigger.
A copy of "La Granja Deluxe Master Set" is needed to play.
The cards, some of the tokens (such as the Donkey Tiles), player markers (to mark wares delivered to cards), and a few more components of the base game are needed.
Vendor: Board&Dice
Type: Board Games
Price:
94.95
Designer |
Michael Keller (II) Andreas "ode." Odendahl Tony Boydell Stefan Feld Błażej Kubacki Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 14 and up |
Vendor: Board&Dice
Type: Board Games
Price:
114.95
Vendor: Board&Dice
Type: Board Games
Price:
114.40
Designers |
Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 120-180 mins |
Suggested Age | 14 and up |
Accessories |
Dark Ages: Heritage of Charlemagne - Playmat Dark Ages - Coin Set Dark Ages - Realistic Resources |
Vendor: Board&Dice
Type: Board Games
Price:
114.40
Designers |
Adam Kwapiński Andrei Novac |
Publisher | Board&Dice |
Players | 1-4 |
Playing Time | 120-180 mins |
Suggested Age | 14 and up |
Accessories |
Dark Ages: Holy Roman Empire - Playmat Dark Ages - Coin Set Dark Ages - Realistic Resources |
Note: This is a copy of Dark Ages: Holy Roman Empire and all applicable unlocked Stretch Goals, no add-ons like coins, resource or playmats are included.
Dark Ages is a historically-based civilization-building game that features an innovative action selection mechanism. As long as your action markers remain on the board, you may be able to gain secondary bonus actions whenever you or another player repeat the action.
While Dark Ages features objectives commonly found in 4X games — encouraging you to explore nearby regions, expand your territory, exploit the resources, and exterminate your opponents — it does so featuring several Euro-centric mechanisms. Collect resources from lands under your control, using them to build up your cities and fortifications. Some building types provide several ways for you to gain important in-game advantages, while others enhance your military strength or simply score you victory points. As you expand your territory, you will lay claim to noble titles, acquire new technologies, and train your military units. Each region and leader offer asymmetrical choices with their unique abilities.
—description from the publisher
Dark Ages: Holy Roman Empire has the same core mechanisms as Dark Ages: Heritage of Charlemagne, but it focuses on Central Europe. As a result, it has a different game board. In addition, the card mixes are different, with different unique Culture Cards for the rulers, technologies and units. Furthermore, Heritage of Charlemagne contains a set of Vassals, which are missing from Holy Roman Empire. Instead, this version has a set of Relics.
The two sets also differ in micro-expansions ("modules") that are included. Holy Roman Empire contains the Crusades and The Pope modules.
Vendor: Braincrack Games
Type: Board Games
Price:
89.95
Designer |
Andrei Novac Dávid Turczi |
Publisher | Braincrack Games |
Players | 1-5 |
Playtime | 60-90 mins |
Suggested Age | 14 and up |
Accessories | Venice Metal Coin Set |
Includes:
Set in the titular city in the 16th century, Venice lets players take the role of wealthy, influential merchants as they ride their gondolas up and down the city's canals, train their assistants, complete contracts, and leverage their influence to gain political power. But business is anything but usual. As they broker contracts and flirt with crime, merchants must avoid arousing the suspicion of the Venetian Inquisition, lest they find themselves arrested and their businesses shut down.
In the game, players move their two gondolas around the board. When they move a gondola, they may activate the assistants they have placed previously on any building they pass, but they may train (and improve the capabilities of) only the one on which they end their movement. Assistants allow you to gain resources, trade, make money, and take an array of other actions depending on the buildings to which they are assigned. When resources are made, they are placed in the gondola, and these will be used to fulfill lucrative contracts.
Space is limited on the city's canals, however, and each time you pass another merchant's boat, gossip will spread, raising your suspicion level with the Inquisition. Lower your suspicion with visits and donations to the church, or academic institutions — or throw caution to the wind and engage in unsavory activities for money or information. During the game, being such a well-known merchant can be a boon to your political career, but at game end, the most suspicious player will be made an example of by the Inquisition — blocking your victory even if you have the most points.
Includes solo mode by David Turczi and Xavi Bordes
—description from the publisher
Vendor: Board&Dice
Type: Board Games
Price:
34.95
Designers |
Daniele Tascini Dávid Turczi |
Publisher | NSKN Games |
Players | 1-4 |
Playtime | 90-120 mins |
Suggested Age | 12 and up |
Expansion For |
Teotihuacan: City of Gods Loot Box #1 |
Accessories |
Folded Space - Teotihuacan and the Late Preclassic Period Expansion Folded Space - Teotihuacan (v2) Laserox - Teotihuacan Treasury |
Vendor: NSKN Games
Type: Board Games
Price:
59.95
Designer |
Rainer Ahlfors Andrei Novac |
Publisher | NSKN Games |
Players | 1-6 |
Suggested Age | 14 |
Vendor: NSKN Games
Type: Board Games
Price:
38.95
Designer |
Błażej Kubacki Andrei Novac Pierluca Zizzi |
Publisher | NSKN Games |
Players | 2-5 |
Playtime | 90 mins |
Suggested Age | 12 and up |
Expansion For | Simurgh |
Vendor: NSKN Games
Type: Board Games
Price:
64.95
Designer | Andrei Novac |
Publisher | NSKN Games |
Players | 1-6 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Expands | Exodus: Proxima Centauri |
Exodus: Edge of Extinction is the first expansion of Exodus: Proxima Centauri (revised edition).
The original Exodus: Proxima Centauri was a distinguishable entry among other 4X games of the new wave, leaving its unique mark on the gaming world. With a game play focused on high-octane conflict fueled by raging war and cutthroat politics, it also introduced players to a rich science fiction setting, with its own back story and its own secrets. Exodus: Edge of Extinction expands both the gaming and the narrative aspect of Exodus: Proxima Centauri into an even more epic space strategy empire building game.
Exodus: Edge of Extinction represents the next chapter of an immersive story in which the remnants of humanity go to war against each other over a system they believe to be Proxima Centauri. Each player leads one of six unique factions with their own histories, strengths, unique special abilities and a set of new, exclusive technologies.
Exodus: Edge of Extinction also brings larger fleets, custom action cards and completely new mechanisms like the Combat Cards, adding a whole new layer to the spectrum of strategies already available in the base game.
Vendor: NSKN Games
Type: Board Games
Price:
55.95
Designer | Andrei Novac |
Publisher | NSKN Games |
Players | 1-6 |
Playtime | 120 mins |
Suggested Age | 14 and up |
Expands | Exodus: Proxima Centauri |
Exodus: Edge of Extinction is the first expansion of Exodus: Proxima Centauri (revised edition).
The original Exodus: Proxima Centauri was a distinguishable entry among other 4X games of the new wave, leaving its unique mark on the gaming world. With a game play focused on high-octane conflict fueled by raging war and cutthroat politics, it also introduced players to a rich science fiction setting, with its own back story and its own secrets. Exodus: Edge of Extinction expands both the gaming and the narrative aspect of Exodus: Proxima Centauri into an even more epic space strategy empire building game.
Exodus: Edge of Extinction represents the next chapter of an immersive story in which the remnants of humanity go to war against each other over a system they believe to be Proxima Centauri. Each player leads one of six unique factions with their own histories, strengths, unique special abilities and a set of new, exclusive technologies.
Exodus: Edge of Extinction also brings larger fleets, custom action cards and completely new mechanisms like the Combat Cards, adding a whole new layer to the spectrum of strategies already available in the base game.
Vendor: NSKN Games
Type: Board Games
Price:
53.95
Designer | Andrei Novac |
Publisher | NSKN Games |
Players | 2-5 |
Playtime | 90 mins |
Suggested Age | 12 and up |
The palace and gardens of Versailles, finalized under the rule of Louis XIV of France, are an architectural marvel of the world. In Versailles, players take the roles of architects and interior designers, working together to build and decorate the ensemble of Versailles, competing for the favor of the King. Players take turns moving one worker from a building site to an adjacent one, activating all the workers in the new location.
Despite simple rules, players develop complex strategies, gathering resources, building the puzzle-like palace, designing impressive decorations and learning new skills, all while waiting for the arrival of his Majesty.
Vendor: NSKN Games
Type: Board Games
Price:
57.95
Designer | |
Publisher | NSKN Games |
Players | 1-5 |
Playtime | 90 mins |
Suggested Age | 12 and up |
Progress: Evolution of Technology is a card game about researching technologies. Each player takes his civilization from early antiquity and learns various technologies, moving progressively to the Middle Ages, the Industrial Revolution, and Modern Times and ending with today's Internet or Social Welfare.
Unlike other civilization games, Progress focuses on a single aspect of civilization building: researching technologies that help a society advance. The 210 technology cards in the game are divided into three ages (Ancient, Middle Ages, Industrial) and three types (Military, Science and Culture). With every advancement on a path, you gain easier access to its more advanced technologies and you'll end up opening the door to the next age.
Each tech card provides one bonus, which can vary from one extra knowledge to a larger hand size. Even though most tech cards in the game come in multiple copies (usually one per player), the key technologies occur less frequently, forcing players to specialize and granting them unique advantages. Every technology you research decreases the cost of up to three more advanced technologies, accelerating the race towards the end of the game.
The game play is streamlined, with players usually taking two actions, thus making each turn short and ensuring that you use the time when the others are playing for planning rather than seeing it as downtime.
Vendor: NSKN Games
Type: Board Games
Price:
47.95
Designer | Andrei Novac |
Publisher | NSKN Games |
Players | 2-5 |
Playtime | 75 mins |
Suggested Age | 12 and up |
It's the year 122 CE and the Roman Empire is at the peak of its glory. Caesar Hadrian is no longer waging war against the barbarians, but building cities and fortifications to ensure a lengthy domination of the Roman culture and wealth.
The southern part of Britain is under Roman domination, and Caesar has already begun the construction of Hadrian's Wall to protect the empire from invasions from the North. Together with the wall Caesar has ordered the founding of a new city which will remind the locals of the glory of Rome. He has appointed five of his most trusted men to take resources and workers from Rome and to build the city together – but in the end only one of them will be appointed Praetor and rule the Province in the name of Caesar.
In Praetor you will take the role of a Roman engineer and you will work together with the other players to build a magnificent city. You will manage your limited resources wisely and look for new ones, you will recruit new Workers while your old experienced ones will retire, you will build settlements to keep the population happy and you will praise the Gods to earn their favor. Caesar will reward you if you give away precious resources to build Hadrian’s Wall thus increasing your chances of becoming Praetor.
Every turn you will place your Workers on previously built City Tiles to gain resources, Morale, new Workers or Favor points. You may also assign Workers to build new City Tiles or spend resources to meet Caesar’s demands to gain Favor Points. At the end of each turn, you will have to pay your Workers. Otherwise, the mood in the city will deteriorate.
Most of the actions your Workers will perform will help them gain experience. They will become increasingly skilled in collecting resources. Your most experienced Workers will eventually retire and bring you additional Favor Points but you will still have to show solidarity and pay them until the end of the game.
Vendor: NSKN Games
Type: Board Games
Price:
72.95
Designer |
Agnieszka Kopera Andrei Novac |
Publisher | NSKN Games |
Players | 2-6 |
Playtime | 180 mins |
Suggested Age | 14 and up |
Honors | 2013 UK Games Expo Best Boardgame Nominee |
Expansion | Exodus: Edge of Extinction |
After a devastating nuclear war, six human factions are seeking shelter in the Centauri system. On the verge of extinction, the humans are saved by a superior civilization, allegedly the Centaurians, and each faction is given a fresh start on a new planet. Thus the exodus of humanity seems to have ended on the planets orbiting the star called Proxima Centauri. When the Centaurians announce their departure, the struggle for power commences once again.
In Exodus: Proxima Centauri, the six factions fight for dominance in an epic empire-building game, striving to build a new human empire on the ashes of the Centaurian civilization. Each player will build his own space fleet of customized ships and conquer new planets, fight the Centaurian Resistance and the other players, negotiate and vote for political decisions, research Centaurian technologies, and much more.
Vendor: NSKN Games
Type: Board Games
Price:
56.95
Designer | Andrei Novac |
Publisher | NSKN Games |
Players | 2-6 |
Playtime | 120 mins |
Suggested Age | 12 and up |
Warriors & Traders, a turn-based strategy board game set in the Dark Ages in Europe, is a pure strategy game, involving no dice and no unforeseen events. In a nutshell, there's no luck, just strategy.
Each player starts as the ruler of a small country which he or she will grow into an empire.
In Warriors & Traders, players will use Actions to develop their countries' technologies, Production, Trade and Military, keeping track on separate Play-mats. They will also build armies to conquer new provinces and forts to defend their own and they will harvest and trade for resources.
The game can be played either in alliance or in a free-for-all system. Player will get Victory points from fighting enemy player or the Barbarians who populate the map, from building Forts or trading. The player or alliance accumulating the most Victory points will win the game. The game ends after a maximum of 10 turns or when one or more players reach the victory conditions, dependent on the number of players and the type of play.
Most game components are language independent. The Play-mats, used to keep track of the development of countries are only in English, the Info cards which help players throughout the game are printed in English, Dutch, French and German and the rulebook is printed in English and provided in electronic format in six additional languages, Dutch, French, German, Hungarian, Polish and Romanian.